- Initiateur de la discussion
itchi259
Geek
- Messages
- 36
- Score réaction
- 1
- Points
- 45
Bonjour voila je reviens demander de l'aide sur le forum de mtx car j'ai un problème, quand les personne change de jobs sur mon serveur il ne spawn pas la ou j'ai défini les spawn de chaques jobs, enfaite quand ils change de job les joueur reste a la même position pouvez vous m'aider ? (voici le fichier job) :
--[[---------------------------------------------------------------------------
DarkRP custom jobs
---------------------------------------------------------------------------
This file contains your custom jobs.
This file should also contain jobs from DarkRP that you edited.
Note: If you want to edit a default DarkRP job, first disable it in darkrp_config/disabled_defaults.lua
Once you've done that, copy and paste the job to this file and edit it.
The default jobs can be found here:
https://github.com/FPtje/DarkRP/blob/master/gamemode/config/jobrelated.lua
For examples and explanation please visit this wiki page:
http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields
Add your custom jobs under the following line:
---------------------------------------------------------------------------]]
TEAM_CITIZEN = DarkRP.createJob("Citoyen", {
color = Color(82, 184, 73, 255),
model = {
"models/player/Group01/Female_01.mdl",
"models/player/Group01/Female_02.mdl",
"models/player/Group01/Female_03.mdl",
"models/player/Group01/Female_04.mdl",
"models/player/Group01/Female_06.mdl",
"models/player/group01/male_01.md",
"models/player/Group01/Male_02.mdl",
"models/player/Group01/male_03.mdl",
"models/player/Group01/Male_04.mdl",
"models/player/Group01/Male_05.mdl",
"models/player/Group01/Male_06.mdl",
"models/player/Group01/Male_07.mdl",
"models/player/Group01/Male_08.mdl",
"models/player/Group01/Male_09.mdl"
},
description = [[Vous incarner un simple citoyen.]],
weapons = {},
command = "citoyen",
max = 0,
salary = 5,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
category = "Citizen",
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
end,
})
TEAM_POLICE = DarkRP.createJob("Policier", {
color = Color(25, 94, 158, 255),
model = {
"models/nypd/male_02.mdl",
"models/nypd/male_04.mdl",
"models/nypd/male_05.mdl",
"models/nypd/male_05.mdl",
"models/nypd/male_07.mdl",
"models/nypd/male_08.mdl",
"models/nypd/male_09.mdl",
},
description = [[Vous devez proteger les habitants ainsi que faire respecter la lois !]],
weapons = {"weapon_deagle2"},
command = "gendarmes",
max = 6,
salary = 250,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
chief = true,
ammo = {
["pistol"] = 90
},
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(50)
end,
})
TEAM_MAYOR = DarkRP.createJob("President", {
color = Color(199, 45, 45, 255),
model = {
"models/player/breen.mdl",
"models/player/donald_trump.mdl"
},
description = [[Vous incarner le président.]],
weapons = {},
command = "president",
max = 1,
salary = 500,
admin = 0,
vote = true,
hasLicense = true,
candemote = false,
mayor = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(100)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_STAFF = DarkRP.createJob("Staff", {
color = Color(94, 69, 194, 255),
model = {
"models/player/daftpunk/daft_gold.mdl",
"models/player/daftpunk/daft_silver.mdl",
"models/katazuro/defalt_playermodel.mdl",
"models/aileri/bmkennen/blood_moon_kennen.mdl",
"models/avengers/iron man/mark7_player.mdl",
"models/avengers/iron man/mark7_player.mdl,"
},
description = [[Ce job ne sert que aux admin ou moderateur qui sont en session de moderation]],
weapons = {},
command = "Staff",
max = 0,
salary = 0,
admin = 1,
vote = false,
hasLicense = false,
candemote = false,
mayor = true,
chief = true,
medic = true,
cook = true,
hobo = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GUN = DarkRP.createJob("Vendeur d'armes", {
color = Color(199, 137, 77, 255),
model = {"models/player/monk.mdl"},
description = [[Vous vendez des armes.]],
weapons = {},
command = "vendeur",
max = 4,
salary = 200,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(35)
end,
})
TEAM_GANG = DarkRP.createJob("Chef Gangster", {
color = Color(204, 204, 204, 255),
model = {"models/fearless/02.mdl"},
description = [[Vous ette le chef des Gangster, vos hommes doivent vous obéir.]],
weapons = {},
command = "chefgangster",
max = 1,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end
})
