ItemStore MySQL

  • Initiateur de la discussion Warline30
  • Date de début
  • Initiateur de la discussion
Warline30

Warline30

Geek
Messages
20
Score réaction
4
Points
80
Salut,

J'ai un souci, je viens d'avoir mon reboot automatique à 12h00 mais au moment de se reboot j'ai sa :
12:32:06: "sv_bounce" = "0"
04/03/2017 - 12:32:06: "sv_stepsize" = "18"
04/03/2017 - 12:32:06: "r_VehicleViewDampen" = "0"
04/03/2017 - 12:32:06: "r_JeepViewDampenFreq" = "7.0"
04/03/2017 - 12:32:06: "r_JeepViewDampenDamp" = "1.0"
04/03/2017 - 12:32:06: "r_JeepViewZHeight" = "10.0"
04/03/2017 - 12:32:06: "r_AirboatViewDampenFreq" = "7.0"
04/03/2017 - 12:32:06: "r_AirboatViewDampenDamp" = "1.0"
04/03/2017 - 12:32:06: "r_AirboatViewZHeight" = "0.0"
04/03/2017 - 12:32:06: "mp_timelimit" = "0"
04/03/2017 - 12:32:06: "mp_fraglimit" = "0"
04/03/2017 - 12:32:06: "nextlevel" = ""
04/03/2017 - 12:32:06: "sv_alltalk" = "0"
04/03/2017 - 12:32:06: "sv_allowcslua" = "0"
04/03/2017 - 12:32:06: "ai_disabled" = "0"
04/03/2017 - 12:32:06: "ai_ignoreplayers" = "0"
04/03/2017 - 12:32:06: "mp_teamplay" = "0"
04/03/2017 - 12:32:06: "mp_falldamage" = "0"
04/03/2017 - 12:32:06: "mp_weaponstay" = "0"
04/03/2017 - 12:32:06: "mp_forcerespawn" = "1"
04/03/2017 - 12:32:06: "mp_footsteps" = "1"
04/03/2017 - 12:32:06: "mp_flashlight" = "1"
04/03/2017 - 12:32:06: "mp_autocrosshair" = "1"
04/03/2017 - 12:32:06: "decalfrequency" = "10"
04/03/2017 - 12:32:06: "mp_teamlist" = "hgrunt;scientist"
04/03/2017 - 12:32:06: "mp_allowNPCs" = "1"
04/03/2017 - 12:32:06: "sv_maxusrcmdprocessticks" = "24"
04/03/2017 - 12:32:06: "sv_password" = ""
04/03/2017 - 12:32:06: "tv_relaypassword" = ""
04/03/2017 - 12:32:06: "tv_password" = ""
04/03/2017 - 12:32:06: "deathmatch" = "1"
04/03/2017 - 12:32:06: "coop" = "0"
04/03/2017 - 12:32:06: "sv_cheats" = "0"
04/03/2017 - 12:32:06: "sv_pausable" = "0"
04/03/2017 - 12:32:06: "sv_contact" = ""
04/03/2017 - 12:32:06: "sv_voiceenable" = "1"
04/03/2017 - 12:32:06: "tv_enable" = "0"
04/03/2017 - 12:32:06: "sv_steamgroup" = ""
04/03/2017 - 12:32:06: server cvars end
PREP OK
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
MDLCache: props_interiors\dining_table_round.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Tree_base_bushes01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\chairs_airport.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_junk\PetFoodBag01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\Refrigerator03.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage/maple_001_L.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\styrofoam_cups.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_unique\airport\trash_bin1.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\Industrial_Table01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\TrashCan01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_junk\dumpster.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_rooftop\chimneypipe_cluster02a.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Urban_streettree01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Mall_pot_large01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\mall_small_palm01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Mall_big_plant01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\mall_bigleaves_plant03.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Mall_bush02.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Mall_pot_squareXL01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_unique\GroceryStoreChiller01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\ShelvingStore01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_buildings\watertower_001a.mdl uses a different model version to the engine (got 49, expected 48)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_base_bushes01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_big_plant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_big_plant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_big_plant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_big_plant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_
bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/light_outdoor_glass.mdl)
04/03/2017 - 12:32:13: Started map "rp_rockford_v1b" (CRC "2e6d34592d901f8ed35a7761f24ed51a")
ARCLib: ARitz Cracker's Libraries
ARCLib: These little messages are tradition!
ARCLib: Version: 1.6.3f
ARCLib: Updated on: December 19th 2016
ARCLib: Looking for any addons that depend on ARCLib...
ARCBank: Running...
____ ____ _ ___ ___ ____ ____ ____ ____ _ _ ____ ____ ___ ____ _ _ _ _ _ _ _ ____
|__| |__/ | | / | |__/ |__| | |_/ |___ |__/ |__] |__| |\ | |_/ | |\ | | __
| | | \ | | /__ |___ | \ | | |___ | \_ |___ | \ |__] | | | \| | \_ | | \| |__]
ARCBank: That's one fiiiine addon you got there!
ARCBank: © Copyright 2014-2016 Aritz Beobide-Cardinal (ARitz Cracker) All rights reserved.
ARCBank: Version: 1.3.7c
ARCBank: Updated on: November 17th 2016
ARCLib: >> Loading ARCBank...
ARCLib: lua/arcbank/shared/default_lang.lua
ARCLib: lua/arcbank/shared/hack_device.lua
ARCLib: lua/arcbank/shared/hooks.lua
ARCLib: lua/arcbank/shared/players.lua
ARCLib: lua/arcbank/server/aacore.lua
ARCLib: lua/arcbank/server/accnt.lua
ARCLib: lua/arcbank/server/atmsv.lua
ARCLib: lua/arcbank/server/clcomm.lua
ARCLib: lua/arcbank/server/cmds.lua
ARCLib: lua/arcbank/server/hack_device.lua
ARCLib: lua/arcbank/server/lang.lua
ARCLib: lua/arcbank/server/mysql.lua
ARCBank: You know, I created a skin using LXDE that made ubuntu look like, sound like, and feel like windows 98.
ARCLib: lua/arcbank/server/stngs.lua
ARCLib: lua/arcbank/server/xtras.lua
ARCLib: Loading plugins for ARCBank...
ARCLib: lua/arcbank_plugins/server/amenu.lua
ARCLib: lua/arcbank_plugins/server/atm_creator.lua
ARCBank: A player must be online before continuing...
Atlas chat version 2.3.9 has loaded!
Initializing Darkrp Bodygroups Manager
Loading Arizard's bodyGroupr
Discord Relay: Initializing
[ECL]: Starting logging.
[ECL]: 'ecl_config.lua' has been successfully loaded.
[ECL]: 'ecl_functions.lua' has been successfully loaded.
[ECL]: Language 'fr' has been successfully set.
[ECL]: ConCommands have been successfully loaded.
Harry potter magic stick has been loaded
===================================
ItemStore 3.0
Coded by UselessGhost (Olivia)
===================================
[ItemStore MySQL] Connecting to database...

