impossible de compiler ma map

  • Initiateur de la discussion
le relou

le relou

Geek
Messages
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Points
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bonjour grace a votre aide j'ai pu regler les problemes de ma map comme les max brush les leak et les too many t j'uction fix up mais voila une erreur impossible a regler les too many unique vert






Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -notjunc -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d"
Valve Software - vbsp.exe (Dec 12 2017)
notjunc = true
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "vgytb/pole emploi" not found.
Material not found!: VGYTB/POLE EMPLOI
material "customtext/gc textures/wood/wood_fnished04" not found.
Material not found!: CUSTOMTEXT/GC TEXTURES/WOOD/WOOD_FNISHED04
material "de_cbble/outwall02b" not found.
Material not found!: DE_CBBLE/OUTWALL02B
material "de_train/train_metalceiling_02" not found.
Material not found!: DE_TRAIN/TRAIN_METALCEILING_02
material "de_cbble/outwall02" not found.
Material not found!: DE_CBBLE/OUTWALL02
material "metal/metal_ext_09" not found.
Material not found!: METAL/METAL_EXT_09
material "plaster/offwllx" not found.
Material not found!: PLASTER/OFFWLLX
material "concrete/concrete_ext_12" not found.
Material not found!: CONCRETE/CONCRETE_EXT_12
material "bridge/se1_metal_flat_steel_01" not found.
Material not found!: BRIDGE/SE1_METAL_FLAT_STEEL_01
material "env/brush/floors/textiles_bankcarpet" not found.
Material not found!: ENV/BRUSH/FLOORS/TEXTILES_BANKCARPET
material "de_nuke/nukfloora" not found.
Material not found!: DE_NUKE/NUKFLOORA
material "plaster/ceiling_popcorn02" not found.
Material not found!: PLASTER/CEILING_POPCORN02
material "metal/metal_ext_10" not found.
Material not found!: METAL/METAL_EXT_10
material "de_piranesi/marblefloor06" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR06
material "/counter01_-261_-1683_315" not found.
Material not found!: /COUNTER01_-261_-1683_315
material "walls/westernwhite" not found.
Material not found!: WALLS/WESTERNWHITE
material "de_piranesi/marblefloor01" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR01
material "natalya/n_metal_blue" not found.
Material not found!: NATALYA/N_METAL_BLUE
material "de_nuke/nukroofa" not found.
Material not found!: DE_NUKE/NUKROOFA
material "cs_italy/pcon2trim" not found.
Material not found!: CS_ITALY/PCON2TRIM
material "/clock_glass_-192_3008_64" not found.
Material not found!: /CLOCK_GLASS_-192_3008_64
material "de_train/train_cement_step_04" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_04
material "de_train/train_cement_step_03" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_03
material "sgtsicktextures/bk_redmetal" not found.
Material not found!: SGTSICKTEXTURES/BK_REDMETAL
material "zolos textures/glass/oldwindowdp" not found.
Material not found!: ZOLOS TEXTURES/GLASS/OLDWINDOWDP
material "concrete/cinderwall02" not found.
Material not found!: CONCRETE/CINDERWALL02
material "agency/wall/marble01_-2561_4970_608" not found.
Material not found!: AGENCY/WALL/MARBLE01_-2561_4970_608
material "realworldtextures/ceiling/ceiling_1_01" not found.
Material not found!: REALWORLDTEXTURES/CEILING/CEILING_1_01
material "realworldtextures/new/boycarpetblue" not found.
Material not found!: REALWORLDTEXTURES/NEW/BOYCARPETBLUE
material "brick/infwllb" not found.
Material not found!: BRICK/INFWLLB
material "brick/infwllg" not found.
Material not found!: BRICK/INFWLLG
material "realworldtextures/walls/templegreen" not found.