TEAM_POLICE = DarkRP.createJob("Commissaire", {
color = Color(21, 42, 153, 255),
model = {"models/player/police_agent/commissaire_09.mdl"},
description = [[Vous êtes le comissaire, vous diriger les gendarmes]],
weapons = {"weapon_pumpshotgun2", "weapon_deagle2"},
command = "comissaire",
max = 1,
salary = 350,
admin = 0,
vote = true,
hasLicense = true,
candemote = false,
chief = true,
ammo = {
["buckshot"] = 90,
["pistol"] = 0
},
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(150)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_MEDIC = DarkRP.createJob("Medecins", {
color = Color(166, 49, 194, 255),
model = {"models/player/kleiner.mdl"},
description = [[Vous soignez les gens SAUF si ils sont en pleine action (braquage ect...)]],
weapons = {"med_kit"},
command = "medecins",
max = 3,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
medic = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Gangster", {
color = Color(186, 186, 186, 255),
model = {"models/player/group03/male_01.mdl"},
description = [[Vous faites partie d'un gang.]],
weapons = {},
command = "gangs",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("SDF", {
color = Color(161, 94, 44, 255),
model = {"models/jessev92/player/l4d/m9-hunter.mdl"},
description = [[Vous ette un sdf.]],
weapons = {},
command = "sdf",
max = 3,
salary = 1,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
hobo = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(50)
ply:SetHealth(50)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_POLICE = DarkRP.createJob("Agent de securite", {
color = Color(184, 159, 78, 255),
model = {
"models/player/guard_pack/guard_08.mdl",
"models/player/guard_pack/guard_07.mdl",
"models/player/guard_pack/guard_05.mdl",
"models/player/guard_pack/guard_04.mdl",
"models/player/guard_pack/guard_03.mdl",
"models/player/guard_pack/guard_01.mdl"
},
description = [[Vous devez proteger votre employeur.]],
weapons = {},
command = "securiter",
max = 5,
salary = 100,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(100)
end,
})
TEAM_POLICE = DarkRP.createJob("SWAT", {
color = Color(45, 57, 176, 255),
model = {"models/piket_playermodel/piket_playermodel.mdl"},
description = [[Vous incarner le role d'un swat]],
weapons = {"weapon_m42", "weapon_deagle2"},
command = "swat",
max = 5,
salary = 100,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
chief = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(150)
end
})
TEAM_GANG = DarkRP.createJob("Mafieux", {
color = Color(0, 0, 0, 255),
model = {
"models/fearless/mafia02.mdl",
"models/fearless/mafia04.mdl",
"models/fearless/mafia06.mdl",
"models/fearless/mafia09.mdl"
},
description = [[Vous faites membres d'un cartel]],
weapons = {},
command = "mafieux",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Parrain", {
color = Color(0, 0, 0, 255),
model = {"models/characters/gallaha.mdl"},
description = [[Vous ettes le parrain]],
weapons = {},
command = "parrain",
max = 1,
salary = 250,
admin = 0,
vote = true,
hasLicense = false,
candemote = false,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_GANG = DarkRP.createJob("MS13", {
color = Color(0, 0, 0, 255),
model = {
"models/ms13/slow_1.mdl",
"models/ms13/slow_2.mdl"
},
description = [[vous faites partit d'un gang, vous ette fidèles a votre chef.]],
weapons = {},
command = "ms",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Chef des MS13", {
color = Color(0, 0, 0, 255),
model = {"models/ms13/slow_3.mdl"},
description = [[Vous diriger vos membres.]],
weapons = {},
command = "chefms",
max = 1,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Yakuza", {
color = Color(168, 149, 82, 255),
model = {
"models/sd/players/[dbs_brawler]-head_brawler_dbs.mdl",
"models/sd/players/[dbs_brawler_2]-head_brawler_dbs.mdl"
},
description = [[vous faites partit d'un gang, vous ette fidèles a votre chef.]],
weapons = {},
command = "yakuza",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Chef Yakuza", {
color = Color(168, 149, 82, 255),
model = {"models/sd/players/[dbs_quick]-head_quick_dbs.mdl"},
description = [[vous faites partit d'un gang, vous ette fidèles a votre chef.]],
weapons = {},
command = "chefyakuza",
max = 1,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Bloodz", {
color = Color(191, 11, 11, 255),
model = {"models/player/Group01/Female_01.mdl",},
description = [[Vous incarner un membre de gang.]],
weapons = {},
