- Initiateur de la discussion
Apohy
Geek suprême
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Hello, j'ai un problème lorsque je compile ma map sur Hammer, VVIS.exe met un temps fou à faire son job, et encore, je dois kill le processus au bout de plusieurs heures.
J'ai remarqué que ça bloque toujours au même endroit du compile log :
Quand je kill VVIS.exe à ce moment là, VRAD se lance et ma map se compile correctement, la map fonctionne très bien en jeu. C'est normal du coup ? D'où ça pourrait provenir ?
J'ai remarqué que ça bloque toujours au même endroit du compile log :
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\rp_pinescity_v1x_evonia.vmf
Can't find surfaceprop asphalt for material CONCRETE/MAINSTREET_ROAD01C, using default
material "ajacks/ben_painttan" not found.
Material not found!: AJACKS/BEN_PAINTTAN
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "maps/rp_evocity_v33x/metal/citadel_tilefloor016a_-7467_-7706_137" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/METAL/CITADEL_TILEFLOOR016A_-7467_-7706_137
Can't find surfaceprop sheetrock for material PLASTER/BLUE02, using default
material "base_materials/cache_screens/cachetvgames" not found.
Material not found!: BASE_MATERIALS/CACHE_SCREENS/CACHETVGAMES
material "ajacks/ajacks_grass01" not found.
Material not found!: AJACKS/AJACKS_GRASS01
Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_1, using default
material "concrete/blend_blacktop_01_wet" not found.
Material not found!: CONCRETE/BLEND_BLACKTOP_01_WET
material "concrete/blend_concrete_01" not found.
Material not found!: CONCRETE/BLEND_CONCRETE_01
material "concrete/blend_milwall002_concretefloor012a" not found.
Material not found!: CONCRETE/BLEND_MILWALL002_CONCRETEFLOOR012A
material "sgtsicktextures/bk_yellowmetal" not found.
Material not found!: SGTSICKTEXTURES/BK_YELLOWMETAL
material "maps/rp_evocity_v33x/wood/offdesktop_-5415_-9282_138" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/WOOD/OFFDESKTOP_-5415_-9282_138
Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
material "maps/rp_evocity_v33x/sgtsicktextures/marblefloor2_-7260_-9165_152" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/SGTSICKTEXTURES/MARBLEFLOOR2_-7260_-9165_152
material "sgtsicktextures/graywarehousewallmiddle" not found.
Material not found!: SGTSICKTEXTURES/GRAYWAREHOUSEWALLMIDDLE
material "maps/rp_evocity_v33x/plaster/urban_plasterwall_05e_-10400_9333_119" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/PLASTER/URBAN_PLASTERWALL_05E_-10400_9333_119
Can't find surfaceprop sheetrock for material PLASTER/CEILING_POPCORN02, using default
Can't find surfaceprop Asphalt for material REALWORLDTEXTURES/NEWER/1/ASPHALT_1_10, using default
material "maps/rp_evocity_v33x/stone/counter01_-8024_-4342_139" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/STONE/COUNTER01_-8024_-4342_139
Can't find surfaceprop antlionsand for material NATURE/BLENDSANDSAND008A, using default
Can't find surfaceprop sheetrock for material PLASTER/PLASTERCEILING_INT_01, using default
Can't find surfaceprop asphalt for material CONCRETE/ROADPARKINGLOT, using default
"tools/locked" - "materials/tools/locked.vtf": cached version doesn't exist
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
Patching WVT material: maps/rp_pinescity_v1x_evonia/nature/blendgrassgravel001a_wvt_patch
Patching WVT material: maps/rp_pinescity_v1x_evonia/nature/blendgrassgrass001a_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 40 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (3)
writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\rp_pinescity_v1x_evonia.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/militia_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/militia_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (1) (14179528 bytes)
Static prop models/props_lab/powerbox01a.mdl outside the map (-9254.00, 8517.00, 120.91)
Error! prop_static using model "models/props_junk/trafficcone001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_junk/trafficcone001a.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9.Material PINESCITY/GRASS1 uses unknown detail object type urban_grass_overgrown!
Material PINESCITY/GRASS1 uses unknown detail object type urban_grass_overgrown!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
..10
Compacting texture/material tables...
Reduced 25004 texinfos to 10057
Reduced 619 texdatas to 520 (33311 bytes to 28664)
Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\rp_pinescity_v1x_evonia.bsp
Wrote ZIP buffer, estimated size 4105724, actual size 4047622
21 seconds elapsed
CMaterialDict::Shutdown m_MissingList count: 13
4 threads
reading c:\program files (x86)\steam\steamapps\common\counter-strike source\rp_pinescity_v1x_evonia.bsp
reading c:\program files (x86)\steam\steamapps\common\counter-strike source\rp_pinescity_v1x_evonia.prt
10589 portalclusters
31446 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5 <- ICI
Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\rp_pinescity_v1x_evonia.vmf
Can't find surfaceprop asphalt for material CONCRETE/MAINSTREET_ROAD01C, using default
material "ajacks/ben_painttan" not found.
