Bug des assault riffles M9K

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Deadman69330

Deadman69330

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Bonjour,
Comme dit dans le titre, j'ai un bug avec la catégorie "Assaut riffles" de M9K. Je ne vois pas la barre de la section dans le menu de création (Q pour les intimes :p). Les armes vendues par le vendeur d'armes sont également buggé (celle de la catégorie en question). J'ai bien l'addon d'installer. Je ne comprend donc pas pourquoi il bug!

Merci si vous pouvez m'aidez !
 
SGCAtlantis

SGCAtlantis

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Bonjour,
@les armes vendues par le vendeur d'armes sont également buggé
poste t'es fichier de config pls
exemple:
-shipments.lua
-ammo.lua
 
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Deadman69330

Deadman69330

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Oui, elles sont buggé mais ce n'est que les AK (puisque l'addon n'est plus considéré comme sur le serveur si j'ai bien compris)

Shipments.lua
DarkRP.createShipment("Glock-20", {
model = "models/weapons/w_dmg_glock.mdl",
entity = "m9k_glock",
price = 600,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("Machete", {
model = "models/weapons/w_fc2_machete.mdl",
entity = "m9k_machete",
price = 200,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("Couteau", {
model = "models/weapons/w_extreme_ratio.mdl",
entity = "m9k_knife",
price = 200,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("Colt 1911", {
model = "models/weapons/s_dmgf_co1911.mdl",
entity = "m9k_colt1911",
price = 1000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("Desert Eagle", {
model = "models/weapons/w_tcom_deagle.mdl",
entity = "m9k_deagle",
price = 1000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("M29 Satan Single", {
model = "models/weapons/w_m29_satan.mdl",
entity = "m9k_m29satan",
price = 1900,
amount = 1,
seperate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER}
})

DarkRP.createShipment("Ragging Bull", {
model = "models/weapons/w_taurus_raging_bull.mdl",
entity = "m9k_ragingbull",
price = 800,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})


-- LOURD




DarkRP.createShipment("AK-47", {
model = "models/weapons/w_ak47_m9k.mdl",
entity = "m9k_ak47",
price = 2400,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Winchester-73", {
model = "models/weapons/w_winchester_1887.mdl",
entity = "m9k_1887winchester",
price = 2400,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("MP5", {
model = "models/weapons/w_hk_mp5.mdl",
entity = "m9k_mp5",
price = 1300,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Fusil de chasse", {
model = "models/weapons/w_winchester_1897_trench.mdl",
entity = "m9k_1897winchester",
price = 8000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Mossberg", {
model = "models/weapons/w_mossberg_590.mdl",
entity = "m9k_mossberg590",
price = 9000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Remington", {
model = "models/weapons/w_remington_7615p.mdl",
entity = "m9k_remington870",
price = 9000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Spas 12", {
model = "models/weapons/w_spas_12.mdl",
entity = "m9k_spas12",
price = 10000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Sniper M98B", {
model = "models/weapons/w_barrett_m98b.mdl",
entity = "m9k_m98b",
price = 4600,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Sniper Intervention", {
model = "models/weapons/w_snip_int.mdl",
entity = "m9k_intervention",
price = 4600,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Sniper M24", {
model = "models/weapons/w_snip_m24_6.mdl",
entity = "m9k_m24",
price = 4600,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Famas ", {
model = "models/weapons/w_tct_famas.mdl",
entity = "m9k_famas",
price = 3000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})





DarkRP.createShipment("Fumigène", {
model = "models/props_lab/jar01a.mdl",
entity = "bb_css_smoke_alt",
price = 800,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Bombe", {
model = "models/weapons/v_sb.mdl",
entity = "m9k_suicide_bomb",
price = 1400,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Grenade", {
model = "models/weapons/v_invisible_nade.mdl",
entity = "m9k_m61_frag",
price = 3000,
amount = 3,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Cocktail molotov", {
model = "models/props_junk/garbage_glassbottle003a.mdl",
entity = " molotov_cocktail",
price = 3500,
amount = 3,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Bombe Téléphone", {
model = "models/weapons/v_invisib.mdl",
entity = "m9k_ied_detonator",
price = 4500,
amount = 3,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Lance-Roquette", {
model = "models/weapons/v_RL7.mdl",
entity = "m9k_rpg7",
price = 7500,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Tronçoneuse", {
model = "models/weapons/w_chainsaw.mdl",
entity = "weapon_chainsaw_new",
price = 12000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_QUINCALLIER},
-- CustomCheck
})

DarkRP.createShipment("Lockpick", {
model = "models/weapons/w_crowbar.mdl",
entity = "master_lockpick",
price = 3500,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_QUINCALLIER},
-- CustomCheck
})