command = "bloodz",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Chef bloodz", {
color = Color(191, 22, 22, 255),
model = {"models/player/Group01/Female_01.mdl"},
description = [[Vous ette le chef du gang des bloodz.]],
weapons = {},
command = "chefbloodz",
max = 1,
salary = 100,
admin = 0,
vote = true,
hasLicense = false,
candemote = false,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(30)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_GANG = DarkRP.createJob("Cripz", {
color = Color(34, 85, 85, 255),
model = {"models/player/Group01/Female_01.mdl"},
description = [[Vous incarner un membre de gang]],
weapons = {},
command = "cripz",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Chef Cripz", {
color = Color(34, 85, 85, 255),
model = {"models/player/Group01/Female_01.mdl"},
description = [[Vous diriger le gang des cripz.]],
weapons = {},
command = "chefcripz",
max = 1,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(30)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_POLICE = DarkRP.createJob("Sniper SWAT", {
color = Color(17, 85, 51, 255),
model = {"models/msf/soldier2.mdl"},
description = [[Vous incarner un tireur d'elite du SWAT.]],
weapons = {"ls_sniper", "weapon_deagle2"},
command = "sniperswat",
max = 2,
salary = 300,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
chief = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(100)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
c
})
--[[---------------------------------------------------------------------------
Define which team joining players spawn into and what team you change to if demoted
---------------------------------------------------------------------------]]
GAMEMODE.DefaultTeam = TEAM_CITIZEN
--[[---------------------------------------------------------------------------
Define which teams belong to civil protection
Civil protection can set warrants, make people wanted and do some other police related things
---------------------------------------------------------------------------]]
GAMEMODE.CivilProtection = {
[TEAM_POLICE] = true,
[TEAM_CHIEF] = true,
[TEAM_MAYOR] = true,
}
--[[---------------------------------------------------------------------------
Jobs that are hitmen (enables the hitman menu)
---------------------------------------------------------------------------]]
DarkRP.addHitmanTeam(TEAM_MOB)
--[[---------------------------------------------------------------------------
DarkRP custom jobs
---------------------------------------------------------------------------
This file contains your custom jobs.
This file should also contain jobs from DarkRP that you edited.
Note: If you want to edit a default DarkRP job, first disable it in darkrp_config/disabled_defaults.lua
Once you've done that, copy and paste the job to this file and edit it.
The default jobs can be found here:
https://github.com/FPtje/DarkRP/blob/master/gamemode/config/jobrelated.lua
For examples and explanation please visit this wiki page:
http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields
Add your custom jobs under the following line:
---------------------------------------------------------------------------]]
TEAM_CITIZEN = DarkRP.createJob("Citoyen", {
color = Color(82, 184, 73, 255),
model = {
"models/player/Group01/Female_01.mdl",
"models/player/Group01/Female_02.mdl",
"models/player/Group01/Female_03.mdl",
"models/player/Group01/Female_04.mdl",
"models/player/Group01/Female_06.mdl",
"models/player/group01/male_01.md",
"models/player/Group01/Male_02.mdl",
"models/player/Group01/male_03.mdl",
"models/player/Group01/Male_04.mdl",
"models/player/Group01/Male_05.mdl",
"models/player/Group01/Male_06.mdl",
"models/player/Group01/Male_07.mdl",
"models/player/Group01/Male_08.mdl",
"models/player/Group01/Male_09.mdl"
},
description = [[Vous incarner un simple citoyen.]],
weapons = {},
command = "citoyen",
max = 0,
salary = 5,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
category = "Citizen",
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
end,
})
TEAM_POLICE = DarkRP.createJob("Policier", {
color = Color(25, 94, 158, 255),
model = {
"models/nypd/male_02.mdl",
"models/nypd/male_04.mdl",
"models/nypd/male_05.mdl",
"models/nypd/male_05.mdl",
"models/nypd/male_07.mdl",
"models/nypd/male_08.mdl",
"models/nypd/male_09.mdl",
},
description = [[Vous devez proteger les habitants ainsi que faire respecter la lois !]],
weapons = {"weapon_deagle2"},
