[HAMMER] Problème de compilation

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ViPerZe_

ViPerZe_

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J'ai résolu quelques problèmes mais certains choses persistes..

Screen des dites erreurs : https://prntscr.com/ftlenq

Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\Alexis\Desktop\rp_sovereigngamingextramap.vmf"
Valve Software - vbsp.exe (May 25 2017)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading C:\Users\Alexis\Desktop\rp_sovereigngamingextramap.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "pk02/pk02_wall01" not found.
Material not found!: PK02/PK02_WALL01
material "pk02/pk02_wall_big02a" not found.
Material not found!: PK02/PK02_WALL_BIG02A
material "pk02/pk02_wall07b" not found.
Material not found!: PK02/PK02_WALL07B
material "de_train/train_metalceiling_02" not found.
Material not found!: DE_TRAIN/TRAIN_METALCEILING_02
material "eyetex/tiles_dark" not found.
Material not found!: EYETEX/TILES_DARK
material "pk02/pk02_floor06a" not found.
Material not found!: PK02/PK02_FLOOR06A
material "pk02/pk02_generic01a" not found.
Material not found!: PK02/PK02_GENERIC01A
material "pk02/pk02_generic01b" not found.
Material not found!: PK02/PK02_GENERIC01B
material "pk02/pk02_wall08b" not found.
Material not found!: PK02/PK02_WALL08B
material "pk02/pk02_floor05" not found.
Material not found!: PK02/PK02_FLOOR05
material "pk02/pk02_wall_big01a" not found.
Material not found!: PK02/PK02_WALL_BIG01A
material "eyetex/genericwall05" not found.
Material not found!: EYETEX/GENERICWALL05
material "statua/lightbar/metal" not found.
Material not found!: STATUA/LIGHTBAR/METAL
material "statua/starwars/ven2" not found.
Material not found!: STATUA/STARWARS/VEN2
material "pk02/pk02_ceiling02" not found.
Material not found!: PK02/PK02_CEILING02
material "pk02/pk02_wall_big01b" not found.
Material not found!: PK02/PK02_WALL_BIG01B
material "pk02/pk02_wall06a" not found.
Material not found!: PK02/PK02_WALL06A
material "/sign3" not found.
Material not found!: /SIGN3
material "statua/starwars/dsmat3" not found.
Material not found!: STATUA/STARWARS/DSMAT3
material "pk02/pk02_light01b" not found.
Material not found!: PK02/PK02_LIGHT01B
material "pk02/pk02_switches01c" not found.
Material not found!: PK02/PK02_SWITCHES01C
material "pk02/pk02_switches01b" not found.
Material not found!: PK02/PK02_SWITCHES01B
material "pk02/pk02_ceiling01" not found.
Material not found!: PK02/PK02_CEILING01
material "statua/starwars/ven3" not found.
Material not found!: STATUA/STARWARS/VEN3
material "pk02/pk02_panels01b" not found.
Material not found!: PK02/PK02_PANELS01B
material "pk02/pk02_ceiling03" not found.
Material not found!: PK02/PK02_CEILING03
material "pk02/pk02_light03" not found.
Material not found!: PK02/PK02_LIGHT03
material "realworldtextures2/metal/metal_169" not found.
Material not found!: REALWORLDTEXTURES2/METAL/METAL_169
material "statua/starwars/ven1" not found.
Material not found!: STATUA/STARWARS/VEN1
material "pk02/pk02_beam01" not found.
Material not found!: PK02/PK02_BEAM01
material "pk02/pk02_door03" not found.
Material not found!: PK02/PK02_DOOR03
material "pk02/pk02_panels01c" not found.
Material not found!: PK02/PK02_PANELS01C
material "pk02/pk02_light01a" not found.
Material not found!: PK02/PK02_LIGHT01A
material "pk02/pk02_floor01" not found.
Material not found!: PK02/PK02_FLOOR01
material "statua/starwars/dsmat1" not found.
Material not found!: STATUA/STARWARS/DSMAT1
material "metal/prodcaution" not found.
Material not found!: METAL/PRODCAUTION
material "pk02/pk02_floor09a" not found.
Material not found!: PK02/PK02_FLOOR09A
material "pk02/pk02_floor02" not found.
Material not found!: PK02/PK02_FLOOR02
material "pk02/pk02_wall05b" not found.
Material not found!: PK02/PK02_WALL05B
material "pk02/pk02_pipes01" not found.
Material not found!: PK02/PK02_PIPES01
material "pk02/pk02_floor06b" not found.
Material not found!: PK02/PK02_FLOOR06B
material "cs_havana/white" not found.
Material not found!: CS_HAVANA/WHITE
material "concrete/indust_concretewall01b" not found.
Material not found!: CONCRETE/INDUST_CONCRETEWALL01B
material "pk02/pk02_wall06b" not found.
Material not found!: PK02/PK02_WALL06B
material "pk02/pk02_computer01c" not found.
Material not found!: PK02/PK02_COMPUTER01C
material "pk02/pk02_door01" not found.
Material not found!: PK02/PK02_DOOR01
material "de_nuke/nuke_metaldoor_01" not found.
Material not found!: DE_NUKE/NUKE_METALDOOR_01
material "pk02/pk02_floor12a" not found.
Material not found!: PK02/PK02_FLOOR12A
material "ocrp/glass2" not found.
Material not found!: OCRP/GLASS2
material "pk02/pk02_wall08a" not found.
Material not found!: PK02/PK02_WALL08A
material "statua/starwars/venwindow1" not found.
Material not found!: STATUA/STARWARS/VENWINDOW1
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/rp_sovereigngamingextramap/nature/blendsandsand008a_wvt_patch
Patching WVT material: maps/rp_sovereigngamingextramap/nature/blendsandrock004c_wvt_patch
Patching WVT material: maps/rp_sovereigngamingextramap/nature/blendsandgrass008a_wvt_patch
Patching WVT material: maps/rp_sovereigngamingextramap/dev/dev_blendmeasure_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 882 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing C:\Users\Alexis\Desktop\rp_sovereigngamingextramap.prt...Building visibility clusters...
done (0)
Too many brush models in map, max = 1024
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -fast "C:\Users\Alexis\Desktop\rp_sovereigngamingextramap"
Valve Software - vvis.exe (May 25 2017)
fastvis = true
4 threads
reading c:\users\alexis\desktop\rp_sovereigngamingextramap.bsp
Error opening c:\users\alexis\desktop\rp_sovereigngamingextramap.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -noextra "C:\Users\Alexis\Desktop\rp_sovereigngamingextramap"
Valve Software - vrad.exe SSE (May 25 2017) Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\users\alexis\desktop\rp_sovereigngamingextramap.bsp
Error opening c:\users\alexis\desktop\rp_sovereigngamingextramap.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Alexis\Desktop\rp_sovereigngamingextramap.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_sovereigngamingextramap.bsp"
The command failed. Windows reported the error: "Le fichier spécifié est introuvable."
J'avais vu ce post où un certain Steinman y a même écrit apparemment : https://facepunch.com/showthread.php?t=1455825