DarkRP.createShipment("Menottes", {
model = "models/props_foliage/tree_deciduous_01a_trunk",
entity = "weapon_cuff_rope",
price = 3500,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_QUINCALLIER},
-- CustomCheck
})

DarkRP.createShipment("Extincteur", {
model = "models/weapons/w_fire_extinguisher.mdl",
entity = "weapon_extinguisher",
price = 10,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_POMPIER},
-- CustomCheck
})



Ammo.lua
DarkRP.createAmmoType( "SniperPenetratedRound", {
name = "Munition d'Intervention",
model = "models/items/BoxMRounds.mdl",
price = 150,
amountGiven = 15,
-- CustomCheck
})

DarkRP.createAmmoType( "slam", {
name = "Munition de Winchester",
model = "models/items/BoxMRounds.mdl",
price = 130,
amountGiven = 20,
-- CustomCheck
})

DarkRP.createAmmoType( "ar2", {
name = "Munition de MP5",
model = "models/items/BoxMRounds.mdl",
price = 150,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "pistol", {
name = "Munition de Glock",
model = "models/items/BoxMRounds.mdl",
price = 50,
amountGiven = 20,
-- CustomCheck
})

DarkRP.createAmmoType( "357", {
name = "Munition de Deagle",
model = "models/items/BoxMRounds.mdl",
price = 75,
amountGiven = 25,
-- CustomCheck
})

DarkRP.createAmmoType( "SniperPenetratedRound", {
name = "Munition de M24",
model = "models/items/BoxMRounds.mdl",
price = 100,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "SniperPenetratedRound", {
name = "Munition de M98B",
model = "models/items/BoxMRounds.mdl",
price = 100,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "buckshot", {
name = "Munition de Spas12",
model = "models/items/BoxMRounds.mdl",
price = 130,
amountGiven = 10,
-- CustomCheck
})

DarkRP.createAmmoType( "ar2", {
name = "Munitions de Famas",
model = "models/items/BoxMRounds.mdl",
price = 20,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "ar2", {
name = "Munitions d'AK-47",
model = "models/items/BoxMRounds.mdl",
price = 40,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "ar2", {
name = "Munitions d'AK-12",
model = "models/items/BoxMRounds.mdl",
price = 40,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "357", {
name = "Munitions de Ragging Bull",
model = "models/items/BoxMRounds.mdl",
price = 60,
amountGiven = 15,
-- CustomCheck
})
 
SGCAtlantis

SGCAtlantis

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@puisque l'addon n'est plus considéré comme sur le serveur ?
 
  • Initiateur de la discussion
Deadman69330

Deadman69330

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Je pense qu'il n'est plus considéré comme présent* puisqu'il ne me le propose plus dans le menu de création

@SGCAtlantis
 
SGCAtlantis

SGCAtlantis

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Messages
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Poste ta Collection workshop pls
 
  • Initiateur de la discussion
Deadman69330

Deadman69330

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Messages
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Score réaction
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http://steamcommunity.com/sharedfiles/filedetails/?id=788167727

@SGCAtlantis
 
SGCAtlantis

SGCAtlantis

Psychopathe
Messages
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Score réaction
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Points
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Deadman69330 à dit:
Oui, elles sont buggé mais ce n'est que les AK (puisque l'addon n'est plus considéré comme sur le serveur si j'ai bien compris)

Shipments.lua
DarkRP.createShipment("Glock-20", {
model = "models/weapons/w_dmg_glock.mdl",
entity = "m9k_glock",
price = 600,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("Machete", {
model = "models/weapons/w_fc2_machete.mdl",
entity = "m9k_machete",
price = 200,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("Couteau", {
model = "models/weapons/w_extreme_ratio.mdl",
entity = "m9k_knife",
price = 200,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("Colt 1911", {
model = "models/weapons/s_dmgf_co1911.mdl",
entity = "m9k_colt1911",
price = 1000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("Desert Eagle", {
model = "models/weapons/w_tcom_deagle.mdl",
entity = "m9k_deagle",
price = 1000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})

DarkRP.createShipment("M29 Satan Single", {
model = "models/weapons/w_m29_satan.mdl",
entity = "m9k_m29satan",
price = 1900,
amount = 1,
seperate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER}
})

DarkRP.createShipment("Ragging Bull", {
model = "models/weapons/w_taurus_raging_bull.mdl",
entity = "m9k_ragingbull",
price = 800,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUNLEGER},
-- CustomCheck
})


