Erreur gmodserver

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FridomFR

FridomFR

Geek suprême
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Bonjour, Bonsoir,
J'ai pas l'habitude de posté de topic pour demander de l'aide parce que je me débrouille tous seul souvent mais la je n'arrive pas a comprendre...

J'ai cette erreur qui ce produit dans ma Console de mon serveur :
Code:
qhull precision error: Only 4 facets remain. Can not merge another
pair. The convexity constraints may be too strong. Reduce the
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
Voici des logs de ma console :
https://pastebin.com/jushJ1gU

Vous allez pouvoir apercevoir que le serveur redémarre en boucle ...
Si je démarre le serveur sur gm_construct tous marche bien.
La map du serveur en question est une evocity modifié par mes soins dans le compile log final aucun erreur tout est corrigé.

Si vous avez des hypothèse dites-moi ! Ou même des solutions merci !
 
Akulla

Akulla

Helpeur Divin
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Server will auto-restart if there is a crash.

MDLCache: props_buildings\Storefront_Window_neutral.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_wasteland/prison_switchbox001a.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_Lighting\light_shop.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_plants\corndry_split02.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_fairgrounds\trailermessageboard.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_urban/wood_fence002_256.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_urban/wood_fence002_64.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors/Stove03_industrial.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors/Stove04_industrial.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors/Refrigerator_Industrial01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\Industrial_Table01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_furniture\kitchen_vent1.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\Painting_Portrait01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_wasteland/exterior_fence002a.mdl uses a different model version to the engine (got 49, expected 48)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine05.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine05.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_silo/camera.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/utilitypole01b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/utilitypole01b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/utilitypole01b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_barb_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/cliffs/rocks_medium02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/cliffs/rocks_medium02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_trail_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_trail_128.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_trail_256.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_trail_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_trail_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_trail_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_trail_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/fence_trail_512.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/misc/din_setting/din_setting.mdl)
 
  • Banni
U

Uniongaming

Geek
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Ta essayé d'ajouter r_hunkalloclightmaps 0 dans le fichier autoexec.cfg ?
 
  • Initiateur de la discussion
FridomFR

FridomFR

Geek suprême
Messages
595
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Points
160
non je vais essayer :)
 
  • Initiateur de la discussion
FridomFR

FridomFR

Geek suprême
Messages
595
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121
Points
160
C'est deja comme ca...
 
  • Initiateur de la discussion
FridomFR

FridomFR

Geek suprême
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J'ai essayer sans mais ca ne marche pas ^^
 
  • Banni
U

Uniongaming

Geek
Messages
42
Score réaction
3
Points
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Ta map a peut-être était mal mis sur le ftp. Il manque peut-être des MO
 
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