[hammer probléme] loadportals: couldn't read c:\users\...

  • Initiateur de la discussion jeremiedreux
  • Date de début
  • Initiateur de la discussion
jeremiedreux

jeremiedreux

Geek suprême
Messages
303
Score réaction
22
Points
100
Bonjour Comme indiqué dans le titre j'ai fait quelques modifications à ma map puis quand j'ai voulu la compiler voici le message qui s'est affiché
LoadPortals: couldn't read c:\users\jeremie\desktop\garry's utilities\rp_evocity_v33x_cg6d_d.prt
Je tiens à préciser qu'avant les modifications effectuer la map se compiler correctement. Malgré les multiples leak

La question est donc pourquoi n'arrive t-il pas à trouvée le prt ? Je ne l'ai jamais déplacer il a toujours été au même endroit.

** Executing...
** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "C:\Users\jeremie\Desktop\garry's utilities\rp_evocity_v33x_cg6d_d.vmf"

Valve Software - vbsp.exe (Mar 10 2020)
12 threads
materialPath: E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
Loading C:\Users\jeremie\Desktop\garry's utilities\rp_evocity_v33x_cg6d_d.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop sheetrock for material PLASTER/OFFWLLB, using default
Can't find surfaceprop sheetrock for material PLASTER/MILWALL001, using default
material "concrete/blendconcretedebris001a" not found.
Material not found!: CONCRETE/BLENDCONCRETEDEBRIS001A
Can't find surfaceprop lino for material ENV/BRUSH/FLOORS/DIAMONDTILE, using default
Can't find surfaceprop sheetrock for material PLASTER/MILWALL002, using default
material "realworldtextures2/tile/tile_03" not found.
Material not found!: REALWORLDTEXTURES2/TILE/TILE_03
material "realworldtextures2/wood/wood_113" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_113
material "realworldtextures2/wood/wood_52" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_52
material "realworldtextures2/wood/wood_51" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_51
material "realworldtextures2/tile/tile_05" not found.
Material not found!: REALWORLDTEXTURES2/TILE/TILE_05
material "realworldtextures2/wood/wood_54" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_54
material "realworldtextures2/ground/brick_paver_11" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/BRICK_PAVER_11
Can't find surfaceprop lino for material MAPS/RP_EVOCITY_V33X/ENV/BRUSH/FLOORS/DIAMONDTILE_4468_10829_114, using default
material "realworldtextures2/tile/tile_22" not found.
Material not found!: REALWORLDTEXTURES2/TILE/TILE_22
material "realworldtextures2/wood/wood_111" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_111
material "realworldtextures2/wood/wood_108" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_108
material "realworldtextures2/wood/wood_115" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_115
material "realworldtextures2/wood/wood_114" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_114
material "realworldtextures2/wood/wood_50" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_50
material "realworldtextures2/tile/tile_01" not found.
Material not found!: REALWORLDTEXTURES2/TILE/TILE_01
material "realworldtextures2/tile/tile_21" not found.
Material not found!: REALWORLDTEXTURES2/TILE/TILE_21
material "realworldtextures2/tile/tile_20" not found.
Material not found!: REALWORLDTEXTURES2/TILE/TILE_20
material "realworldtextures2/wood/wood_53" not found.
Material not found!: REALWORLDTEXTURES2/WOOD/WOOD_53
material "realworldtextures2/wall/wallpaper_63" not found.
Material not found!: REALWORLDTEXTURES2/WALL/WALLPAPER_63
material "realworldtextures2/wall/wallpaper_72" not found.
Material not found!: REALWORLDTEXTURES2/WALL/WALLPAPER_72
material "nmrih/nmrih_cabinfever/nmrih_carpet02" not found.
Material not found!: NMRIH/NMRIH_CABINFEVER/NMRIH_CARPET02
material "plaster/urban_plasterwall_00a" not found.
Material not found!: PLASTER/URBAN_PLASTERWALL_00A
material "realworldtextures2/glass/glass_04" not found.
Material not found!: REALWORLDTEXTURES2/GLASS/GLASS_04
material "nature/blendgrassgravel_custom" not found.
Material not found!: NATURE/BLENDGRASSGRAVEL_CUSTOM
material "nature/blendrockleaves" not found.
Material not found!: NATURE/BLENDROCKLEAVES
material "glass/glass01" not found.
Material not found!: GLASS/GLASS01
material "realworldtextures2/ceiling/ceiling_07" not found.
Material not found!: REALWORLDTEXTURES2/CEILING/CEILING_07
material "realworldtextures2/ground/lava_magma_05" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/LAVA_MAGMA_05
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/nature/blendgrassgravel003a_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/de_train/blendgrassdirt001a_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/nature/blenddirtlawn01_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/nature/blendgrassgravel001a_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/nature/blendgrassgrass001a_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/nature/blendgrassdirt001a_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/nature/blendrocksand008c_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/de_train/blendgraveldirt001a_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/nature/blendgrassgravel001b_wvt_patch
Patching WVT material: maps/rp_evocity_v33x_cg6d_d/nature/blendgrassgravel002a_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
** leaked **
Entity light_spot (-5574.03 -9429.93 459.59) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0 9728.0 -984.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0 9728.0 2042.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 -1288.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 192.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 1866.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 10240.0 2042.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 10240.0 -984.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 8704.0 -1288.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