Et puis quand je fais le fameux "load pointfile" ça me met ça : https://prntscr.com/ftl9m0 et quand je fais ouvrir bah y'a une erreur..
Alors que les mecs dans leurs vidéos/tuto ils ont simplement : Yes or No
'-'

Help me plz :p
 
Taink

Taink

El Magnifico
Messages
5 292
Score réaction
2 720
Points
965
ViPerZe_ à dit:
J'ai résolu quelques problèmes mais certains choses persistes..

Screen des dites erreurs : https://prntscr.com/ftlenq

Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\Alexis\Desktop\rp_sovereigngamingextramap.vmf"
Valve Software - vbsp.exe (May 25 2017)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading C:\Users\Alexis\Desktop\rp_sovereigngamingextramap.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "pk02/pk02_wall01" not found.
Material not found!: PK02/PK02_WALL01
material "pk02/pk02_wall_big02a" not found.
Material not found!: PK02/PK02_WALL_BIG02A
material "pk02/pk02_wall07b" not found.
Material not found!: PK02/PK02_WALL07B
material "de_train/train_metalceiling_02" not found.
Material not found!: DE_TRAIN/TRAIN_METALCEILING_02
material "eyetex/tiles_dark" not found.
Material not found!: EYETEX/TILES_DARK
material "pk02/pk02_floor06a" not found.
Material not found!: PK02/PK02_FLOOR06A
material "pk02/pk02_generic01a" not found.
Material not found!: PK02/PK02_GENERIC01A
material "pk02/pk02_generic01b" not found.
Material not found!: PK02/PK02_GENERIC01B
material "pk02/pk02_wall08b" not found.
Material not found!: PK02/PK02_WALL08B
material "pk02/pk02_floor05" not found.
Material not found!: PK02/PK02_FLOOR05
material "pk02/pk02_wall_big01a" not found.
Material not found!: PK02/PK02_WALL_BIG01A
material "eyetex/genericwall05" not found.
Material not found!: EYETEX/GENERICWALL05
material "statua/lightbar/metal" not found.
Material not found!: STATUA/LIGHTBAR/METAL
material "statua/starwars/ven2" not found.
Material not found!: STATUA/STARWARS/VEN2
material "pk02/pk02_ceiling02" not found.
Material not found!: PK02/PK02_CEILING02
material "pk02/pk02_wall_big01b" not found.
Material not found!: PK02/PK02_WALL_BIG01B
material "pk02/pk02_wall06a" not found.
Material not found!: PK02/PK02_WALL06A
material "/sign3" not found.
Material not found!: /SIGN3
material "statua/starwars/dsmat3" not found.
Material not found!: STATUA/STARWARS/DSMAT3
material "pk02/pk02_light01b" not found.
Material not found!: PK02/PK02_LIGHT01B
material "pk02/pk02_switches01c" not found.
Material not found!: PK02/PK02_SWITCHES01C
material "pk02/pk02_switches01b" not found.
Material not found!: PK02/PK02_SWITCHES01B
material "pk02/pk02_ceiling01" not found.
Material not found!: PK02/PK02_CEILING01
material "statua/starwars/ven3" not found.
Material not found!: STATUA/STARWARS/VEN3
material "pk02/pk02_panels01b" not found.
Material not found!: PK02/PK02_PANELS01B
material "pk02/pk02_ceiling03" not found.
Material not found!: PK02/PK02_CEILING03
material "pk02/pk02_light03" not found.
Material not found!: PK02/PK02_LIGHT03
material "realworldtextures2/metal/metal_169" not found.
Material not found!: REALWORLDTEXTURES2/METAL/METAL_169
material "statua/starwars/ven1" not found.
Material not found!: STATUA/STARWARS/VEN1
material "pk02/pk02_beam01" not found.
Material not found!: PK02/PK02_BEAM01
material "pk02/pk02_door03" not found.
Material not found!: PK02/PK02_DOOR03
