- Initiateur de la discussion
FeyZo
Geek
- Messages
- 38
- Score réaction
- 6
- Points
- 65
Bonjour,
Je me présente aujourd'hui à vous, car mon mappeur à un petit soucis avec lequel il est très embêté et moi de même puisque cela concerne directement ma futur map.
On a chacun de notre côtés testé une compilation en fast et en full de ma futur map pour voir si l'on avait le même problème et bien c'est le cas.
On a des props manquants sur la map une fois compilée:
Et voici une partie du compile.log:
Cordialement en espérant avoir une réponse simple et efficace ^^
Je me présente aujourd'hui à vous, car mon mappeur à un petit soucis avec lequel il est très embêté et moi de même puisque cela concerne directement ma futur map.
On a chacun de notre côtés testé une compilation en fast et en full de ma futur map pour voir si l'on avait le même problème et bien c'est le cas.
On a des props manquants sur la map une fois compilée:
Code:
Error loading studio model "models/props_foliage/tree_base_bushes01.mdl"!
Error loading studio model "models/props_interiors/refrigerator03.mdl"!
Error loading studio model "models/props_foliage/maple_001_l.mdl"!
Error loading studio model "models/props_interiors/styrofoam_cups.mdl"!
Error loading studio model "models/props_interiors/trashcan01.mdl"!
Error loading studio model "models/props_junk/dumpster.mdl"!
Error loading studio model "models/props_rooftop/chimneypipe_cluster02a.mdl"!
Error loading studio model "models/props_foliage/urban_streettree01.mdl"!
Error loading studio model "models/props_foliage/mall_small_palm01.mdl"!
Error loading studio model "models/props_foliage/mall_pot_large01.mdl"!
Error loading studio model "models/props_foliage/mall_bigleaves_plant03.mdl"!
Error loading studio model "models/props_foliage/mall_bush02.mdl"!
Error loading studio model "models/props_foliage/mall_pot_squarexl01.mdl"!
Error loading studio model "models/props_buildings/watertower_001a.mdl"!
Error loading studio model "models/props_interiors/dining_table_round.mdl"!
Error loading studio model "models/props_interiors/chairs_airport.mdl"!
Code:
materialPath: D:\Jeux\steamapps\common\GarrysMod\garrysmod\materials
Loading d:\dossiers perso\desktop\rp_rockford_vicecity_v2.vmf
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
material "darkcity/road/road03-1" not found.
Material not found!: DARKCITY/ROAD/ROAD03-1
material "darkcity/road/road04a" not found.
Material not found!: DARKCITY/ROAD/ROAD04A
material "darkcity/road/road04b" not found.
Material not found!: DARKCITY/ROAD/ROAD04B
material "john/road/road04b" not found.
Material not found!: JOHN/ROAD/ROAD04B
material "darkcity/road/road04c" not found.
Material not found!: DARKCITY/ROAD/ROAD04C
material "darkcity/road/road03-3" not found.
Material not found!: DARKCITY/ROAD/ROAD03-3
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
material "brick/brick_floor_02" not found.
Material not found!: BRICK/BRICK_FLOOR_02
material "lirrox/feyzo_banner" not found.
Material not found!: LIRROX/FEYZO_BANNER
material "maps/rp_rockford_v1b/agency/ceiling/ceilingplaster01_-5656_-5315_494" not found.
Material not found!: MAPS/RP_ROCKFORD_V1B/AGENCY/CEILING/CEILINGPLASTER01_-5656_-5315_494
material "ce_furniture/bathroom/toilet_white" not found.
Material not found!: CE_FURNITURE/BATHROOM/TOILET_WHITE
material "lirrox/brinks" not found.
Material not found!: LIRROX/BRINKS
material "john/road/road03-3" not found.
Material not found!: JOHN/ROAD/ROAD03-3
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
material "ryan_dev/darker_green2" not found.
Material not found!: RYAN_DEV/DARKER_GREEN2
material "cm_textures/camerabutton" not found.
Material not found!: CM_TEXTURES/CAMERABUTTON
Could not locate 'GameData' key in d:\jeux\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/rp_rockford_vicecity_v2/statua/nature/rockfordgrass1_noprop_wvt_patch
Patching WVT material: maps/rp_rockford_vicecity_v2/statua/nature/rockfordgrass1_wvt_patch
Patching WVT material: maps/rp_rockford_vicecity_v2/elpaso/blendwoodwall_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
done (1)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 2424 detail faces...done (0)
Merging details...done (1)
FixTjuncs...
Too many t-junctions to fix up! (3362 prims, max 32768 :: 65544 indices, max 65536)
8 threads
reading d:\dossiers perso\desktop\rp_rockford_vicecity_v2.bsp
Error opening d:\dossiers perso\desktop\rp_rockford_vicecity_v2.bsp
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\dossiers perso\desktop\rp_rockford_vicecity_v2.bsp
Error opening d:\dossiers perso\desktop\rp_rockford_vicecity_v2.bsp
materialPath: D:\Jeux\steamapps\common\GarrysMod\garrysmod\materials
Loading d:\dossiers perso\desktop\rp_rockford_vicecity_v2.vmf
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
material "darkcity/road/road03-1" not found.
