J'ai comme projet de crée une maps et actuellement impossible de la compiler

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stamens

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AlexandreSTA
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J'ai comme projet de crée une maps et actuellement impossible de la compiler
Voici se que sa me donne comme erreur

1633470342950.png

Code:
** Executing...
** Command: "E:\steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game "E:\steam\steamapps\common\GarrysMod\garrysmod" "E:\driver\OneDrive\Bureau\maps_zetium_squid_game\zetium_squid_game2.vmf"
Valve Software - vbsp.exe (Jul 12 2021)
4 threads
materialPath: E:\steam\steamapps\common\GarrysMod\garrysmod\materials
Loading E:\driver\OneDrive\Bureau\maps_zetium_squid_game\zetium_squid_game2.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
**** leaked ****
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3772 prims, max 32768 :: 65544 indices, max 65536)
** Executing...
** Command: "E:\steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "E:\steam\steamapps\common\GarrysMod\garrysmod" "E:\driver\OneDrive\Bureau\maps_zetium_squid_game\zetium_squid_game2"
Valve Software - vvis.exe (Jun 2 2021)
4 threads
reading e:\driver\onedrive\bureau\maps_zetium_squid_game\zetium_squid_game2.bsp
Error opening e:\driver\onedrive\bureau\maps_zetium_squid_game\zetium_squid_game2.bsp
** Executing...
** Command: "E:\steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -game "E:\steam\steamapps\common\GarrysMod\garrysmod" "E:\driver\OneDrive\Bureau\maps_zetium_squid_game\zetium_squid_game2"
Valve Software - vrad.exe SSE (Jun 2 2021) Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading e:\driver\onedrive\bureau\maps_zetium_squid_game\zetium_squid_game2.bsp
Error opening e:\driver\onedrive\bureau\maps_zetium_squid_game\zetium_squid_game2.bsp
** Executing...
** Command: Copy File
** Parameters: "E:\driver\OneDrive\Bureau\maps_zetium_squid_game\zetium_squid_game2.bsp" "E:\steam\steamapps\common\GarrysMod\garrysmod\maps\zetium_squid_game2.bsp"
The command failed. Windows reported the error: "Le fichier spécifié est introuvable."
 
  • Banni
Dverfoxsilv3r

Dverfoxsilv3r

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Il faut compiler ajouter une petite ligne pour le problème de t-juction
 
  • Banni
Dverfoxsilv3r

Dverfoxsilv3r

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Dverfoxsilv3r à dit:
Il faut compiler ajouter une petite ligne pour le problème de t-juction
Puis il faut bien que ton VMF sois dans "maps" de garry's mod et pas ailleurs..
 
  • Initiateur de la discussion
stamens

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AlexandreSTA
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Dverfoxsilv3r à dit:
Puis il faut bien que ton VMF sois dans "maps" de garry's mod et pas ailleurs..
J'ai fait se que ta dit toujours sa

Code:
materialPath: E:\steam\steamapps\common\GarrysMod\garrysmod\materials
Loading E:\steam\steamapps\common\GarrysMod\garrysmod\maps\zetium_squid_game2.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3772 prims, max 32768 :: 65544 indices, max 65536)
4 threads
reading e:\steam\steamapps\common\garrysmod\garrysmod\maps\zetium_squid_game2.bsp
Error opening e:\steam\steamapps\common\garrysmod\garrysmod\maps\zetium_squid_game2.bsp
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\garrysmod\garrysmod\maps\zetium_squid_game2.bsp
Error opening e:\steam\steamapps\common\garrysmod\garrysmod\maps\zetium_squid_game2.bsp
 
  • Initiateur de la discussion
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AlexandreSTA
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up
 
  • Banni
Dverfoxsilv3r

Dverfoxsilv3r

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stamens à dit:
J'ai fait se que ta dit toujours sa

Code:
materialPath: E:\steam\steamapps\common\GarrysMod\garrysmod\materials
Loading E:\steam\steamapps\common\GarrysMod\garrysmod\maps\zetium_squid_game2.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3772 prims, max 32768 :: 65544 indices, max 65536)
4 threads
reading e:\steam\steamapps\common\garrysmod\garrysmod\maps\zetium_squid_game2.bsp
Error opening e:\steam\steamapps\common\garrysmod\garrysmod\maps\zetium_squid_game2.bsp
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\garrysmod\garrysmod\maps\zetium_squid_game2.bsp
Error opening e:\steam\steamapps\common\garrysmod\garrysmod\maps\zetium_squid_game2.bsp

Too many t-junctions to fix up! (3772 prims, max 32768 :: 65544 indices, max 65536)
4 threads
 
  • Banni
Dverfoxsilv3r

Dverfoxsilv3r

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Dverfoxsilv3r à dit:
Too many t-junctions to fix up! (3772 prims, max 32768 :: 65544 indices, max 65536)
4 threads
MP discord, j'te donne le code se soir (GTHebk)
 
  • Initiateur de la discussion
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AlexandreSTA
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RESOLU
 
Yoh Sambre ♪

Yoh Sambre ♪

Shaman Fou
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  • Banni
Dverfoxsilv3r

Dverfoxsilv3r

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Yoh Sambre ♪ à dit:
c'étais quoi la solution du coup ?
Le problème de t-junction ^^, je lui ai passé la ligne à mettre lors de sa compilation
 
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