* Suppressing further FindPortalSide errors.... *
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 932 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (3)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/militia_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/militia_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
material "decals/rp_downtown_v4c_v2_cg_v1/civil gamers" not found.
material "decals/civil_gamers" not found.
material "decals/cgfc" not found.
material "decals/rp_downtown_v4c_v2_cg_v1/ground_stripe1" not found.
Building Physics collision data...
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (2) (20166248 bytes)
WARNING! model "models/props_lighting/airportlight01.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_buildings/storefront_window_neutral.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_exteriors/wood_railing004c.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_lighting/lightfixture02.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_mall/mall_display_04.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_mall/mall_display_11.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_mall/mall_display_06c.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_lighting/corner_light_180.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_interiors/chairs_airport.mdl" has mismatching model version (49, expected 48)! Expect problems.
WARNING! model "models/props_plants/plantairport01.mdl" has mismatching model version (49, expected 48)! Expect problems.
Error loading studio model STATIC "models/ventz_props/models/ventz_models/map_props/vault_frame.mdl"!
Error loading studio model STATIC "models/ventz_props/models/ventz_models/map_props/vault_detail.mdl"!
Error loading studio model STATIC "models/props/door_frame_metal.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_windowframe_1.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_stairs_3.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_stairs_2.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_1.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_3.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_2.mdl"!
Error loading studio model STATIC "models/props/cs_militia/militiarock04.mdl"!
Error loading studio model STATIC "models/props_wasteland/rock_cliff01.mdl"!
Error loading studio model STATIC "models/props_wasteland/rock_moss01.mdl"!
Error loading studio model STATIC "models/props_wasteland/rock_moss03.mdl"!
Error loading studio model STATIC "models/props_wasteland/rock_moss05.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_windowframe_2.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_4.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_5.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_6.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_7.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_8.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_9.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_windowframe_3.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_windowframe_4.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_windowframe_5.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_windowframe_6.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_windowframe_7.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_stairs_5.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_mine_frame_1.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_10.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evo_doorframe_11.mdl"!
Error loading studio model STATIC "models/props_wasteland/rock_moss04.mdl"!
Error loading studio model STATIC "models/props/misc/doorframe_112_16.mdl"!
Error loading studio model STATIC "models/static/nmrih_box_stack2.mdl"!
Error loading studio model STATIC "models/props/misc/metalshelf2.mdl"!
Error loading studio model STATIC "models/static/nmrih_officeboxes2.mdl"!
Error loading studio model STATIC "models/props/misc/wooden_pallet1.mdl"!
Error loading studio model STATIC "models/static/nmrih_pogo_tire_stack2.mdl"!
Error loading studio model STATIC "models/props/industrial/wirespool.mdl"!
Error loading studio model STATIC "models/props_rooftop/acunit2.mdl"!
Error loading studio model STATIC "models/props_rooftop/acvent04.mdl"!
Error loading studio model STATIC "models/props_wasteland/rockcliff_cluster03b_caves.mdl"!
Error loading studio model STATIC "models/props_unique/spawn_apartment/lantern.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_barn_frame_1.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_counter_1.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_doorframe_1.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_doorframe_2.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_interior_frame_1.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_roof_frame_2.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_stairs_1.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_stairs_2.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_stairs_3.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_stairs_4.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_stairs_5.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_windowframe_1.mdl"!
Error loading studio model STATIC "models/sickness/diamondsign_03.mdl"!
Error loading studio model STATIC "models/foliage/palmtree00a_tall.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_counter_2.mdl"!
Error loading studio model STATIC "models/rp_eastcoast/ventz/detail_windowframe_warehouse_huge.mdl"!
Error loading studio model STATIC "models/rp_eastcoast/ventz/detail_windowframe_warehouse_medium.mdl"!
Error loading studio model STATIC "models/rp_eastcoast/ventz/detail_windowframe_small2.mdl"!
Error loading studio model STATIC "models/props/ventz/jnc_stairs8.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_mansion_pole_1.mdl"!
Error loading studio model STATIC "models/props_plants/bush.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_mansion_frame_main.mdl"!
Error loading studio model STATIC "models/props/ventz_evo/evocity_mansion_stairs_1.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
9Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
Material NATURE/BLENDGRASSGRAVEL003A uses unknown detail object type compound_gravelgrass!
...10
Compacting texture/material tables...
Reduced 16155 texinfos to 9833
Reduced 1625 texdatas to 1385 (86256 bytes to 75098)
Writing C:\Users\jeremie\Desktop\garry's utilities\rp_evocity_v33x_cg6d_d.bsp
28 seconds elapsed

** Executing...
** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "C:\Users\jeremie\Desktop\garry's utilities\rp_evocity_v33x_cg6d_d"