-- LOURD




DarkRP.createShipment("AK-47", {
model = "models/weapons/w_ak47_m9k.mdl",
entity = "m9k_ak47",
price = 2400,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Winchester-73", {
model = "models/weapons/w_winchester_1887.mdl",
entity = "m9k_1887winchester",
price = 2400,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("MP5", {
model = "models/weapons/w_hk_mp5.mdl",
entity = "m9k_mp5",
price = 1300,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Fusil de chasse", {
model = "models/weapons/w_winchester_1897_trench.mdl",
entity = "m9k_1897winchester",
price = 8000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Mossberg", {
model = "models/weapons/w_mossberg_590.mdl",
entity = "m9k_mossberg590",
price = 9000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Remington", {
model = "models/weapons/w_remington_7615p.mdl",
entity = "m9k_remington870",
price = 9000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Spas 12", {
model = "models/weapons/w_spas_12.mdl",
entity = "m9k_spas12",
price = 10000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Sniper M98B", {
model = "models/weapons/w_barrett_m98b.mdl",
entity = "m9k_m98b",
price = 4600,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Sniper Intervention", {
model = "models/weapons/w_snip_int.mdl",
entity = "m9k_intervention",
price = 4600,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Sniper M24", {
model = "models/weapons/w_snip_m24_6.mdl",
entity = "m9k_m24",
price = 4600,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})

DarkRP.createShipment("Famas ", {
model = "models/weapons/w_tct_famas.mdl",
entity = "m9k_famas",
price = 3000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_GUN},
-- CustomCheck
})





DarkRP.createShipment("Fumigène", {
model = "models/props_lab/jar01a.mdl",
entity = "bb_css_smoke_alt",
price = 800,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Bombe", {
model = "models/weapons/v_sb.mdl",
entity = "m9k_suicide_bomb",
price = 1400,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Grenade", {
model = "models/weapons/v_invisible_nade.mdl",
entity = "m9k_m61_frag",
price = 3000,
amount = 3,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Cocktail molotov", {
model = "models/props_junk/garbage_glassbottle003a.mdl",
entity = " molotov_cocktail",
price = 3500,
amount = 3,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Bombe Téléphone", {
model = "models/weapons/v_invisib.mdl",
entity = "m9k_ied_detonator",
price = 4500,
amount = 3,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Lance-Roquette", {
model = "models/weapons/v_RL7.mdl",
entity = "m9k_rpg7",
price = 7500,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_EXPLOSIF},
-- CustomCheck
})

DarkRP.createShipment("Tronçoneuse", {
model = "models/weapons/w_chainsaw.mdl",
entity = "weapon_chainsaw_new",
price = 12000,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_QUINCALLIER},
-- CustomCheck
})

DarkRP.createShipment("Lockpick", {
model = "models/weapons/w_crowbar.mdl",
entity = "master_lockpick",
price = 3500,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_QUINCALLIER},
-- CustomCheck
})

DarkRP.createShipment("Menottes", {
model = "models/props_foliage/tree_deciduous_01a_trunk",
entity = "weapon_cuff_rope",
price = 3500,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_QUINCALLIER},
-- CustomCheck
})

DarkRP.createShipment("Extincteur", {
model = "models/weapons/w_fire_extinguisher.mdl",
entity = "weapon_extinguisher",
price = 10,
amount = 1,
separate = false,
pricesep = 2,
noship = false,
allowed = {TEAM_POMPIER},
-- CustomCheck
})



Ammo.lua
DarkRP.createAmmoType( "SniperPenetratedRound", {
name = "Munition d'Intervention",
model = "models/items/BoxMRounds.mdl",
price = 150,
amountGiven = 15,
-- CustomCheck
})

DarkRP.createAmmoType( "slam", {
name = "Munition de Winchester",
model = "models/items/BoxMRounds.mdl",
price = 130,
amountGiven = 20,
-- CustomCheck
})

DarkRP.createAmmoType( "ar2", {
name = "Munition de MP5",
model = "models/items/BoxMRounds.mdl",
price = 150,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "pistol", {
name = "Munition de Glock",
model = "models/items/BoxMRounds.mdl",
price = 50,
amountGiven = 20,
-- CustomCheck
})

DarkRP.createAmmoType( "357", {
name = "Munition de Deagle",
model = "models/items/BoxMRounds.mdl",
price = 75,
amountGiven = 25,
-- CustomCheck
})

DarkRP.createAmmoType( "SniperPenetratedRound", {
name = "Munition de M24",
model = "models/items/BoxMRounds.mdl",
price = 100,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "SniperPenetratedRound", {
name = "Munition de M98B",
model = "models/items/BoxMRounds.mdl",
price = 100,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "buckshot", {
name = "Munition de Spas12",
model = "models/items/BoxMRounds.mdl",
price = 130,
amountGiven = 10,
-- CustomCheck
})

