Aide hammer

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Acerlations12

Acerlations12

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Bonjour, j'ai voulue commencer le mapping en m'entrainant sur des map (vmf) que j'ai crée moi même puis j'ai voulue modif la map de rockford v2b et mon bsp ne veut pas ce creer

Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game -notjunc "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b"
Warning: falling back to auto detection of vproject directory.
Valve Software - vbsp.exe (Apr 29 2016)
Command line: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" "-game" "-notjunc" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b"
usage : vbsp [options...] mapfile
example: vbsp -onlyents c:\hl2\hl2\maps\test
Common options (use -v to see all options): -v (or -verbose): Turn on verbose output (also shows more command line options). -onlyents : This option causes vbsp only import the entities from the .vmf file. -onlyents won't reimport brush models. -onlyprops : Only update the static props and detail props. -glview : Writes .gl files in the current directory that can be viewed with glview.exe. If you use -tmpout, it will write the files into the \tmp folder. -nodetail : Get rid of all detail geometry. The geometry left over is what affects visibility. -nowater : Get rid of water brushes. -low : Run as an idle-priority process. -vproject <directory> : Override the VPROJECT environment variable. -game <directory> : Same as -vproject.
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b"
Valve Software - vvis.exe (Jun 30 2019)
8 threads
reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b.bsp
Error opening c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game -notjunc "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b"
Warning: falling back to auto detection of vproject directory.
Valve Software - vbsp.exe (Apr 29 2016)
Command line: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" "-game" "-notjunc" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b"
usage : vbsp [options...] mapfile
example: vbsp -onlyents c:\hl2\hl2\maps\test
Common options (use -v to see all options): -v (or -verbose): Turn on verbose output (also shows more command line options). -onlyents : This option causes vbsp only import the entities from the .vmf file. -onlyents won't reimport brush models. -onlyprops : Only update the static props and detail props. -glview : Writes .gl files in the current directory that can be viewed with glview.exe. If you use -tmpout, it will write the files into the \tmp folder. -nodetail : Get rid of all detail geometry. The geometry left over is what affects visibility. -nowater : Get rid of water brushes. -low : Run as an idle-priority process. -vproject <directory> : Override the VPROJECT environment variable. -game <directory> : Same as -vproject.
** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_edit_v2b.bsp"
 
G-F-CD TheFrench

G-F-CD TheFrench

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Valve Software - vvis.exe (Jun 30 2019)
8 threads
reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b.bsp
Error opening c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b.bsp

Même erreur , Il faut compiler la map puis la renommer
 
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Acerlations12

Acerlations12

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Renommer le vmf avant sa compilation ?
 
G-F-CD TheFrench

G-F-CD TheFrench

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Acerlations12 à dit:
Renommer le vmf avant sa compilation ?
Renommer le bsp aprés la compilation
 
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J'ai pas le bsp
 
G-F-CD TheFrench

G-F-CD TheFrench

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Acerlations12 à dit:
J'ai pas le bsp
Pas de bsp = erreur vus qu'il doit ouvrir le bsp et modifier le bsp
 
Akulla

Akulla

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G-F-CD TheFrench à dit:
Valve Software - vvis.exe (Jun 30 2019)
8 threads
reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b.bsp
Error opening c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_edit_v2b.bsp

Même erreur , Il faut compiler la map puis la renommer
Rien à voir,juste qu'il y a pas de fichiers à copier car la compilation a fail
 
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G-F-CD TheFrench

G-F-CD TheFrench

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Akulla à dit:
Rien à voir,juste qu'il y a pas de fichiers à copier car la compilation a fail
J'avais fait cela et s'avais fonctionner
 
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Akulla à dit:
Rien à voir,juste qu'il y a pas de fichiers à copier car la compilation a fail
Comment je fait pour regler le probleme ?
 
Lap3che

Lap3che

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T'es sûr que c'est tes logs de compilation ?
 
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Acerlations12

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