Bug de compilation de map (.vmf > .bsp)

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Atlas_VD

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Bonjour,
Il s'avère que j'ai un problème de compilation de map, j'ai compilé ma map une fois, et maintenant que je le refais après l'avoir modif il me met ça :




materialPath: F:\SteamLibrary2\steamapps\common\GarrysMod\garrysmod\materials
Loading g:\map\rp_site27_trex.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material MAPS/RP_TOWNSEND_V2_D/AGENCY/WALL/MARBLE01_-1883_-306_-181, using default
Can't find surfaceprop asphalt for material CONCRETE/ROADPARKINGLOT, using default
material "ttt_foundation/metal_clean" not found.
Material not found!: TTT_FOUNDATION/METAL_CLEAN
material "maps/ze_raccoon_facility_v5c/glass/glasswindow070c_2_-4290_911" not found.
Material not found!: MAPS/ZE_RACCOON_FACILITY_V5C/GLASS/GLASSWINDOW070C_2_-4290_911
material "concrete/c1a4b_silowall02" not found.
Material not found!: CONCRETE/C1A4B_SILOWALL02
material "lab/officefloor01" not found.
Material not found!: LAB/OFFICEFLOOR01
material "metal/ibeam_brown" not found.
Material not found!: METAL/IBEAM_BROWN
material "nature/blendgrassdirt01" not found.
Material not found!: NATURE/BLENDGRASSDIRT01
material "nature/cliff_path01a" not found.
Material not found!: NATURE/CLIFF_PATH01A
material "concrete/blendroad_broken01" not found.
Material not found!: CONCRETE/BLENDROAD_BROKEN01
material "nature/cliff04a" not found.
Material not found!: NATURE/CLIFF04A
material "nature/clifftrees_cardboard01a" not found.
Material not found!: NATURE/CLIFFTREES_CARDBOARD01A
material "concrete/ceiling03" not found.
Material not found!: CONCRETE/CEILING03
material "carpet/csrev_offflrc" not found.
Material not found!: CARPET/CSREV_OFFFLRC
material "concrete/concrete_wall_c1a4tnnl1c" not found.
Material not found!: CONCRETE/CONCRETE_WALL_C1A4TNNL1C
material "maps/bm_damocles/damo_panellight" not found.
Material not found!: MAPS/BM_DAMOCLES/DAMO_PANELLIGHT
Patching WVT material: maps/rp_site27_trex/ttt_foundation/blend_forest_pathfloor_wvt_patch
Patching WVT material: maps/rp_site27_trex/dev/dev_blendmeasure_wvt_patch
Patching WVT material: maps/rp_site27_trex/boreas/nature/blendsnowrock02_wvt_patch
Patching WVT material: maps/rp_site27_trex/boreas/nature/blendsnowconcrete01_wvt_patch
Patching WVT material: maps/rp_site27_trex/nature/blenddirtgrass008b_lowfriction_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10** leaked **
Entity infodecal (-5861.00 11154.00 -235.00) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13312.0 15872.0 1201.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 16384.0 1201.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 16384.0 1201.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13312.0 14848.0 1201.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13312.0 13824.0 1201.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 16384.0 1201.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0 16384.0 1201.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8704.0 16384.0 1201.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

* Suppressing further FindPortalSide errors.... *
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 1280 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3585 prims, max 32768 :: 65577 indices, max 65536)



8 threads
reading g:\map\rp_site27_trex.bsp
Error opening g:\map\rp_site27_trex.bsp


[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading g:\map\rp_site27_trex.bsp
Error opening g:\map\rp_site27_trex.bsp


