Crash Serveur Help PLEASE : Couldn't load shader dll: game_shader_generic_garrysmod_srv.soConVarRef

  • Initiateur de la discussion
A

Alanananas

Geek
Messages
11
Score réaction
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Points
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Bonjours, j'aimerai vous demandez comment régler ses problèmes qui font crasher le serveur :

ADDING [/home/master/css/cstrike/cstrike_pak_000.vpk]
FIND [/home/master/css/cstrike/*.vpk]
Adding Path: [/home/master/css/cstrike]
Couldn't load shader dll: game_shader_generic_garrysmod_srv.soConVarRef mat_dxlevel doesn't point to an existing ConVar

Game_srv.so loaded for "Garry's Mod"
Initializing Steam libraries for Workshop..
Fetching Workshop Addons..
Calling GetCollectionDetails
Collection has 199 Addons
Public IP is 178.32.117.122.
Assigned anonymous gameserver Steam ID [A-1:3721100296(7609)].
Connection to Steam servers successful.
Mounting Addon 'Active Camouflage' (308977650)
Mounting Addon 'CGI clone troopers Playermodels' (514450299)
Mounting Addon 'Clonewars Content 1' (467944883)



OU



Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
 
kirikoumalou

kirikoumalou

Lucas Pastel
Messages
1 057
Score réaction
200
Points
260
Alanananas à dit:
Bonjours, j'aimerai vous demandez comment régler ses problèmes qui font crasher le serveur :

ADDING [/home/master/css/cstrike/cstrike_pak_000.vpk]
FIND [/home/master/css/cstrike/*.vpk]
Adding Path: [/home/master/css/cstrike]
Couldn't load shader dll: game_shader_generic_garrysmod_srv.soConVarRef mat_dxlevel doesn't point to an existing ConVar

Game_srv.so loaded for "Garry's Mod"
Initializing Steam libraries for Workshop..
Fetching Workshop Addons..
Calling GetCollectionDetails
Collection has 199 Addons
Public IP is 178.32.117.122.
Assigned anonymous gameserver Steam ID [A-1:3721100296(7609)].
Connection to Steam servers successful.
Mounting Addon 'Active Camouflage' (308977650)
Mounting Addon 'CGI clone troopers Playermodels' (514450299)
Mounting Addon 'Clonewars Content 1' (467944883)



OU



Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Changing collision rules within a callback is likely to cause crashes!
Double post --' (Essaye de contacter le support)
 
Jean Foret

Jean Foret

Psychopathe
Messages
850
Score réaction
190
Points
220
Je t'explique,
en gros Changing collision rules within a callback is likely to cause crashes!
ça veut dire Changing collision rules within a callback is likely to cause crashes!
DONC si tu fait 1/ Changing collision rules within a callback is likely to cause crashes! x1
c'est son iverse donc tu le fix :)
 
kirikoumalou

kirikoumalou

Lucas Pastel
Messages
1 057
Score réaction
200
Points
260
Jean Foret à dit:
Je t'explique,
en gros Changing collision rules within a callback is likely to cause crashes!
ça veut dire Changing collision rules within a callback is likely to cause crashes!
DONC si tu fait 1/ Changing collision rules within a callback is likely to cause crashes! x1
c'est son iverse donc tu le fix :)
RIEN COMPRIS XDD
 
  • Initiateur de la discussion
A

Alanananas

Geek
Messages
11
Score réaction
0
Points
65
Moi aussi, si tu peux expliquer différament stp
 
Jean Foret

Jean Foret

Psychopathe
Messages
850
Score réaction
190
Points
220
En gros : blague de S
 
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