Pleins de problème ..

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rexlafureur

rexlafureur

Psychopathe
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Alors ,

Mes deux problème sont ,

-Une erreur lua dans le job à la ligne 485 (le troupeau est
Code:
GAMEMODE.CivilProtection = { [TEAM_POLICIER] = true, [TEAM_SWAT] = true, [TEAM_SNIPER] = true, [TEAM_COMMI] = true, [TEAM_STAFF] = true,
}
)

-Le vendeur d'arme n'as plus d'armes :c





Utile pour votre réponse :


le job.lua :
Code:
TEAM_CITIZEN = DarkRP.createJob("Citoyen", { color = Color(0, 255, 40, 255), model = {"models/humans/group02/player/tale_04.mdl", "models/humans/group02/player/temale_01.mdl", "models/humans/group02/player/tale_07.mdl"}, description = [[Vous devez juste vivre, mais sans métier !]], weapons = {}, command = "citizen", max = 99, salary = 35, admin = 0, vote = false, hasLicense = false, candemote = false,
})
TEAM_GANGSTER = DarkRP.createJob("Gangster", { color = Color(0, 0, 0, 255), model = {"models/sd/players/[dbs_brawler]-head_brawler_dbs.mdl", "models/sd/players/[dbs_brawler_2]-head_brawler_dbs.mdl", "models/sd/players/[dbs_grappler_2].mdl"}, description = [[Votre rôle est de conquérir la ville. Tuer et voler est son but.]], weapons = {}, command = "gangster", max = 8, salary = 45, admin = 0, vote = false, hasLicense = false, candemote = true, hasRadio = true,
})
TEAM_POLICIER = DarkRP.createJob("Policier", { color = Color(0, 71, 255, 255), model = {"models/player/nypd/male_04.mdl", "models/player/nypd/male_06.mdl", "models/player/nypd/male_02.mdl"}, description = [[Votre rôle est de protéger la ville. Ils doivent arreter les bandis et les tuer au cas ou de grands danger.]], weapons = {"arrest_stick", "unarrest_stick", "lockpick", "door_ram", "fas2_p226", "weapon_cuff_standard", "stungun", "weaponchecker"}, command = "policier", max = 8, salary = 50, admin = 0, vote = true, hasLicense = true, candemote = true, category = "Civil Protection", hasRadio = true,
})
TEAM_GIGN = DarkRP.createJob("GIGN", { color = Color(0, 71, 255, 255), model = {"models/player/pmc_2/pmc__01.mdl", "models/player/pmc_5/pmc__05.mdl"}, description = [[Votre rôle est de protéger la ville. Ils doivent arreter les bandis et les tuer au cas ou de grands danger.]], weapons = {"arrest_stick", "unarrest_stick", "lockpick", "door_ram", "m9k_m16a4_acog", "med_kit", "weapon_cuff_standard", "stungun", "weaponchecker"}, command = "swat", max = 5, salary = 80, admin = 0, vote = true, hasLicense = true, candemote = true, category = "Civil Protection", hasRadio = true,
})
TEAM_GUN = DarkRP.createJob("Vendeur d'armes", { color = Color(255, 137, 0, 255), model = {"models/player/arnold_schwarzenegger.mdl"}, description = [[Votre rôle est de vendre des armes dans la ville en ce faisant des bénéfices.]], weapons = {}, command = "armevendeur", max = 4, salary = 35, admin = 0, vote = false, hasLicense = true, candemote = true,
})
TEAM_GARDEDUCORP = DarkRP.createJob("Garde du corps", { color = Color(0, 209, 255, 255), model = {"models/player/guard_pack/guard_04.mdl", "models/player/guard_pack/guard_06.mdl", "models/player/guard_pack/guard_07.mdl"}, description = [[Votre rôle est de protéger les gens contre rémunération.]], weapons = {"stunstick"}, command = "gardeducorp", max = 3, salary = 20, admin = 0, vote = false, hasLicense = true, candemote = true,
})
TEAM_MAFIA = DarkRP.createJob("Mafieux", { color = Color(255, 0, 0, 255), model = {"models/fearless/mafia02.mdl", "models/fearless/mafia04.mdl", "models/fearless/mafia06.mdl"}, description = [[Votre rôle est de conquérir la ville. Tuer et voler est son but.]], weapons = {}, command = "mafieux", max = 8, salary = 45, admin = 0, vote = false, hasLicense = false, candemote = true, hasRadio = true,