material "pk02/pk02_panels01c" not found.
Material not found!: PK02/PK02_PANELS01C
material "pk02/pk02_light01a" not found.
Material not found!: PK02/PK02_LIGHT01A
material "pk02/pk02_floor01" not found.
Material not found!: PK02/PK02_FLOOR01
material "statua/starwars/dsmat1" not found.
Material not found!: STATUA/STARWARS/DSMAT1
material "metal/prodcaution" not found.
Material not found!: METAL/PRODCAUTION
material "pk02/pk02_floor09a" not found.
Material not found!: PK02/PK02_FLOOR09A
material "pk02/pk02_floor02" not found.
Material not found!: PK02/PK02_FLOOR02
material "pk02/pk02_wall05b" not found.
Material not found!: PK02/PK02_WALL05B
material "pk02/pk02_pipes01" not found.
Material not found!: PK02/PK02_PIPES01
material "pk02/pk02_floor06b" not found.
Material not found!: PK02/PK02_FLOOR06B
material "cs_havana/white" not found.
Material not found!: CS_HAVANA/WHITE
material "concrete/indust_concretewall01b" not found.
Material not found!: CONCRETE/INDUST_CONCRETEWALL01B
material "pk02/pk02_wall06b" not found.
Material not found!: PK02/PK02_WALL06B
material "pk02/pk02_computer01c" not found.
Material not found!: PK02/PK02_COMPUTER01C
material "pk02/pk02_door01" not found.
Material not found!: PK02/PK02_DOOR01
material "de_nuke/nuke_metaldoor_01" not found.
Material not found!: DE_NUKE/NUKE_METALDOOR_01
material "pk02/pk02_floor12a" not found.
Material not found!: PK02/PK02_FLOOR12A
material "ocrp/glass2" not found.
Material not found!: OCRP/GLASS2
material "pk02/pk02_wall08a" not found.
Material not found!: PK02/PK02_WALL08A
material "statua/starwars/venwindow1" not found.
Material not found!: STATUA/STARWARS/VENWINDOW1
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/rp_sovereigngamingextramap/nature/blendsandsand008a_wvt_patch
Patching WVT material: maps/rp_sovereigngamingextramap/nature/blendsandrock004c_wvt_patch
Patching WVT material: maps/rp_sovereigngamingextramap/nature/blendsandgrass008a_wvt_patch
Patching WVT material: maps/rp_sovereigngamingextramap/dev/dev_blendmeasure_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 882 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing C:\Users\Alexis\Desktop\rp_sovereigngamingextramap.prt...Building visibility clusters...
done (0)
Too many brush models in map, max = 1024
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -fast "C:\Users\Alexis\Desktop\rp_sovereigngamingextramap"
Valve Software - vvis.exe (May 25 2017)
fastvis = true
4 threads
reading c:\users\alexis\desktop\rp_sovereigngamingextramap.bsp
Error opening c:\users\alexis\desktop\rp_sovereigngamingextramap.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -noextra "C:\Users\Alexis\Desktop\rp_sovereigngamingextramap"
Valve Software - vrad.exe SSE (May 25 2017) Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\users\alexis\desktop\rp_sovereigngamingextramap.bsp
Error opening c:\users\alexis\desktop\rp_sovereigngamingextramap.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Alexis\Desktop\rp_sovereigngamingextramap.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_sovereigngamingextramap.bsp"
The command failed. Windows reported the error: "Le fichier spécifié est introuvable."
J'avais vu ce post où un certain Steinman y a même écrit apparemment : https://facepunch.com/showthread.php?t=1455825

