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Gladiateur45
Geek suprême
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Bonjour désolé de vous deranger mais quand je compile ma map il me met "le fichier spécifier est Introuvabe"
Voici mon logs:
Mais j'ai preter attention a cette phrase :
qui dit que j'ai trop d'indices et peut être trop de prisme
Si vous savez comment régler ce problème merci de me répondre le plus vitte possible,
Cordialement,Gladiateur45
Voici mon logs:
Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.vmf"
Valve Software - vbsp.exe (Oct 13 2015)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\materials
Loading C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.vmf
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
"statua/nature/rockfordgrass1_noprop" - "materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "nature/cliff01a" not found.
Material not found!: NATURE/CLIFF01A
material "de_tides/tides_dirt" not found.
Material not found!: DE_TIDES/TIDES_DIRT
"nature/blendmilground004_rock2b" - "materials/nature/milground004_rock2b_tooltexture.vtf": cached version doesn't exist
"nature/blendmilground004_2" - "materials/nature/milground004_2_tooltexture.vtf": cached version doesn't exist
"statua/nature/rockfordgrass1" - "materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "ajacks/ben_paintblue" not found.
Material not found!: AJACKS/BEN_PAINTBLUE
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
material "cs_assault/assault_police_tape01" not found.
Material not found!: CS_ASSAULT/ASSAULT_POLICE_TAPE01
material "phoenix_storms/black_chrome" not found.
Material not found!: PHOENIX_STORMS/BLACK_CHROME
"cs_havana/metal02" - "materials/de_prodigy/metal02.vtf": cached version doesn't exist
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\hl2\gameinfo.txt
Patching WVT material: maps/rp_rockford_v2b/statua/nature/rockfordgrass1_noprop_wvt_patch
Patching WVT material: maps/rp_rockford_v2b/statua/nature/rockfordgrass1_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 3392 detail faces...done (2)
Merging details...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3227 prims, max 32768 :: 65559 indices, max 65536)
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b"
Valve Software - vvis.exe (Oct 13 2015)
4 threads
reading c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
Error opening c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2" "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b"
Valve Software - vrad.exe SSE (Oct 13 2015) Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[39 texlights parsed from 'lights.rad']
Loading c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
Error opening c:\users\loïc englebert\desktop\rockford\rp_rockford_v2b.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Loïc Englebert\Desktop\Rockford\rp_rockford_v2b.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_v2b.bsp"
The command failed. Windows reported the error: "Le fichier spécifié est introuvable."
Mais j'ai preter attention a cette phrase :
Code:
Too many t-junctions to fix up! (3227 prims, max 32768 :: 65559 indices, max 65536)
Si vous savez comment régler ce problème merci de me répondre le plus vitte possible,
Cordialement,Gladiateur45