})
TEAM_MAFIA = DarkRP.createJob("*VIP* Mafieux", { color = Color(255, 0, 0, 255), model = {"models/fearless/mafia02.mdl", "models/fearless/mafia04.mdl", "models/fearless/mafia06.mdl"}, description = [[Votre rôle est de conquérir la ville. Tuer et voler est son but.]], weapons = {"m9k_deagle"}, command = "mafieuxvip", max = 8, salary = 80, admin = 0, vote = false, hasLicense = false, candemote = true, hasRadio = true, customCheck = function(ply) return CLIENT or ply:GetNWString("usergroup") == "vip" or ply:GetNWString("usergroup") == "superadmin" or ply:GetNWString("usergroup") == "admin" end,
CustomCheckFailMsg = "Le job est réservé aux vip seulement."
})
TEAM_GANGSTER = DarkRP.createJob("*VIP* Gangster", { color = Color(0, 0, 0, 255), model = {"models/sd/players/[dbs_brawler]-head_brawler_dbs.mdl", "models/sd/players/[dbs_brawler_2]-head_brawler_dbs.mdl", "models/sd/players/[dbs_grappler_2].mdl"}, description = [[Votre rôle est de conquérir la ville. Tuer et voler est son but.]], weapons = {"m9k_model3russian"}, command = "gangstervip", max = 8, salary = 80, admin = 0, vote = false, hasLicense = false, candemote = true, hasRadio = true, customCheck = function(ply) return CLIENT or ply:GetNWString("usergroup") == "vip" or ply:GetNWString("usergroup") == "superadmin" or ply:GetNWString("usergroup") == "admin" end,
CustomCheckFailMsg = "Le job est réservé aux vip seulement."
})
TEAM_COMMI = DarkRP.createJob("Commissaire", { color = Color(0, 71, 255, 255), model = {"models/player/uk_police/uk_police_04.mdl", "models/player/uk_police/uk_police_05.mdl"}, description = [[Votre rôle est de protéger la ville. Ils doivent arreter les bandis et les tuer au cas ou de grands danger.]], weapons = {"arrest_stick", "unarrest_stick", "lockpick", "door_ram", "m9k_ump45", "weapon_cuff_standard", "stungun", "weaponchecker"}, command = "commisaire", max = 1, salary = 50, admin = 0, vote = true, hasLicense = true, candemote = true, category = "Civil Protection", hasRadio = true,
})
TEAM_STAFF = DarkRP.createJob("Staff", { color = Color(255, 0, 0, 255), model = {"models/player/anon/anon.mdl", "models/avengers/iron man/mark7_player.mdl", "models/player/hobo387/injbatman.mdl"}, description = [[]], weapons = {"m9k_ak47", "weapon_stungun"}, command = "staff", max = 99, salary = 80000, admin = 0, vote = false, hasLicense = false, candemote = true, customCheck = function(ply) return CLIENT or ply:GetNWString("usergroup") == "superadmin" or ply:GetNWString("usergroup") == "superadmin" or ply:GetNWString("usergroup") == "admin" end,
CustomCheckFailMsg = "Le job est réservé aux staff seulement."
})
TEAM_AVOCAT = DarkRP.createJob("Avocat", { color = Color(136, 147, 150, 255), model = {"models/grandtheftauto5/michael.mdl"}, description = [[Vous devez défendre les gens qui arrivent en prison.]], weapons = {"weapon_stungun"}, command = "avocat", salary = 80, max = 2, admin = 0, vote = false, hasLicense = false, candemote = true,
})
TEAM_MOB = DarkRP.createJob("Tueur a gages", { color = Color(242, 88, 88, 255), model = {"models/walter_white.mdl"}, description = [[Vous tuez des gens de la part de personnes qui vous le demandent.]], weapons = {"m9k_aw50"}, command = "hitman", salary = 80, max = 2, admin = 0, vote = false, hasLicense = false, candemote = true,
})
TEAM_BRAQUEUR = DarkRP.createJob("Braqueur", { color = Color(117, 117, 117, 255), model = {"models/fearless/suit07.mdl"}, description = [[Vous braquer les gens ou la banque.]], weapons = {}, command = "braqueur", salary = 45, max = 7, admin = 0, vote = false, hasLicense = false, candemote = true, hasRadio = true,