Et puis quand je fais le fameux "load pointfile" ça me met ça : https://prntscr.com/ftl9m0 et quand je fais ouvrir bah y'a une erreur..
Alors que les mecs dans leurs vidéos/tuto ils ont simplement : Yes or No
'-'

Help me plz :p
Le Load Pointfile dans son cas avait un sens parce qu'il avait un leak.
Toi ton problème, c'est que tu as trop de brush models par rapport à la limite qui est de 1024.
Ça veut dire que tu as trop de func_details (ou de func_brush, je sais plus si ça compte :3) avec un seul brush, tu devrais les grouper dans des func_details plus étendus (en restant logique, tu ne les met pas tous dans le même, bien entendu).
Et tu as des textures manquantes, mais tu le savais déjà.
 
  • Initiateur de la discussion
ViPerZe_

ViPerZe_

Geek suprême
Messages
371
Score réaction
88
Points
150
Taink à dit:
Le Load Pointfile dans son cas avait un sens parce qu'il avait un leak.
Toi ton problème, c'est que tu as trop de brush models par rapport à la limite qui est de 1024.
Ça veut dire que tu as trop de func_details (ou de func_brush, je sais plus si ça compte :3) avec un seul brush, tu devrais les grouper dans des func_details plus étendus (en restant logique, tu ne les met pas tous dans le même, bien entendu).
Et tu as des textures manquantes, mais tu le savais déjà.
Ouais les textures vu que c'est un assemblage de deux map c'est normal jvais régler ça après
Avec Pakrat je crois que on fait ça..
Du coup la solution c'est de supprimer des func_details ou des func_brush ?
 
Taink

Taink

El Magnifico
Messages
5 292
Score réaction
2 720
Points
965
ViPerZe_ à dit:
Du coup la solution c'est de supprimer des func_details ou des func_brush ?
Non.
Tu as des func_details avec trop peu de brushs à l'intérieur.
Tu les transforme en brushs pour les re-transformer en func_details plus étendus.
 
  • Initiateur de la discussion
ViPerZe_

ViPerZe_

Geek suprême
Messages
371
Score réaction
88
Points
150
Up parce que du coup je sais pas trop comment régler le soucis :c
Merci @Taink de ton aide.
 
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