Material not found!: REALWORLDTEXTURES/WALLS/TEMPLEGREEN
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
material "de_train/train_cement_floor_01" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_FLOOR_01
material "cs_assault/pavement001a" not found.
Material not found!: CS_ASSAULT/PAVEMENT001A
material "cs_italy/cr_miscwood2b" not found.
Material not found!: CS_ITALY/CR_MISCWOOD2B
material "plaster/plasterwall024a" not found.
Material not found!: PLASTER/PLASTERWALL024A
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
material "de_chateau/stairconcrete02" not found.
Material not found!: DE_CHATEAU/STAIRCONCRETE02
material "hall_concrete/hall_concrete11_wet" not found.
Material not found!: HALL_CONCRETE/HALL_CONCRETE11_WET
material "de_nuke/nuke_metaltrims_01" not found.
Material not found!: DE_NUKE/NUKE_METALTRIMS_01
material "ajacks/ajacks_road8" not found.
Material not found!: AJACKS/AJACKS_ROAD8
material "de_tides/tides_brick_wall_d" not found.
Material not found!: DE_TIDES/TIDES_BRICK_WALL_D
material "de_tides/tides_brick_wall_j" not found.
Material not found!: DE_TIDES/TIDES_BRICK_WALL_J
material "de_tides/tides_brick_wall_a" not found.
Material not found!: DE_TIDES/TIDES_BRICK_WALL_A
material "de_cbble/outwall04a" not found.
Material not found!: DE_CBBLE/OUTWALL04A
material "plaster/prodwllh" not found.
Material not found!: PLASTER/PRODWLLH
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
material "cs_havana/woodm" not found.
Material not found!: CS_HAVANA/WOODM
material "cs_italy/stonewall02" not found.
Material not found!: CS_ITALY/STONEWALL02
material "sgtsicktextures/mtllogo1" not found.
Material not found!: SGTSICKTEXTURES/MTLLOGO1
"materials/users/tahag/desktop/logo_deserveur/logo_bwg.vtf": cached version doesn't exist
material "de_cbble/outwall02d" not found.
Material not found!: DE_CBBLE/OUTWALL02D
material "liquids/militiawater" not found.
Material not found!: LIQUIDS/MILITIAWATER
material "warehouse/se1_metal_rolldoor_01" not found.
Material not found!: WAREHOUSE/SE1_METAL_ROLLDOOR_01
material "cs_assault/concretefloor026a" not found.
Material not found!: CS_ASSAULT/CONCRETEFLOOR026A
material "natalya/wall_13a" not found.
Material not found!: NATALYA/WALL_13A
material "realworldtextures/walls/nopal" not found.
Material not found!: REALWORLDTEXTURES/WALLS/NOPAL
material "natalya/wall_ext_01" not found.
Material not found!: NATALYA/WALL_EXT_01
material "realworldtextures/ceiling/ceiling_03" not found.
Material not found!: REALWORLDTEXTURES/CEILING/CEILING_03
material "de_piranesi/woodceiling01" not found.
Material not found!: DE_PIRANESI/WOODCEILING01
material "natalya/wall_ext_02" not found.
Material not found!: NATALYA/WALL_EXT_02
material "natalya/wall_ext_04" not found.
Material not found!: NATALYA/WALL_EXT_04
material "realworldtextures/floor/wood_floor_5" not found.
Material not found!: REALWORLDTEXTURES/FLOOR/WOOD_FLOOR_5
material "de_chateau/woodm" not found.
Material not found!: DE_CHATEAU/WOODM
material "sgtsicktextures/bk_yellowmetal" not found.
Material not found!: SGTSICKTEXTURES/BK_YELLOWMETAL
material "sgtsicktextures/bk_shingles01" not found.
Material not found!: SGTSICKTEXTURES/BK_SHINGLES01
material "/art_woodfloor_928_1010_148" not found.
Material not found!: /ART_WOODFLOOR_928_1010_148
material "agency/floor/woodpanel01_8679_6088_1640" not found.
Material not found!: AGENCY/FLOOR/WOODPANEL01_8679_6088_1640
material "realworldtextures/walls/wall_1_13" not found.
Material not found!: REALWORLDTEXTURES/WALLS/WALL_1_13
material "realworldtextures2/roof/wood_shingles_04" not found.