})
TEAM_BRAQUEUR = DarkRP.createJob("Chef des Braqueurs", { color = Color(117, 117, 117, 255), model = {"models/fearless/suit07.mdl"}, description = [[Vous braquer les gens ou la banque.]], weapons = {"m9k_remington1858"}, command = "chefbraqueur", salary = 80, max = 1, admin = 0, vote = true, hasLicense = false, candemote = true, hasRadio = true,
})
TEAM_BRAQUEUR = DarkRP.createJob("*VIP* Braqueur", { color = Color(117, 117, 117, 255), model = {"models/fearless/suit07.mdl"}, description = [[Vous braquer les gens ou la banque.]], weapons = {"m9k_model3russian"}, command = "vipbraqueur", salary = 60, max = 7, admin = 0, vote = false, hasLicense = false, candemote = true, hasRadio = true, customCheck = function(ply) return CLIENT or ply:GetNWString("usergroup") == "vip" or ply:GetNWString("usergroup") == "superadmin" or ply:GetNWString("usergroup") == "admin" end,
CustomCheckFailMsg = "Le job est réservé aux vip seulement."
})
TEAM_PSYCHO = DarkRP.createJob("*VIP* Psychopathe", { color = Color(50, 255, 0, 255), model = {"models/humans/group02/player/tale_04.mdl", "models/humans/group02/player/temale_01.mdl", "models/humans/group02/player/tale_07.mdl"}, description = [[Vous devez tuer des gens chez vous ou discrètement chez eux ou dans la rue.]], weapons = {"m9k_machete"}, command = "psycho", max = 2, salary = 25, admin = 0, vote = false, hasLicense = false, candemote = false, customCheck = function(ply) return CLIENT or ply:GetNWString("usergroup") == "vip" or ply:GetNWString("usergroup") == "superadmin" or ply:GetNWString("usergroup") == "admin" end,
CustomCheckFailMsg = "Le job est réservé aux vip seulement."
})
TEAM_PSYCHOLOGUE = DarkRP.createJob("Psychologue", { color = Color(188, 0, 255, 255), model = {"models/humans/group02/player/tale_04.mdl", "models/humans/group02/player/temale_01.mdl", "models/humans/group02/player/tale_07.mdl"}, description = [[Vous devez juste aider les gens qui sont pas bien.]], weapons = {}, command = "psychologue", max = 1, salary = 60, admin = 0, vote = false, hasLicense = false, candemote = false,
})
TEAM_MAYOR = DarkRP.createJob("Maire", { color = Color(255, 0, 0, 255), model = {"models/obama/obama.mdl"}, description = [[Vous devez diriger la ville ! Dictateur ou non, tant que les danger sont pas la tant mieux !]], weapons = {}, command = "maire", max = 1, salary = 60, admin = 0, vote = true, hasLicense = true, candemote = false, mayor = true, hasRadio = true, hasRadio = true, PlayerDeath = function(ply, weapon, killer)
ply:teamBan()
ply:changeTeam(GAMEMODE.DefaultTeam, true)
if killer:IsPlayer() then
DarkRP.notifyAll(0, 4, "Le maire est mort.")
else
DarkRP.notifyAll(0, 4, "Le maire est mort.")
end
end
})
TEAM_MAFIA = DarkRP.createJob("Parrain", { color = Color(255, 0, 0, 255), model = {"models/vito.mdl"}, description = [[Votre rôle est de conquérir la ville. Tuer et voler est son but.]], weapons = {"m9k_1887winchester"}, command = "parrain", max = 1, salary = 80, admin = 0, vote = true, hasLicense = false, candemote = true, hasRadio = true,
})
TEAM_GANGSTER = DarkRP.createJob("Chef des gangsters", { color = Color(0, 0, 0, 255), model = {"models/sd/players/[dbs_striker]-head_quick_dbs.mdl"}, description = [[Votre rôle est de conquérir la ville. Tuer et voler est son but.]], weapons = {"m9k_dbarrel"}, command = "gangsterchief", max = 1, salary = 45, admin = 0, vote = true, hasLicense = false, candemote = true, hasRadio = true,
})
le shipments.lua :
 