Valve Software - vvis.exe (Mar 10 2020)
12 threads
reading c:\users\jeremie\desktop\garry's utilities\rp_evocity_v33x_cg6d_d.bsp
reading c:\users\jeremie\desktop\garry's utilities\rp_evocity_v33x_cg6d_d.prt
LoadPortals: couldn't read c:\users\jeremie\desktop\garry's utilities\rp_evocity_v33x_cg6d_d.prt


** Executing...
** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "C:\Users\jeremie\Desktop\garry's utilities\rp_evocity_v33x_cg6d_d"

Valve Software - vrad.exe SSE (Mar 10 2020)

Valve Radiosity Simulator
12 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:\users\jeremie\desktop\garry's utilities\rp_evocity_v33x_cg6d_d.bsp
PREP OK
Error! Invalid model version "models/props_lighting/airportlight01.mdl"
Error! Invalid model version "models/props_buildings/storefront_window_neutral.mdl"
Error! Invalid model version "models/props_exteriors/wood_railing004c.mdl"
Error! Invalid model version "models/props_lighting/lightfixture02.mdl"
Error! Invalid model version "models/props_mall/mall_display_04.mdl"
Error! Invalid model version "models/props_mall/mall_display_11.mdl"
Error! Invalid model version "models/props_mall/mall_display_06c.mdl"
Error! Invalid model version "models/props_lighting/corner_light_180.mdl"
Error! Invalid model version "models/props_interiors/chairs_airport.mdl"
Error! Invalid model version "models/props_plants/plantairport01.mdl"
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
No vis information, direct lighting only.
Setting up ray-trace acceleration structure... Done (10.94 seconds)
34466 faces
1 degenerate faces
12967259 square feet [1867285248.00 square inches]
1138 Displacements
3886445 Square Feet [559648064.00 Square Inches]
sun extent from map=0.000000
1507 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (162)
Build Patch/Sample Hash Table(s).....Done<0.1353 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (8)
FinalLightFace Done
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
0 of 13 (0% of) surface lights went in leaf ambient cubes.
ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (193)
Writing leaf ambient...done
Ready to Finish

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 292/1024 14016/49152 (28.5%)
brushes 7037/16384 84444/196608 (43.0%)
brushsides 49170/65536 393360/524288 (75.0%)
planes 26912/65536 538240/1310720 (41.1%)
vertexes 64846/65536 778152/786432 (98.9%) VERY FULL!
nodes 28249/65536 903968/2097152 (43.1%)
texinfos 9833/12288 707976/884736 (80.0%) VERY FULL!
texdata 1385/2048 44320/65536 (67.6%)
dispinfos 1138/0 200288/0 ( 0.0%)
disp_verts 95170/0 1903400/0 ( 0.0%)
disp_tris 155264/0 310528/0 ( 0.0%)
disp_lmsamples 2543391/0 2543391/0 ( 0.0%)
faces 34466/65536 1930096/3670016 (52.6%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 19490/65536 1091440/3670016 (29.7%)
leaves 28542/65536 913344/2097152 (43.6%)
leaffaces 42597/65536 85194/131072 (65.0%)
leafbrushes 17369/65536 34738/131072 (26.5%)
areas 6/1024 48/8192 ( 0.6%)
surfedges 240840/512000 963360/2048000 (47.0%)
edges 151252/256000 605008/1024000 (59.1%)
LDR worldlights 1507/8192 132616/720896 (18.4%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 11/32768 132/393216 ( 0.0%)
waterstrips 3432/32768 34320/327680 (10.5%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 59721/65536 119442/131072 (91.1%) VERY FULL!
cubemapsamples 284/1024 4544/16384 (27.7%)
overlays 223/512 78496/180224 (43.6%)
LDR lightdata [variable] 40375300/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 854729/393216 (217.4%) VERY FULL!
LDR ambient table 28542/65536 114168/262144 (43.6%)
HDR ambient table 28542/65536 114168/262144 (43.6%)
LDR leaf ambient 178354/65536 4993912/1835008 (272.1%) VERY FULL!
HDR leaf ambient 28542/65536 799176/1835008 (43.6%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/2178540 ( 0.0%)
dtl prp lght [variable] 1/223389 ( 0.0%)
HDR dtl prp lght [variable] 1/4 (25.0%)
static props [variable] 1/273218 ( 0.0%)
pakfile [variable] 25164329/0 ( 0.0%)
physics [variable] 20166248/4194304 (480.8%) VERY FULL!
physics terrain [variable] 0/1048576 ( 0.0%)

Level flags = 0

Total triangle count: 93555
Writing c:\users\jeremie\desktop\garry's utilities\rp_evocity_v33x_cg6d_d.bsp
6 minutes, 34 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "C:\Users\jeremie\Desktop\garry's utilities\rp_evocity_v33x_cg6d_d.bsp" "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\rp_evocity_v33x_cg6d_d.bsp"
 
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Règles le leak déjà : Entity light_spot (-5574.03 -9429.93 459.59) leaked!
 
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