hammer brush

  • Initiateur de la discussion MrBAYMAN
  • Date de début
  • Initiateur de la discussion
MrBAYMAN

MrBAYMAN

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Bonjour,
Alors quand je regarde mon logs je vois que j'ai :
Code:
Brush 11163: num_entities == MAX_MAP_ENTITIES
mais 11163 je dois supprimé tout la map :eek:
aider moi svp
merci a vous si vous m'aider !
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d"

Valve Software - vbsp.exe (Jul 25 2017)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "buildings/brick41" not found.
Material not found!: BUILDINGS/BRICK41
material "nature/blendgrassdirt02_noprop" not found.
Material not found!: NATURE/BLENDGRASSDIRT02_NOPROP
material "intro/se1_storefront_02i" not found.
Material not found!: INTRO/SE1_STOREFRONT_02I
material "sgtsicktextures/building_01a" not found.
Material not found!: SGTSICKTEXTURES/BUILDING_01A
material "warehouse/se1_cinderblock_wall_05" not found.
Material not found!: WAREHOUSE/SE1_CINDERBLOCK_WALL_05
material "highrise/se1_marble_office_floor_02_nospec" not found.
Material not found!: HIGHRISE/SE1_MARBLE_OFFICE_FLOOR_02_NOSPEC
material "sgtsicktextures/windowframe2" not found.
Material not found!: SGTSICKTEXTURES/WINDOWFRAME2
material "highrise/se1_marble_office_wall_04" not found.
Material not found!: HIGHRISE/SE1_MARBLE_OFFICE_WALL_04
material "sgtsicktextures/marblefloor1" not found.
Material not found!: SGTSICKTEXTURES/MARBLEFLOOR1
material "sgtsicktextures/marblefloor2" not found.
Material not found!: SGTSICKTEXTURES/MARBLEFLOOR2
material "ajacks/ajacksbssdoor" not found.
Material not found!: AJACKS/AJACKSBSSDOOR
material "env/brush/floors/floor_blackmarble" not found.
Material not found!: ENV/BRUSH/FLOORS/FLOOR_BLACKMARBLE
material "env/brush/walls/wall_plaster03" not found.
Material not found!: ENV/BRUSH/WALLS/WALL_PLASTER03
material "env/brush/ceilings/ceil_temp01" not found.
Material not found!: ENV/BRUSH/CEILINGS/CEIL_TEMP01
material "plaster/offwllz" not found.
Material not found!: PLASTER/OFFWLLZ
material "intro/storefront_13c" not found.
Material not found!: INTRO/STOREFRONT_13C
material "plaster/blue02" not found.
Material not found!: PLASTER/BLUE02
material "tile/grey03" not found.
Material not found!: TILE/GREY03
material "intro/se1_metal_stainless_wall_01" not found.
Material not found!: INTRO/SE1_METAL_STAINLESS_WALL_01
material "labs/se1_glass_window_01" not found.
Material not found!: LABS/SE1_GLASS_WINDOW_01
material "intro/se1_metal_stainless_wall_02" not found.
Material not found!: INTRO/SE1_METAL_STAINLESS_WALL_02
material "sgtsicktextures/jailmap" not found.
Material not found!: SGTSICKTEXTURES/JAILMAP
material "highrise/se1_marble_office_floor_01" not found.
Material not found!: HIGHRISE/SE1_MARBLE_OFFICE_FLOOR_01
material "env/brush/ceilings/squareceiling" not found.
Material not found!: ENV/BRUSH/CEILINGS/SQUARECEILING
material "bridge/se1_metal_tiles_01" not found.
Material not found!: BRIDGE/SE1_METAL_TILES_01
material "customtext/gc textures/tile/tile_medium05" not found.
Material not found!: CUSTOMTEXT/GC TEXTURES/TILE/TILE_MEDIUM05
material "stone/stonewall037e" not found.
Material not found!: STONE/STONEWALL037E
material "gmod_tower/common/aquarium_glass" not found.
Material not found!: GMOD_TOWER/COMMON/AQUARIUM_GLASS
material "lights/blue001" not found.
Material not found!: LIGHTS/BLUE001
material "colour/neon/purple_neon" not found.
Material not found!: COLOUR/NEON/PURPLE_NEON
material "colour/neon/blue_neon" not found.
Material not found!: COLOUR/NEON/BLUE_NEON
material "colour/neon/green_neon" not found.
Material not found!: COLOUR/NEON/GREEN_NEON
material "gmod_tower/common/poolwater" not found.
Material not found!: GMOD_TOWER/COMMON/POOLWATER
material "intro/se1_storefront_02g" not found.
Material not found!: INTRO/SE1_STOREFRONT_02G