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rexlafureur

rexlafureur

Psychopathe
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Le reste du job.lua :
Code:
TEAM_AGENTSECRET = DarkRP.createJob("Agent secret", { color = Color(85, 255, 6, 255), model = {"models/humans/group02/player/tale_04.mdl", "models/humans/group02/player/temale_01.mdl", "models/humans/group02/player/tale_07.mdl"}, description = [[Vous devez juste vous mettre dans la masse...]], weapons = {"fas2_glock20"}, command = "agentsecret", max = 2, salary = 35, admin = 0, vote = false, category = "Civil Protection", hasLicense = false, candemote = false,
})
TEAM_SNIPER = DarkRP.createJob("Sniper d'elite", { color = Color(0, 71, 255, 255), model = {"models/player/pmc_2/pmc__01.mdl", "models/player/pmc_5/pmc__05.mdl"}, description = [[Votre rôle est de protéger la ville. Ils doivent arreter les bandis et les tuer au cas ou de grands danger.]], weapons = {"arrest_stick", "unarrest_stick", "lockpick", "door_ram", "realistic_hook", "med_kit", "weapon_cuff_standard", "stungun", "weaponchecker", "m9k_m24"}, command = "sniper", max = 3, salary = 80, admin = 0, vote = true, hasLicense = true, candemote = true, category = "Civil Protection", hasRadio = true,
})
TEAM_BUS = DarkRP.createJob("Chauffeur de bus", { color = Color(85, 255, 5, 255), model = {"models/humans/group02/player/tale_04.mdl", "models/humans/group02/player/temale_01.mdl", "models/humans/group02/player/tale_07.mdl"}, description = [[Vous devez juste conduire les gens dans la ville.]], weapons = {}, command = "bus", max = 2, salary = 35, admin = 0, vote = false, hasLicense = false, candemote = false,
})
TEAM_GUNI = DarkRP.createJob("Armurier Illegale", { color = Color(255, 130, 0, 255), model = {"models/snoopdogg.mdl"}, description = [[Vous devez vous cacher pour vendre vos armes.]], weapons = {"m9k_fists", "weapon_arc_atmcard"}, command = "gunillegale", max = 2, salary = 55, admin = 0, vote = true, hasLicense = false, candemote = false,
})
TEAM_HOBO = DarkRP.createJob("Clochard", { color = Color(80, 45, 0, 255), model = {"models/player/bobert/tourist.mdl"}, description = [[Vous etes le dernier de la societe, personne veux de vous. Vous n avez pas de maison Vous chantez pour avoir de l argent Vous faites vos propres maisons dans la rue avec des objets]], weapons = {"m9k_fists", "weapon_bugbait"}, command = "hobo", max = 5, salary = 0, admin = 0, vote = false, hasLicense = false, candemote = false, hobo = true,
})
TEAM_VOLEUR = DarkRP.createJob("Voleur", { color = Color(85, 255, 6, 255), model = {"models/fearless/gsuit18.mdl"}, description = [[Vous devez juste empreinter..]], weapons = {"m9k_fists", "lockpick"}, command = "voleur", max = 5, salary = 35, admin = 0, vote = false, hasLicense = false, candemote = false,
})
TEAM_VOYOU = DarkRP.createJob("Racaille", { color = Color(104, 0, 0, 255), model = {"models/grandtheftauto5/franklin.mdl"}, description = [[Vous devez juste empreinter..]], weapons = {"m9k_fists"}, command = "racaille", max = 4, salary = 35, admin = 0, vote = false, hasLicense = false, candemote = false,
})
TEAM_LIVREUR = DarkRP.createJob("Livreur", { color = Color(85, 255, 6, 255), model = {"models/fearless/02.mdl"}, description = [[Vous devez livrer des colis pour des gens , que ça soit légale ou non , vous devez le transporter d'un point A à un point b !]], weapons = {"m9k_fists"}, command = "livreur", max = 3, salary = 35, admin = 0, vote = false, hasLicense = false, candemote = false,
})
GAMEMODE.DefaultTeam = TEAM_CITIZEN
GAMEMODE.CivilProtection = { [TEAM_POLICIER] = true, [TEAM_SWAT] = true, [TEAM_SNIPER] = true, [TEAM_COMMI] = true, [TEAM_STAFF] = true,
}
DarkRP.addHitmanTeam(TEAM_MOB)
Le Shipments.lua :
Code:
DarkRP.createShipment("AN-94", { model = "models/weapons/world/rifles/an94.mdl", entity = "fas2_an94", price = 7000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("Desert Eagle", { model = "models/weapons/w_pist_deagle.mdl", entity = "fas2_deagle", price = 1200, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("Famas F1", { model = "models/weapons/w_rif_famas.mdl", entity = "fas2_famas", price = 8000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("KS-23", { model = "models/weapons/world/shotguns/ks23.mdl", entity = "fas2_ks23", price = 10000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("M4A1", { model = "models/weapons/w_m4.mdl", entity = "fas2_m4a1", price = 11000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("M14", { model = "models/weapons/w_m14.mdl", entity = "fas2_m14", price = 11000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("M21", { model = "models/weapons/w_m14.mdl", entity = "fas2_m21", price = 12000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("12 M67 grenade", { model = "models/weapons/w_eq_fraggrenade_thrown.mdl", entity = "fas2_m67", price = 100000, amount = 1, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("M82", { model = "models/weapons/w_m82.mdl", entity = "fas2_m82", price = 25000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("M1911", { model = "models/weapons/w_1911.mdl", entity = "fas2_m1911", price = 600, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("Remington 870", { model = "models/weapons/w_m3.mdl", entity = "fas2_rem870", price = 12000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("Uzi", { model = "models/weapons/w_mp5.mdl", entity = "fas2_uzi", price = 4000, amount = 2, seperate = false, pricesep = 500, noship = false, allowed = {TEAM_GUNI}