command = "gendarmes",
max = 6,
salary = 250,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
chief = true,
ammo = {
["pistol"] = 90
},
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(50)
end,
})
TEAM_MAYOR = DarkRP.createJob("President", {
color = Color(199, 45, 45, 255),
model = {
"models/player/breen.mdl",
"models/player/donald_trump.mdl"
},
description = [[Vous incarner le président.]],
weapons = {},
command = "president",
max = 1,
salary = 500,
admin = 0,
vote = true,
hasLicense = true,
candemote = false,
mayor = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(100)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_STAFF = DarkRP.createJob("Staff", {
color = Color(94, 69, 194, 255),
model = {
"models/player/daftpunk/daft_gold.mdl",
"models/player/daftpunk/daft_silver.mdl",
"models/katazuro/defalt_playermodel.mdl",
"models/aileri/bmkennen/blood_moon_kennen.mdl",
"models/avengers/iron man/mark7_player.mdl",
"models/avengers/iron man/mark7_player.mdl,"
},
description = [[Ce job ne sert que aux admin ou moderateur qui sont en session de moderation]],
weapons = {},
command = "Staff",
max = 0,
salary = 0,
admin = 1,
vote = false,
hasLicense = false,
candemote = false,
mayor = true,
chief = true,
medic = true,
cook = true,
hobo = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GUN = DarkRP.createJob("Vendeur d'armes", {
color = Color(199, 137, 77, 255),
model = {"models/player/monk.mdl"},
description = [[Vous vendez des armes.]],
weapons = {},
command = "vendeur",
max = 4,
salary = 200,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(35)
end,
})
TEAM_GANG = DarkRP.createJob("Chef Gangster", {
color = Color(204, 204, 204, 255),
model = {"models/fearless/02.mdl"},
description = [[Vous ette le chef des Gangster, vos hommes doivent vous obéir.]],
weapons = {},
command = "chefgangster",
max = 1,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end
})
TEAM_POLICE = DarkRP.createJob("Commissaire", {
color = Color(21, 42, 153, 255),
model = {"models/player/police_agent/commissaire_09.mdl"},
description = [[Vous êtes le comissaire, vous diriger les gendarmes]],
weapons = {"weapon_pumpshotgun2", "weapon_deagle2"},
command = "comissaire",
max = 1,
salary = 350,
admin = 0,
vote = true,
hasLicense = true,
candemote = false,
chief = true,
ammo = {
["buckshot"] = 90,
["pistol"] = 0
},
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(150)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_MEDIC = DarkRP.createJob("Medecins", {
color = Color(166, 49, 194, 255),
model = {"models/player/kleiner.mdl"},
description = [[Vous soignez les gens SAUF si ils sont en pleine action (braquage ect...)]],
weapons = {"med_kit"},
command = "medecins",
max = 3,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
medic = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Gangster", {
color = Color(186, 186, 186, 255),
model = {"models/player/group03/male_01.mdl"},
description = [[Vous faites partie d'un gang.]],
weapons = {},
command = "gangs",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("SDF", {
color = Color(161, 94, 44, 255),
model = {"models/jessev92/player/l4d/m9-hunter.mdl"},
description = [[Vous ette un sdf.]],
weapons = {},
command = "sdf",
max = 3,
salary = 1,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
hobo = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(50)
ply:SetHealth(50)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_POLICE = DarkRP.createJob("Agent de securite", {
color = Color(184, 159, 78, 255),
model = {
"models/player/guard_pack/guard_08.mdl",
"models/player/guard_pack/guard_07.mdl",
"models/player/guard_pack/guard_05.mdl",
"models/player/guard_pack/guard_04.mdl",
"models/player/guard_pack/guard_03.mdl",
"models/player/guard_pack/guard_01.mdl"
},
description = [[Vous devez proteger votre employeur.]],
weapons = {},
command = "securiter",
max = 5,
salary = 100,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(100)
end,
})
TEAM_POLICE = DarkRP.createJob("SWAT", {
color = Color(45, 57, 176, 255),
model = {"models/piket_playermodel/piket_playermodel.mdl"},
description = [[Vous incarner le role d'un swat]],
weapons = {"weapon_m42", "weapon_deagle2"},
command = "swat",
max = 5,
salary = 100,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
chief = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(150)
end
})
TEAM_GANG = DarkRP.createJob("Mafieux", {