Material not found!: AJACKS/BEN_PAINTTAN
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "maps/rp_evocity_v33x/metal/citadel_tilefloor016a_-7467_-7706_137" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/METAL/CITADEL_TILEFLOOR016A_-7467_-7706_137
Can't find surfaceprop sheetrock for material PLASTER/BLUE02, using default
material "base_materials/cache_screens/cachetvgames" not found.
Material not found!: BASE_MATERIALS/CACHE_SCREENS/CACHETVGAMES
material "ajacks/ajacks_grass01" not found.
Material not found!: AJACKS/AJACKS_GRASS01
Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_1, using default
material "concrete/blend_blacktop_01_wet" not found.
Material not found!: CONCRETE/BLEND_BLACKTOP_01_WET
material "concrete/blend_concrete_01" not found.
Material not found!: CONCRETE/BLEND_CONCRETE_01
material "concrete/blend_milwall002_concretefloor012a" not found.
Material not found!: CONCRETE/BLEND_MILWALL002_CONCRETEFLOOR012A
material "sgtsicktextures/bk_yellowmetal" not found.
Material not found!: SGTSICKTEXTURES/BK_YELLOWMETAL
material "maps/rp_evocity_v33x/wood/offdesktop_-5415_-9282_138" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/WOOD/OFFDESKTOP_-5415_-9282_138
Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
material "maps/rp_evocity_v33x/sgtsicktextures/marblefloor2_-7260_-9165_152" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/SGTSICKTEXTURES/MARBLEFLOOR2_-7260_-9165_152
material "sgtsicktextures/graywarehousewallmiddle" not found.
Material not found!: SGTSICKTEXTURES/GRAYWAREHOUSEWALLMIDDLE
material "maps/rp_evocity_v33x/plaster/urban_plasterwall_05e_-10400_9333_119" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/PLASTER/URBAN_PLASTERWALL_05E_-10400_9333_119
Can't find surfaceprop sheetrock for material PLASTER/CEILING_POPCORN02, using default
Can't find surfaceprop Asphalt for material REALWORLDTEXTURES/NEWER/1/ASPHALT_1_10, using default
material "maps/rp_evocity_v33x/stone/counter01_-8024_-4342_139" not found.
Material not found!: MAPS/RP_EVOCITY_V33X/STONE/COUNTER01_-8024_-4342_139
Can't find surfaceprop antlionsand for material NATURE/BLENDSANDSAND008A, using default
Can't find surfaceprop sheetrock for material PLASTER/PLASTERCEILING_INT_01, using default
Can't find surfaceprop asphalt for material CONCRETE/ROADPARKINGLOT, using default
"tools/locked" - "materials/tools/locked.vtf": cached version doesn't exist
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
Patching WVT material: maps/rp_pinescity_v1x_evonia/nature/blendgrassgravel001a_wvt_patch
Patching WVT material: maps/rp_pinescity_v1x_evonia/nature/blendgrassgrass001a_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 40 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (3)
writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\rp_pinescity_v1x_evonia.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/militia_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/militia_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (1) (14179528 bytes)
Static prop models/props_lab/powerbox01a.mdl outside the map (-9254.00, 8517.00, 120.91)
Error! prop_static using model "models/props_junk/trafficcone001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_junk/trafficcone001a.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9.Material PINESCITY/GRASS1 uses unknown detail object type urban_grass_overgrown!
Material PINESCITY/GRASS1 uses unknown detail object type urban_grass_overgrown!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
Material NATURE/BLENDDIRTGRASS006A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
..10
Compacting texture/material tables...
Reduced 25004 texinfos to 10057
Reduced 619 texdatas to 520 (33311 bytes to 28664)
Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\rp_pinescity_v1x_evonia.bsp
Wrote ZIP buffer, estimated size 4105724, actual size 4047622
21 seconds elapsed
CMaterialDict::Shutdown m_MissingList count: 13
4 threads
reading c:\program files (x86)\steam\steamapps\common\counter-strike source\rp_pinescity_v1x_evonia.bsp
reading c:\program files (x86)\steam\steamapps\common\counter-strike source\rp_pinescity_v1x_evonia.prt
10589 portalclusters
31446 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5 <- ICI
Quand je kill VVIS.exe à ce moment là, VRAD se lance et ma map se compile correctement, la map fonctionne très bien en jeu. C'est normal du coup ? D'où ça pourrait provenir ?