})
DarkRP.createShipment("AK-47", { model = "models/weapons/w_ak47.mdl", entity = "fas2_ak47", price = 10000, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("AK-74", { model = "models/weapons/w_ak47.mdl", entity = "fas2_ak74", price = 10000, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("G3_A3", { model = "models/weapons/w_g3a3.mdl", entity = "fas2_g3", price = 12000, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Glock", { model = "models/weapons/w_pist_glock18.mdl", entity = "fas2_glock20", price = 1500, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("M3 Super 90", { model = "models/weapons/w_m3.mdl", entity = "fas2_m3s90", price = 14500, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("M24", { model = "models/weapons/w_m24.mdl", entity = "fas2_m24", price = 16000, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("MP5A5", { model = "models/weapons/w_mp5.mdl", entity = "fas2_mp5a5", price = 7000, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("PP-19 Bizon", { model = "models/weapons/w_smg_biz.mdl", entity = "fas2_pp19", price = 5800, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Raging Bull Python", { model = "models/weapons/w_357.mdl", entity = "fas2_ragingbull", price = 2500, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Sako RK-95", { model = "models/weapons/world/rifles/rk95.mdl", entity = "fas2_rk95", price = 18000, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("RPK", { model = "models/weapons/w_ak47.mdl", entity = "fas2_rpk", price = 18000, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("SG-552", { model = "models/weapons/w_sg550.mdl", entity = "fas2_sg552", price = 19000, amount = 2, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Eotech", { model = "models/Items/BoxSRounds.mdl", entity = "fas2_att_eotech", price = 500, amount = 1, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Comp M4", { model = "models/Items/BoxSRounds.mdl", entity = "fas2_att_compm4", price = 500, amount = 1, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Harris Bipod", { model = "models/Items/BoxSRounds.mdl", entity = "fas2_att_harrisbipod", price = 700, amount = 1, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Lunette PSO 1", { model = "models/Items/BoxSRounds.mdl", entity = "fas2_att_pso1", price = 600, amount = 1, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Silencieux", { model = "models/Items/BoxSRounds.mdl", entity = "fas2_att_suppressor", price = 450, amount = 1, separate = false, pricesep = 250, noship = false, allowed = {TEAM_GUN}, -- CustomCheck
})
DarkRP.createShipment("Kevlar", { model = "models/combine_vests/bluevest.mdl", entity = "Light Kevlar Armor", price = 10000, amount = 2, separate = false, pricesep = 0, noship = false, allowed = {TEAM_GUN}, shipmodel = "models/items/item_item_crate.mdl", -- Insert customCheck here if you have one and want one.
})
DarkRP.createShipment("Roulette russe", { model = "models/weapons/w_357.mdl", entity = "weapon_roulette", price = 3000, amount = 8, separate = false, pricesep = 0, noship = false, allowed = {TEAM_CONTREB}, shipmodel = "models/items/item_item_crate.mdl", -- Insert customCheck here if you have one and want one.
})
DarkRP.createShipment("Croche serrure", { model = "models/weapons/w_crowbar.mdl", entity = "pro_lockpick_update", price = 3500, amount = 1, separate = true, pricesep = 4500, noship = true, shipmodel = "models/items/item_item_crate.mdl", -- Insert customCheck here if you have one and want one.
})
DarkRP.createShipment("Keypad Cracker", { model = "models/weapons/w_c4.mdl", entity = "keypad_cracker", price = 4500, amount = 1, separate = true, pricesep = 4500, noship = true, shipmodel = "models/items/item_item_crate.mdl", -- Insert customCheck here if you have one and want one.
})
 
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rexlafureur

rexlafureur

Psychopathe
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UP :D
 
aurelienchailloux

aurelienchailloux

Geek suprême
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A vue d'oeil rapidement je dirait que regarde bien les shipment la dernière ligne ta mus une virgule hors il en faut pas
allowed { TEAM_GUNI } et pas de virgule
 
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rexlafureur

rexlafureur

Psychopathe
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aurelienchailloux à dit:
A vue d'oeil rapidement je dirait que regarde bien les shipment la dernière ligne ta mus une virgule hors il en faut pas
allowed { TEAM_GUNI } et pas de virgule
RESOLUE , c'était pas ça le problème ...
 
aurelienchailloux

aurelienchailloux

Geek suprême
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okay
 
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