color = Color(0, 0, 0, 255),
model = {
"models/fearless/mafia02.mdl",
"models/fearless/mafia04.mdl",
"models/fearless/mafia06.mdl",
"models/fearless/mafia09.mdl"
},
description = [[Vous faites membres d'un cartel]],
weapons = {},
command = "mafieux",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Parrain", {
color = Color(0, 0, 0, 255),
model = {"models/characters/gallaha.mdl"},
description = [[Vous ettes le parrain]],
weapons = {},
command = "parrain",
max = 1,
salary = 250,
admin = 0,
vote = true,
hasLicense = false,
candemote = false,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_GANG = DarkRP.createJob("MS13", {
color = Color(0, 0, 0, 255),
model = {
"models/ms13/slow_1.mdl",
"models/ms13/slow_2.mdl"
},
description = [[vous faites partit d'un gang, vous ette fidèles a votre chef.]],
weapons = {},
command = "ms",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Chef des MS13", {
color = Color(0, 0, 0, 255),
model = {"models/ms13/slow_3.mdl"},
description = [[Vous diriger vos membres.]],
weapons = {},
command = "chefms",
max = 1,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Yakuza", {
color = Color(168, 149, 82, 255),
model = {
"models/sd/players/[dbs_brawler]-head_brawler_dbs.mdl",
"models/sd/players/[dbs_brawler_2]-head_brawler_dbs.mdl"
},
description = [[vous faites partit d'un gang, vous ette fidèles a votre chef.]],
weapons = {},
command = "yakuza",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Chef Yakuza", {
color = Color(168, 149, 82, 255),
model = {"models/sd/players/[dbs_quick]-head_quick_dbs.mdl"},
description = [[vous faites partit d'un gang, vous ette fidèles a votre chef.]],
weapons = {},
command = "chefyakuza",
max = 1,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Bloodz", {
color = Color(191, 11, 11, 255),
model = {"models/player/Group01/Female_01.mdl",},
description = [[Vous incarner un membre de gang.]],
weapons = {},
command = "bloodz",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Chef bloodz", {
color = Color(191, 22, 22, 255),
model = {"models/player/Group01/Female_01.mdl"},
description = [[Vous ette le chef du gang des bloodz.]],
weapons = {},
command = "chefbloodz",
max = 1,
salary = 100,
admin = 0,
vote = true,
hasLicense = false,
candemote = false,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(30)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_GANG = DarkRP.createJob("Cripz", {
color = Color(34, 85, 85, 255),
model = {"models/player/Group01/Female_01.mdl"},
description = [[Vous incarner un membre de gang]],
weapons = {},
command = "cripz",
max = 5,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(0)
end,
})
TEAM_GANG = DarkRP.createJob("Chef Cripz", {
color = Color(34, 85, 85, 255),
model = {"models/player/Group01/Female_01.mdl"},
description = [[Vous diriger le gang des cripz.]],
weapons = {},
command = "chefcripz",
max = 1,
salary = 100,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(30)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
})
TEAM_POLICE = DarkRP.createJob("Sniper SWAT", {
color = Color(17, 85, 51, 255),
model = {"models/msf/soldier2.mdl"},
description = [[Vous incarner un tireur d'elite du SWAT.]],
weapons = {"ls_sniper", "weapon_deagle2"},
command = "sniperswat",
max = 2,
salary = 300,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
chief = true,
PlayerSpawn = function(ply)
ply:SetMaxHealth(100)
ply:SetHealth(100)
ply:SetArmor(100)
end,
PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
DarkRP.notifyAll(0, 4, "")
end,
c
})
--[[---------------------------------------------------------------------------
Define which team joining players spawn into and what team you change to if demoted
---------------------------------------------------------------------------]]
GAMEMODE.DefaultTeam = TEAM_CITIZEN
--[[---------------------------------------------------------------------------
Define which teams belong to civil protection
Civil protection can set warrants, make people wanted and do some other police related things
---------------------------------------------------------------------------]]
GAMEMODE.CivilProtection = {
[TEAM_POLICE] = true,
[TEAM_CHIEF] = true,
[TEAM_MAYOR] = true,
}
--[[---------------------------------------------------------------------------
Jobs that are hitmen (enables the hitman menu)
---------------------------------------------------------------------------]]
DarkRP.addHitmanTeam(TEAM_MOB)