Material not found!: DARKCITY/ROAD/ROAD03-1
material "darkcity/road/road04a" not found.
Material not found!: DARKCITY/ROAD/ROAD04A
material "darkcity/road/road04b" not found.
Material not found!: DARKCITY/ROAD/ROAD04B
material "john/road/road04b" not found.
Material not found!: JOHN/ROAD/ROAD04B
material "darkcity/road/road04c" not found.
Material not found!: DARKCITY/ROAD/ROAD04C
material "darkcity/road/road03-3" not found.
Material not found!: DARKCITY/ROAD/ROAD03-3
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
material "brick/brick_floor_02" not found.
Material not found!: BRICK/BRICK_FLOOR_02
material "lirrox/feyzo_banner" not found.
Material not found!: LIRROX/FEYZO_BANNER
material "maps/rp_rockford_v1b/agency/ceiling/ceilingplaster01_-5656_-5315_494" not found.
Material not found!: MAPS/RP_ROCKFORD_V1B/AGENCY/CEILING/CEILINGPLASTER01_-5656_-5315_494
material "ce_furniture/bathroom/toilet_white" not found.
Material not found!: CE_FURNITURE/BATHROOM/TOILET_WHITE
material "lirrox/brinks" not found.
Material not found!: LIRROX/BRINKS
material "john/road/road03-3" not found.
Material not found!: JOHN/ROAD/ROAD03-3
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
material "ryan_dev/darker_green2" not found.
Material not found!: RYAN_DEV/DARKER_GREEN2
material "cm_textures/camerabutton" not found.
Material not found!: CM_TEXTURES/CAMERABUTTON
Could not locate 'GameData' key in d:\jeux\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/rp_rockford_vicecity_v2/statua/nature/rockfordgrass1_noprop_wvt_patch
Patching WVT material: maps/rp_rockford_vicecity_v2/statua/nature/rockfordgrass1_wvt_patch
Patching WVT material: maps/rp_rockford_vicecity_v2/elpaso/blendwoodwall_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 2424 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (3)
writing d:\dossiers perso\desktop\rp_rockford_vicecity_v2.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/militia_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/militia_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Can't find surfaceprop asphalt for material concrete/roadcrosswalk_overlay, using default
Can't find surfaceprop asphalt for material concrete/roadcrosswalk_overlay_2, using default
Building Physics collision data...
done (2) (2639376 bytes)
Error loading studio model "models/props_foliage/tree_base_bushes01.mdl"!
Error loading studio model "models/props_interiors/refrigerator03.mdl"!
Error loading studio model "models/props_foliage/maple_001_l.mdl"!
Error loading studio model "models/props_interiors/styrofoam_cups.mdl"!
Error loading studio model "models/props_interiors/trashcan01.mdl"!
Error loading studio model "models/props_junk/dumpster.mdl"!
Error loading studio model "models/props_rooftop/chimneypipe_cluster02a.mdl"!
Error loading studio model "models/props_foliage/urban_streettree01.mdl"!
Error loading studio model "models/props_foliage/mall_small_palm01.mdl"!
Error loading studio model "models/props_foliage/mall_pot_large01.mdl"!
Error loading studio model "models/props_foliage/mall_bigleaves_plant03.mdl"!
Error loading studio model "models/props_foliage/mall_bush02.mdl"!
Error loading studio model "models/props_foliage/mall_pot_squarexl01.mdl"!
Error loading studio model "models/props_buildings/watertower_001a.mdl"!
Error loading studio model "models/props_interiors/dining_table_round.mdl"!
Error loading studio model "models/props_interiors/chairs_airport.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...Material NATURE/BLENDMILGROUND004_2 uses unknown detail object type militia_sand_grass!
Material NATURE/BLENDMILGROUND004_2 uses unknown detail object type militia_sand_grass!
Material NATURE/BLENDMILGROUND004_2 uses unknown detail object type militia_sand_grass!
Material NATURE/BLENDMILGROUND004_2 uses unknown detail object type militia_sand_grass!
9Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
Material STATUA/NATURE/ROCKFORDGRASS1 uses unknown detail object type militia_darkleaves_grass!
...10
Compacting texture/material tables...
Reduced 12553 texinfos to 7128
Reduced 1469 texdatas to 1277 (82177 bytes to 73392)
Writing d:\dossiers perso\desktop\rp_rockford_vicecity_v2.bsp
19 seconds elapsed
8 threads
reading d:\dossiers perso\desktop\rp_rockford_vicecity_v2.bsp
reading d:\dossiers perso\desktop\rp_rockford_vicecity_v2.prt
5831 portalclusters
16570 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 326408 visible clusters (4.48%)
Total clusters visible: 7284839
Average clusters visible: 1249
Building PAS...
Average clusters audible: 3498
visdatasize:4287878 compressed from 8583232
writing d:\dossiers perso\desktop\rp_rockford_vicecity_v2.bsp
6 seconds elapsed