Material not found!: REALWORLDTEXTURES2/ROOF/WOOD_SHINGLES_04
material "realworldtextures/floor/wood_floor_3" not found.
Material not found!: REALWORLDTEXTURES/FLOOR/WOOD_FLOOR_3
material "cs_italy/pwood1" not found.
Material not found!: CS_ITALY/PWOOD1
material "realworldtextures/walls/wall_1_12" not found.
Material not found!: REALWORLDTEXTURES/WALLS/WALL_1_12
material "labs/se1_glass_window_02" not found.
Material not found!: LABS/SE1_GLASS_WINDOW_02
material "vgytb/mairie" not found.
Material not found!: VGYTB/MAIRIE
material "de_piranesi/pi_wood1" not found.
Material not found!: DE_PIRANESI/PI_WOOD1
material "brick/brickwall008a" not found.
Material not found!: BRICK/BRICKWALL008A
material "brick/brickwall056a" not found.
Material not found!: BRICK/BRICKWALL056A
material "wood/offparticleboard" not found.
Material not found!: WOOD/OFFPARTICLEBOARD
material "wood/milroof002" not found.
Material not found!: WOOD/MILROOF002
material "de_piranesi/pi_wood3" not found.
Material not found!: DE_PIRANESI/PI_WOOD3
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
material "de_tides/tides_roof_1" not found.
Material not found!: DE_TIDES/TIDES_ROOF_1
material "cs_havana/woodf01" not found.
Material not found!: CS_HAVANA/WOODF01
material "de_nuke/nukroof01" not found.
Material not found!: DE_NUKE/NUKROOF01
material "de_tides/tides_ceiling_b" not found.
Material not found!: DE_TIDES/TIDES_CEILING_B
material "sgtsicktextures/tideshotelsign" not found.
Material not found!: SGTSICKTEXTURES/TIDESHOTELSIGN
material "de_dust/dutile1" not found.
Material not found!: DE_DUST/DUTILE1
material "de_tides/tides_brick_wall_i" not found.
Material not found!: DE_TIDES/TIDES_BRICK_WALL_I
material "stone/infflrc" not found.
Material not found!: STONE/INFFLRC
material "de_chateau/woodi" not found.
Material not found!: DE_CHATEAU/WOODI
material "de_tides/tides_brick_wall_h" not found.
Material not found!: DE_TIDES/TIDES_BRICK_WALL_H
material "stone/infstairsafrnt" not found.
Material not found!: STONE/INFSTAIRSAFRNT
material "de_cbble/woodfloor01" not found.
Material not found!: DE_CBBLE/WOODFLOOR01
material "sgtsicktextures/ot_tropicfall" not found.
Material not found!: SGTSICKTEXTURES/OT_TROPICFALL
material "de_tides/tides_cobble03" not found.
Material not found!: DE_TIDES/TIDES_COBBLE03
material "env/brush/floors/bluecarpet" not found.
Material not found!: ENV/BRUSH/FLOORS/BLUECARPET
material "de_chateau/brickfbrkn01" not found.
Material not found!: DE_CHATEAU/BRICKFBRKN01
material "de_dust/dutile9" not found.
Material not found!: DE_DUST/DUTILE9
material "concrete/blend_sidewalk_01" not found.
Material not found!: CONCRETE/BLEND_SIDEWALK_01
material "plaster/milwall001" not found.
Material not found!: PLASTER/MILWALL001
material "cs_havana/metalwall085a" not found.
Material not found!: CS_HAVANA/METALWALL085A
material "de_cbble/grounddirt" not found.
Material not found!: DE_CBBLE/GROUNDDIRT
material "de_nuke/nukmetwallab" not found.
Material not found!: DE_NUKE/NUKMETWALLAB
material "de_cbble/door010" not found.
Material not found!: DE_CBBLE/DOOR010
material "de_tides/tides_floor_wood" not found.
Material not found!: DE_TIDES/TIDES_FLOOR_WOOD
material "wood/milflr003" not found.
Material not found!: WOOD/MILFLR003
material "bridge/se1_metal_corrugated_03" not found.
Material not found!: BRIDGE/SE1_METAL_CORRUGATED_03
material "de_train/train_brick_wall_06" not found.
Material not found!: DE_TRAIN/TRAIN_BRICK_WALL_06
material "de_nuke/nuke_ceiling_02" not found.
Material not found!: DE_NUKE/NUKE_CEILING_02
material "concrete/prodroofa" not found.
Material not found!: CONCRETE/PRODROOFA