materialPath: F:\SteamLibrary2\steamapps\common\GarrysMod\garrysmod\materials
Loading g:\map\rp_site27_trex.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material MAPS/RP_TOWNSEND_V2_D/AGENCY/WALL/MARBLE01_-1883_-306_-181, using default
Can't find surfaceprop asphalt for material CONCRETE/ROADPARKINGLOT, using default
material "ttt_foundation/metal_clean" not found.
Material not found!: TTT_FOUNDATION/METAL_CLEAN
material "maps/ze_raccoon_facility_v5c/glass/glasswindow070c_2_-4290_911" not found.
Material not found!: MAPS/ZE_RACCOON_FACILITY_V5C/GLASS/GLASSWINDOW070C_2_-4290_911
material "concrete/c1a4b_silowall02" not found.
Material not found!: CONCRETE/C1A4B_SILOWALL02
material "lab/officefloor01" not found.
Material not found!: LAB/OFFICEFLOOR01
material "metal/ibeam_brown" not found.
Material not found!: METAL/IBEAM_BROWN
material "nature/blendgrassdirt01" not found.
Material not found!: NATURE/BLENDGRASSDIRT01
material "nature/cliff_path01a" not found.
Material not found!: NATURE/CLIFF_PATH01A
material "concrete/blendroad_broken01" not found.
Material not found!: CONCRETE/BLENDROAD_BROKEN01
material "nature/cliff04a" not found.
Material not found!: NATURE/CLIFF04A
material "nature/clifftrees_cardboard01a" not found.
Material not found!: NATURE/CLIFFTREES_CARDBOARD01A
material "concrete/ceiling03" not found.
Material not found!: CONCRETE/CEILING03
material "carpet/csrev_offflrc" not found.
Material not found!: CARPET/CSREV_OFFFLRC
material "concrete/concrete_wall_c1a4tnnl1c" not found.
Material not found!: CONCRETE/CONCRETE_WALL_C1A4TNNL1C
material "maps/bm_damocles/damo_panellight" not found.
Material not found!: MAPS/BM_DAMOCLES/DAMO_PANELLIGHT
Patching WVT material: maps/rp_site27_trex/ttt_foundation/blend_forest_pathfloor_wvt_patch
Patching WVT material: maps/rp_site27_trex/dev/dev_blendmeasure_wvt_patch
Patching WVT material: maps/rp_site27_trex/boreas/nature/blendsnowrock02_wvt_patch
Patching WVT material: maps/rp_site27_trex/boreas/nature/blendsnowconcrete01_wvt_patch
Patching WVT material: maps/rp_site27_trex/nature/blenddirtgrass008b_lowfriction_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (1)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 1280 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (2)
writing g:\map\rp_site27_trex.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/starrynight*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/starrynight*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (3405671 bytes)
WARNING! model "models/props_pipes/pipeset32d_256_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/de_nuke/light_red2.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/de_nuke/hr_nuke/metal_pipe_001/metal_pipe_001b_frame.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/de_nuke/hr_nuke/metal_pipe_001/metal_pipe_001b_support_64.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/de_nuke/hr_nuke/metal_pipe_001/metal_pipe_001b_corner_large.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/de_nuke/hr_nuke/metal_pipe_001/metal_pipe_001b_straight_64.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/de_nuke/hr_nuke/metal_pipe_001/metal_pipe_001b_straight_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/de_vertigo/construction_safety_lamp.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_foliage/mall_bigleaves_plant02.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_foliage/mall_big_plant01.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_foliage/mall_bigleaves_plant01_medium.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/de_train/hr_t/pipe_set_a_128/pipe_set_a_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_fairgrounds/mic_stand.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_pipes/pipeset32d_corner128d_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_foliage/urban_vine02.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_foliage/mall_grass_bush01.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_foliage/swamp_fallentree01_bare.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_pipes/pipeset08d_64_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props/cs_militia/ladderrung.mdl" has mismatching model version (49, expected 48)! Expect problems.
Unable to load vertex data "models/props_silo\ElectricalBox01.vvd"



8 threads
reading g:\map\rp_site27_trex.bsp
Error opening g:\map\rp_site27_trex.bsp


[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading g:\map\rp_site27_trex.bsp
Error opening g:\map\rp_site27_trex.bsp
 
  • Initiateur de la discussion
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Atlas_VD

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1645045032464.png


De plus au coordonnés indiqué il n'y a rien...
 
Geriel

Geriel

kawakis
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Tu as un leak, un troue quelque part dans ta map
En gros on ne doit pas voir le vide noir.
 
Yoh Sambre ♪

Yoh Sambre ♪

Shaman Fou
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Entity infodecal (-5861.00 11154.00 -235.00) leaked!
cherche l'info decal en rapport avec le leak , supprime tous tes decals au pire
 
  • Initiateur de la discussion
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Atlas_VD

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Comment
 
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Yoh Sambre ♪

Shaman Fou
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  • Initiateur de la discussion
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Atlas_VD

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1645110211368.png
 
  • Initiateur de la discussion
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Atlas_VD

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Ou je fait ca ?
 
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Yoh Sambre ♪

Shaman Fou
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Atlas_VD à dit:
Ou je fait ca ?
bah tu selectionne les info decals sur ta grille et tu delete
 
  • Initiateur de la discussion
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Atlas_VD

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Je ne comprend pas
 
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Shaman Fou
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Atlas_VD à dit:
Je ne comprend pas
je te dis de simplement supprimer de ta map les info_decal (les graffities)
 
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Atlas_VD

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Mais je vais pas les supprimer un par un
 
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Shaman Fou
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Atlas_VD à dit:
Mais je vais pas les supprimer un par un
bah tu sélectionne petit a petit et une fois que ta fini tu supprime d'un seul clique
 
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