Et à chaque fois que je reboot bah sa reste bloquer : [ItemStore MySQL] Connecting to database...
Voilà merci de vos réponses
Cordialement!
 
estebandu44

estebandu44

Geek suprême
Messages
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Salut, tu as dû configurer comme quoi il faut qu'il se connecte à une BDD ou alors ça doit être automatique.
 
  • Initiateur de la discussion
Warline30

Warline30

Geek
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estebandu44 à dit:
Salut, tu as dû configurer comme quoi il faut qu'il se connecte à une BDD ou alors ça doit être automatique.
Peut-être mais la sa me le faisait pas :/ @Snk Une idée ?
 
melcez

melcez

Psychopathe
Messages
1 364
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Tu es sur d'avoir correctement renseigné les informations concernant la bdd dans le fichier config ?
 
  • Initiateur de la discussion
Warline30

Warline30

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melcez à dit:
Tu es sur d'avoir correctement renseigné les informations concernant la bdd dans le fichier config ?
Ce n'est pas moi qui est fait la configuration de l'addon mais bien un amis
 
melcez

melcez

Psychopathe
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Warline30 à dit:
Ce n'est pas moi qui est fait la configuration de l'addon mais bien un amis
Dans ce cas il a du se tromper :p
 
  • Initiateur de la discussion
Warline30

Warline30

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melcez

melcez

Psychopathe
Messages
1 364
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377
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Warline30 à dit:
Non, car au début sa marcher niquel !
Le mieux serait que je vois par moi même ^^
 
  • Initiateur de la discussion
Warline30

Warline30

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melcez à dit:
Le mieux serait que je vois par moi même ^^
Euh, au pire je le supprime pour le moment, et voir ce que sa fait si sa marche !
 
  • Initiateur de la discussion
Warline30

Warline30

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C'est bon il remarche ! Bizzare sûrement maintenance :)
Résolu @Snk
Bonne Après-Midi
 
  • Administration
Snk

Snk

El Dictator
Membre du Staff
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De toute façon c'est toujours ma faute ! Plus sérieusement à cause d'une instabilité d'un service tiers, la plateforme web a un peu freeze mais c'est rapidement rentré dans l'ordre :)
 
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Réactions: Warline30
  • Initiateur de la discussion
Warline30

Warline30

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Snk à dit:
De toute façon c'est toujours ma faute ! Plus sérieusement à cause d'une instabilité d'un service tiers, la plateforme web a un peu freeze mais c'est rapidement rentré dans l'ordre :)
Je ne t'ai pas accuser ;)
Pas de souci, du tant que sa marche :)
Bonne Fin d'après midi
 
Feytone

Feytone

Chuck Norris
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Snk à dit:
De toute façon c'est toujours ma faute !
Vous allez vous calmer @Snk vous n'êtes pas le bouc-émissaire, donc arrêtez de prendre tout au pied de la lettre ! Mince alors, la prochaine fois c'est au coin ! HeyGuysJonCarnageTriHard
 
  • Administration
Snk

Snk

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J'aime bien jouer la victime quand c'est vraiment de notre faute, sorte d'auto-dérision (bon à l'écrit ça rend pas très bien).
 
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  • Initiateur de la discussion
Warline30

Warline30

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Snk à dit:
J'aime bien jouer la victime quand c'est vraiment de notre faute, sorte d'auto-dérision (bon à l'écrit ça rend pas très bien).
 
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