Modidfier Rockford problème "le fichier spécifier est introuvable""

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Gladiateur45

Gladiateur45

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Bonjour désolé de vous deranger mais quand je compile ma map il me met "le fichier spécifier est Introuvabe"



Voici mon logs:
Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.vmf"
Valve Software - vbsp.exe (Oct 13 2015)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\materials
Loading C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.vmf
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
"statua/nature/rockfordgrass1_noprop" - "materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "nature/cliff01a" not found.
Material not found!: NATURE/CLIFF01A
material "de_tides/tides_dirt" not found.
Material not found!: DE_TIDES/TIDES_DIRT
"nature/blendmilground004_rock2b" - "materials/nature/milground004_rock2b_tooltexture.vtf": cached version doesn't exist
"nature/blendmilground004_2" - "materials/nature/milground004_2_tooltexture.vtf": cached version doesn't exist
"statua/nature/rockfordgrass1" - "materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "ajacks/ben_paintblue" not found.
Material not found!: AJACKS/BEN_PAINTBLUE
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
material "cs_assault/assault_police_tape01" not found.
Material not found!: CS_ASSAULT/ASSAULT_POLICE_TAPE01
material "phoenix_storms/black_chrome" not found.
Material not found!: PHOENIX_STORMS/BLACK_CHROME
"cs_havana/metal02" - "materials/de_prodigy/metal02.vtf": cached version doesn't exist
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\hl2\gameinfo.txt
Patching WVT material: maps/rp_rockford_v2b/statua/nature/rockfordgrass1_noprop_wvt_patch
Patching WVT material: maps/rp_rockford_v2b/statua/nature/rockfordgrass1_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 3392 detail faces...done (2)
Merging details...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3227 prims, max 32768 :: 65559 indices, max 65536)
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b"
Valve Software - vvis.exe (Oct 13 2015)
4 threads
reading c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
Error opening c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b"
Valve Software - vrad.exe SSE (Oct 13 2015) Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[39 texlights parsed from 'lights.rad']
Loading c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
Error opening c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_v2b.bsp"
The command failed. Windows reported the error: "Le fichier spécifié est introuvable."

Mais j'ai preter attention a cette phrase :
Code:
Too many t-junctions to fix up! (3227 prims, max 32768 :: 65559 indices, max 65536)
qui dit que j'ai trop d'indices et peut être trop de prisme



Si vous savez comment régler ce problème merci de me répondre le plus vitte possible,

Cordialement,Gladiateur45
 
Z3k4

Z3k4

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On voit ton prénom et ton nom de famille :eek:
Sinon tu dois enlever des objets sur ta map :)
 
Yoh Sambre ♪

Yoh Sambre ♪

Shaman Fou
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Z3k4 à dit:
On voit ton prénom et ton nom de famille :eek:
Sinon tu dois enlever des objets sur ta map :)
Qu'elle est la limite d'objets ? :O
 
SGCAtlantis

SGCAtlantis

Psychopathe
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Gladiateur45 à dit:
Bonjour désolé de vous deranger mais quand je compile ma map il me met "le fichier spécifier est Introuvabe"



Voici mon logs:
Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.vmf"
Valve Software - vbsp.exe (Oct 13 2015)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\materials
Loading C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.vmf
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
"statua/nature/rockfordgrass1_noprop" - "materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "nature/cliff01a" not found.
Material not found!: NATURE/CLIFF01A
material "de_tides/tides_dirt" not found.
Material not found!: DE_TIDES/TIDES_DIRT
"nature/blendmilground004_rock2b" - "materials/nature/milground004_rock2b_tooltexture.vtf": cached version doesn't exist
"nature/blendmilground004_2" - "materials/nature/milground004_2_tooltexture.vtf": cached version doesn't exist
"statua/nature/rockfordgrass1" - "materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "ajacks/ben_paintblue" not found.
Material not found!: AJACKS/BEN_PAINTBLUE
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
material "cs_assault/assault_police_tape01" not found.
Material not found!: CS_ASSAULT/ASSAULT_POLICE_TAPE01
material "phoenix_storms/black_chrome" not found.
Material not found!: PHOENIX_STORMS/BLACK_CHROME
"cs_havana/metal02" - "materials/de_prodigy/metal02.vtf": cached version doesn't exist
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\hl2\gameinfo.txt
Patching WVT material: maps/rp_rockford_v2b/statua/nature/rockfordgrass1_noprop_wvt_patch
Patching WVT material: maps/rp_rockford_v2b/statua/nature/rockfordgrass1_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 3392 detail faces...done (2)
Merging details...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3227 prims, max 32768 :: 65559 indices, max 65536)
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b"
Valve Software - vvis.exe (Oct 13 2015)
4 threads
reading c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
Error opening c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b"
Valve Software - vrad.exe SSE (Oct 13 2015) Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[39 texlights parsed from 'lights.rad']
Loading c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
Error opening c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_v2b.bsp"
The command failed. Windows reported the error: "Le fichier spécifié est introuvable."

Mais j'ai preter attention a cette phrase :
Code:
Too many t-junctions to fix up! (3227 prims, max 32768 :: 65559 indices, max 65536)
qui dit que j'ai trop d'indices et peut être trop de prisme



Si vous savez comment régler ce problème merci de me répondre le plus vitte possible,

Cordialement,Gladiateur45
poste ton log ici tu en sauras plus sur t'es erreurs
 
Z3k4

Z3k4

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D'objet je veux dire pour créer les structures
 
  • Initiateur de la discussion
Gladiateur45

Gladiateur45

Geek suprême
Messages
472
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nn ses bon j'ai trouvé quelqu'un a fait une vidéos qui explique comment faire merci beaucoup a tous et pour ceux qui veulent modifier la map rockford ici c'était le cas voici la vidéos :

Cordialement Gladiateur45
 
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