DarkRP.createAmmoType( "ar2", {
name = "Munitions de Famas",
model = "models/items/BoxMRounds.mdl",
price = 20,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "ar2", {
name = "Munitions d'AK-47",
model = "models/items/BoxMRounds.mdl",
price = 40,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "ar2", {
name = "Munitions d'AK-12",
model = "models/items/BoxMRounds.mdl",
price = 40,
amountGiven = 30,
-- CustomCheck
})

DarkRP.createAmmoType( "357", {
name = "Munitions de Ragging Bull",
model = "models/items/BoxMRounds.mdl",
price = 60,
amountGiven = 15,
-- CustomCheck
})
dans ton Shipments.lua essai de remplacer

Code:
 pricesep = 2,
par
pricesep = nil,
 
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Deadman69330

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Non, ce n'est pas le shipments.lua qui bug, c'est la ligne dans le menu de création où on à les catégories DarkRP(Utility, M9K Specialties, M9K Assaut riffles, M9K pistols ....
 
SGCAtlantis

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Deadman69330 à dit:
Non, ce n'est pas le shipments.lua qui bug, c'est la ligne dans le menu de création où on à les catégories DarkRP(Utility, M9K Specialties, M9K Assaut riffles, M9K pistols ....
@les armes vendues par le vendeur d'armes sont également buggé
donc c'est bug aussi , après tu test ou pas pour moi sa change rien ^^ , si après les armes du vendeur sont plus bug alors tu auras avancer avec un bug / 2 résolut.
 
SGCAtlantis

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après pour l' addon M9K Assaut riffles va dans ton addons du serveur et regarde si le ds_128089118.gma est bien présent, si oui stop ton serveur et supp le pour voir si le serveur va le charger/réinitialiser
 
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SGCAtlantis à dit:
après pour l' addon M9K Assaut riffles va dans ton addons du serveur et regarde si le ds_128089118.gma est bien présent, si oui stop ton serveur et supp le pour voir si le serveur va le charger/réinitialiser
D'accord je vais voir

EDIT: Il n'y est pas

EDIT 2: Mais justement hier j'avais supprimé tous les ds_xxxxx.gma pour voir si il rechargeait et non il n'a pas rechargé
 
SGCAtlantis

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Deadman69330 à dit:
D'accord je vais voir

EDIT: Il n'y est pas

EDIT 2: Mais justement hier j'avais supprimé tous les ds_xxxxx.gma pour voir si il rechargeait et non il n'a pas rechargé
donc le bug est de la pour le vendeur d'arme normal
il faut comprendre pourquoi ton serveur ne dl plus le .gma
- une collection trop volumineuse peu être
 
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SGCAtlantis à dit:
donc le bug est de la pour le vendeur d'arme normal
il faut comprendre pourquoi ton serveur ne dl plus le .gma
- une collection trop volumineuse peu être
D'accord je vais voir si je peux enlever certains addons
 
SGCAtlantis

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genre URS, uls , ulib, et bien d'autre sont des addons coté serveur donc tu peu les extraire sur ton serveur et les enlever de ta collection, les joueurs non pas besoin de dl ça ^^
 
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marche pas :/
 
SGCAtlantis

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ce que tu peu faire pour tester
- créer une 2e collection es mais juste Les Mk9 , tu mais le workshop_collection ***** de celle si et tu vois si le serveur la dl
 
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SGCAtlantis à dit:
ce que tu peu faire pour tester
- créer une 2e collection es mais juste Les Mk9 , tu mais le workshop_collection ***** de celle si et tu vois si le serveur la dl
D'accord, je vais essayer
 
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SGCAtlantis à dit:
ce que tu peu faire pour tester
- créer une 2e collection es mais juste Les Mk9 , tu mais le workshop_collection ***** de celle si et tu vois si le serveur la dl
Sa ne charge pas :/

EDIT: Au pire si on y arrive pas, je me rabattrai sur les FA:S qui sont actives sur mon serveur
 
SGCAtlantis

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Deadman69330 à dit:
Sa ne charge pas :/

EDIT: Au pire si on y arrive pas, je me rabattrai sur les FA:S qui sont actives sur mon serveur
bizard
 
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SGCAtlantis à dit:
Sa me dit erreur, cette collection n'existe pas alors que j'ai vérifier et reverifier les chiffres et apikey plusieurs fois !
 
SGCAtlantis

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A tu mis ta collection en visibilité public ?
Si non c'est normal que le serveur ne la trouve pas
 
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SGCAtlantis à dit:
A tu mis ta collection en visibilité public ?
Si non c'est normal que le serveur ne la trouve pas
Bah oui xD ma collection marchait il y a 3 jours
 
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