material "sgtsicktextures/waterfalltextglass" not found.
Material not found!: SGTSICKTEXTURES/WATERFALLTEXTGLASS
material "nature/icefloor003a" not found.
Material not found!: NATURE/ICEFLOOR003A
material "ground/blendicesnow01" not found.
Material not found!: GROUND/BLENDICESNOW01
material "sgtsicktextures/mait2" not found.
Material not found!: SGTSICKTEXTURES/MAIT2
material "sgtsicktextures/mait1" not found.
Material not found!: SGTSICKTEXTURES/MAIT1
material "sgtsicktextures/trailer1" not found.
Material not found!: SGTSICKTEXTURES/TRAILER1
material "srp/stone/floor_tile_white01" not found.
Material not found!: SRP/STONE/FLOOR_TILE_WHITE01
material "brick/wall05" not found.
Material not found!: BRICK/WALL05
material "env/brush/walls/wall_bridgewood" not found.
Material not found!: ENV/BRUSH/WALLS/WALL_BRIDGEWOOD
material "highrise/building_wall_05_b" not found.
Material not found!: HIGHRISE/BUILDING_WALL_05_B
material "tile/grey01" not found.
Material not found!: TILE/GREY01
material "tile/grey04" not found.
Material not found!: TILE/GREY04
material "concrete/blendconcreterock001a" not found.
Material not found!: CONCRETE/BLENDCONCRETEROCK001A
material "env/brush/floors/diamondtile" not found.
Material not found!: ENV/BRUSH/FLOORS/DIAMONDTILE
material "brick/wall13" not found.
Material not found!: BRICK/WALL13
material "wood/mainstreet_woodsiding05a" not found.
Material not found!: WOOD/MAINSTREET_WOODSIDING05A
material "wood/white01" not found.
Material not found!: WOOD/WHITE01
material "intro/se1_storefront_02m" not found.
Material not found!: INTRO/SE1_STOREFRONT_02M
material "highrise/se1_marble_office_wall_03" not found.
Material not found!: HIGHRISE/SE1_MARBLE_OFFICE_WALL_03
material "highrise/se1_plaster_office_wall_01" not found.
Material not found!: HIGHRISE/SE1_PLASTER_OFFICE_WALL_01
material "env/glass/glass_deco_blue" not found.
Material not found!: ENV/GLASS/GLASS_DECO_BLUE
material "env/glass/glass_deco_green" not found.
Material not found!: ENV/GLASS/GLASS_DECO_GREEN
material "gmod_tower/common/aquarium_floor" not found.
Material not found!: GMOD_TOWER/COMMON/AQUARIUM_FLOOR
material "sgtsicktextures/glass_paneling_01" not found.
Material not found!: SGTSICKTEXTURES/GLASS_PANELING_01
material "stone/stonewall015a" not found.
Material not found!: STONE/STONEWALL015A
material "refract/refractglass003" not found.
Material not found!: REFRACT/REFRACTGLASS003
material "wood/lattice01" not found.
Material not found!: WOOD/LATTICE01
material "highrise/se1_brass_office_flat_01" not found.
Material not found!: HIGHRISE/SE1_BRASS_OFFICE_FLAT_01
material "intro/se1_metal_stainless_door_01" not found.
Material not found!: INTRO/SE1_METAL_STAINLESS_DOOR_01
material "wood/door_white01" not found.
Material not found!: WOOD/DOOR_WHITE01
material "sgtsicktextures/bplogogreybg" not found.
Material not found!: SGTSICKTEXTURES/BPLOGOGREYBG
material "sgtsicktextures/load3" not found.
Material not found!: SGTSICKTEXTURES/LOAD3
material "sgtsicktextures/dock2" not found.
Material not found!: SGTSICKTEXTURES/DOCK2
material "sgtsicktextures/dock1" not found.
Material not found!: SGTSICKTEXTURES/DOCK1
material "sgtsicktextures/load2" not found.
Material not found!: SGTSICKTEXTURES/LOAD2
material "sgtsicktextures/load1" not found.
Material not found!: SGTSICKTEXTURES/LOAD1
material "warehouse/se1_metal_base_01" not found.
Material not found!: WAREHOUSE/SE1_METAL_BASE_01
material "warehouse/se1_metal_corrugated_04b" not found.
Material not found!: WAREHOUSE/SE1_METAL_CORRUGATED_04B
material "sgtsicktextures/bus1" not found.
Material not found!: SGTSICKTEXTURES/BUS1
material "sgtsicktextures/bus2" not found.
Material not found!: SGTSICKTEXTURES/BUS2
material "srp/brick/wall_brick_rostok01" not found.
Material not found!: SRP/BRICK/WALL_BRICK_ROSTOK01
Brush 11163: num_entities == MAX_MAP_ENTITIES
Side 5
Texture: TOOLS/TOOLSNODRAW


** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d"

Valve Software - vvis.exe (Jul 25 2017)
4 threads
reading c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d.bsp
Error opening c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d.bsp

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -both -final -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d"

Valve Software - vrad.exe SSE (Jul 25 2017)

Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d.bsp
Error opening c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d.bsp

** Executing...
** Command: Copy File
** Parameters: "c:\users\francois\desktop\evo\maps\rp_evocity_v33x_d.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_evocity_v33x_d.bsp"

The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
 
Yoh Sambre ♪

Yoh Sambre ♪

Shaman Fou
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@Taink
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Warzik

Warzik

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Yoh Sambre ♪ à dit:
@Taink
@SofianeLasri
@Steinman78
@lirrox
@FridomFR
ouah t'a déployé toute l'armée des mappers ou bien ?
 
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Steinman78

Steinman78

Psychopathe
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MrBAYMAN à dit:
Bonjour,
Alors quand je regarde mon logs je vois que j'ai :
Code:
Brush 11163: num_entities == MAX_MAP_ENTITIES
mais 11163 je dois supprimé tout la map :eek:
aider moi svp
merci a vous si vous m'aider !
Le "11163" c'est le numéro du brush, pas le nombre de blocs à enlever. Faut juste que tu vois moins grand pour ta map et que tu calmes le jeu sur les brushes ou si t'as du courage tu peux utiliser Propper mais c'est la galère pour tout mettre en place
 
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Yoh Sambre ♪

Yoh Sambre ♪

Shaman Fou
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Steinman78 à dit:
Le "11163" c'est le numéro du brush, pas le nombre de blocs à enlever. Faut juste que tu vois moins grand pour ta map et que tu calmes le jeu sur les brushes ou si t'as du courage tu peux utiliser Propper mais c'est la galère pour tout mettre en place
un bon tutoriel vidéo pour lui (si il a la preuve) ?
 
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  • Initiateur de la discussion
MrBAYMAN

MrBAYMAN

Geek suprême
Messages
439
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42
Points
155
Steinman78 à dit:
Le "11163" c'est le numéro du brush, pas le nombre de blocs à enlever. Faut juste que tu vois moins grand pour ta map et que tu calmes le jeu sur les brushes ou si t'as du courage tu peux utiliser Propper mais c'est la galère pour tout mettre en place
ou je sais mais 700 bruch a enlevé,mais je modifie evocity j'ai remplacer un endroit en desert donc j'ai pas rajouté de brush...
 
  • Initiateur de la discussion
MrBAYMAN

MrBAYMAN

Geek suprême
Messages
439
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Yoh Sambre ♪ à dit:
un bon tutoriel vidéo pour lui (si il a la preuve) ?
pourquoi pas car je sais pas quoi enlevé
 
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Taink

Taink

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Sur une décompilation c'est pas étonnant d'avoir ce genre d'erreur. Je sais que le vmf a été supprimé mais pourquoi ne pas modifier la v4 dans ce cas ?
 
  • Initiateur de la discussion
MrBAYMAN

MrBAYMAN

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Taink à dit:
Sur une décompilation c'est pas étonnant d'avoir ce genre d'erreur. Je sais que le vmf a été supprimé mais pourquoi ne pas modifier la v4 dans ce cas ?
Le lien du vmf stp
 
Taink

Taink

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SofianeLasri

SofianeLasri

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Au pire tu peux demander à un "ancien" le vmf, sinon tu peux t'amuser à remettre en place la map mais çà prendra un peu de temps (reconstruire les aréaportals, regarder es multiples erreurs générées par la décompilation). :)
 
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