material "cs_havana/ceiling02" not found.
Material not found!: CS_HAVANA/CEILING02
material "sgtsicktextures/mtl2" not found.
Material not found!: SGTSICKTEXTURES/MTL2
material "tile/prodflra" not found.
Material not found!: TILE/PRODFLRA
material "test_speakers/miwoodm" not found.
Material not found!: TEST_SPEAKERS/MIWOODM
material "plaster/offwllc" not found.
Material not found!: PLASTER/OFFWLLC
material "gmc/oviscity/button_unlock" not found.
Material not found!: GMC/OVISCITY/BUTTON_UNLOCK
material "gmc/oviscity/button_lock" not found.
Material not found!: GMC/OVISCITY/BUTTON_LOCK
material "cs_assault/assault_police_tape01" not found.
Material not found!: CS_ASSAULT/ASSAULT_POLICE_TAPE01
material "de_chateau/stairwood01" not found.
Material not found!: DE_CHATEAU/STAIRWOOD01
material "sgtsicktextures/bk_wallext_02" not found.
Material not found!: SGTSICKTEXTURES/BK_WALLEXT_02
material "env/brush/walls/wall_ensuite_choc" not found.
Material not found!: ENV/BRUSH/WALLS/WALL_ENSUITE_CHOC
material "sgtsicktextures/bk_wallext_01" not found.
Material not found!: SGTSICKTEXTURES/BK_WALLEXT_01
material "customtext/gc textures/tile/tile_medium04" not found.
Material not found!: CUSTOMTEXT/GC TEXTURES/TILE/TILE_MEDIUM04
material "stone/counter01" not found.
Material not found!: STONE/COUNTER01
material "de_train/train_window_blinds_03" not found.
Material not found!: DE_TRAIN/TRAIN_WINDOW_BLINDS_03
material "realworldtextures/newer/1/concrete_1_04" not found.
Material not found!: REALWORLDTEXTURES/NEWER/1/CONCRETE_1_04
material "realworldtextures/walls/wall_1_02" not found.
Material not found!: REALWORLDTEXTURES/WALLS/WALL_1_02
material "realworldtextures/newer/1/concrete_1_10" not found.
Material not found!: REALWORLDTEXTURES/NEWER/1/CONCRETE_1_10
material "realworldtextures/newer/1/wood_1_15" not found.
Material not found!: REALWORLDTEXTURES/NEWER/1/WOOD_1_15
material "de_piranesi/marblefloor08" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR08
material "realworldtextures/walls/mistysurf" not found.
Material not found!: REALWORLDTEXTURES/WALLS/MISTYSURF
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/rp_bluerp_v2_2018test4_d/gm_construct/grass_13_wvt_patch
Patching WVT material: maps/rp_bluerp_v2_2018test4_d/nature/blendgrassgrass001a_wvt_patch
Patching WVT material: maps/rp_bluerp_v2_2018test4_d/nature/blendgrassgravel001a_wvt_patch
Patching WVT material: maps/rp_bluerp_v2_2018test4_d/nature/blendsandsand008b_wvt_patch
Patching WVT material: maps/rp_bluerp_v2_2018test4_d/nature/blendcliffgrass001a_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (2)
Find Visible Detail Sides...
Merged 3338 detail faces...done (13)
Merging details...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
Too many unique verts, max = 65536 (map has too much brush geometry)
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -fast -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d"
Valve Software - vvis.exe (Dec 12 2017)
fastvis = true
4 threads
reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d.bsp
Error opening c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -bounce 2 -noextra -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d"
Valve Software - vrad.exe SSE (Dec 12 2017) Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d.bsp
Error opening c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d.bsp
** Executing...
** Command: Copy File
** Parameters: "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\rp_bluerp_v2_2018test4_d.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_bluerp_v2_2018test4_d.bsp"
 
Feytone

Feytone

Chuck Norris
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Lis ton log. Cela devient indécent, personne ne va le lire pour toi indéfiniment.
Déjà mets dans ton jeu tous les materials not found car c'est vraiment n'importe quoi ça et si tu lis la suite tu verras tout de suite le problème
 
DestoGames

DestoGames

Geek suprême
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Ta mis de mauvais "caractère" dans le nom de ta map, si tu veux t'aider dans tes logs voici un site qui pourra te donner les erreurs: http://hammer.logout.fr/?p=HLErr
 
Feytone

Feytone

Chuck Norris
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DestoGames à dit:
Ta mis de mauvais "caractère" dans le nom de ta map, si tu veux t'aider dans tes logs voici un site qui pourra te donner les erreurs: http://hammer.logout.fr/?p=HLErr
Non, les caractères sont bons, soit c'est le chemin soit c'est ça crash à la compil pour quelque chose en rapport avec la map
 
Akulla

Akulla

Helpeur Divin
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DestoGames à dit:
Ta mis de mauvais "caractère" dans le nom de ta map, si tu veux t'aider dans tes logs voici un site qui pourra te donner les erreurs: http://hammer.logout.fr/?p=HLErr
Non BCWarrior

Sa viens juste du fait qu'il fais du C/C sans réfléchir
 
  • Initiateur de la discussion
le relou

le relou

Geek
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Feytone à dit:
Lis ton log. Cela devient indécent, personne ne va le lire pour toi indéfiniment.
Déjà mets dans ton jeu tous les materials not found car c'est vraiment n'importe quoi ça et si tu lis la suite tu verras tout de suite le problème
si tu c'est bien lire j'ai bien donner le nom de mon erreur
 
  • Initiateur de la discussion
le relou

le relou

Geek
Messages
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Akulla à dit:
Non BCWarrior

Sa viens juste du fait qu'il fais du C/C sans réfléchir
enfaite probleme resolu j'ai du surpimer l'hlm de rockfrord et une maison hanter et chui un peus deg pour sa car ca aurait été bien de les garder pour faire une base pour print sinon norrmal que la quand je compil je freeze tout les 10 sec
 
Geams952

Geams952

Geek suprême
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le relou à dit:
enfaite probleme resolu j'ai du surpimer l'hlm de rockfrord et une maison hanter et chui un peus deg pour sa car ca aurait été bien de les garder pour faire une base pour print sinon norrmal que la quand je compil je freeze tout les 10 sec
C'est pas comme si une compilation prenait beaucoup de ressources donc oui c'est normal mais ne fait rien pendant la compilation. 4Head
 
  • Initiateur de la discussion
le relou

le relou

Geek
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Geams952 à dit:
C'est pas comme si une compilation prenait beaucoup de ressources donc oui c'est normal mais ne fait rien pendant la compilation. 4Head
je suis entrain de faire un rendu sony vegas pro mdrr et je peux pas annuler le rendu
 
Taink

Taink

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le relou à dit:
je suis entrain de faire un rendu sony vegas pro mdrr et je peux pas annuler le rendu
Annule la compil alors FrankerZ
 
  • Initiateur de la discussion
le relou

le relou

Geek
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Taink à dit:
Annule la compil alors FrankerZ
juste petite question si plein de mes batiment sont en func detail alors la map sera moins opti ?
 
Feytone

Feytone

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le relou à dit:
juste petite question si plein de mes batiment sont en func detail alors la map sera moins opti ?
WHAT ? @Levo
 
Taink

Taink

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le relou à dit:
juste petite question si plein de mes batiment sont en func detail alors la map sera moins opti ?
Yup, totalement moins opti.
Si tu y tiens vraiment, mets au moins des occluders sur tes murs.
 
enziolepro25564

enziolepro25564

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Code:
Too many unique verts, max = 65536 (map has too much brush geometry)
 
  • Initiateur de la discussion
le relou

le relou

Geek
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Taink à dit:
Yup, totalement moins opti.
Si tu y tiens vraiment, mets au moins des occluders sur tes murs.
ah ok et ta pas un tuto parceque je sais pas ce que c'est et comment les mettres
 
FR_nadochima

FR_nadochima

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Salut si tu veux créer des maps sous source je te conseille de commencer par le début.

Donc commence par créer une maps type Deathrun tu en tiras de nombreuses mécaniques.

PS : Avant de poster des questions sur un forum recherche sur google ;)
 
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