Problème avec hammer

  • Initiateur de la discussion thebayou
  • Date de début
  • Initiateur de la discussion
T

thebayou

Nouveau né
Messages
28
Score réaction
1
Points
25
Bonjour,

A chaque foi que j'essaye de compilé ma map ( file -> Run map ) mon hammer plante voir même mon pc..

Avez-vous une solution?

Merci!
 
Taink

Taink

El Magnifico
Messages
5 292
Score réaction
2 720
Points
965
Ça ne lance pas de fenêtre de compilation ?
Sinon, je peux dire que hammer plante souvent sans raison apparente (quand on va dans l'onglet Flags d'une entité, par exemple :mad:) c'est pourquoi il faut beaucoup sauvegarder, on n'y peut pas grand chose :x
 
  • Initiateur de la discussion
T

thebayou

Nouveau né
Messages
28
Score réaction
1
Points
25
Taink à dit:
Ça ne lance pas de fenêtre de compilation ?
Sinon, je peux dire que hammer plante souvent sans raison apparente (quand on va dans l'onglet Flags d'une entité, par exemple :mad:) c'est pourquoi il faut beaucoup sauvegarder, on n'y peut pas grand chose :x
Si sa lance la fenetre, mais je ne peux rien faire, sa crash tout le temps.. :/
 
  • Initiateur de la discussion
T

thebayou

Nouveau né
Messages
28
Score réaction
1
Points
25
Regarde ce que sa me met


materialPath: D:\steam\steamapps\common\Source SDK Base 2013 Singleplayer\episodic\materials
Loading C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.vmf
material "arc/atm/metal6" not found.
Material not found!: ARC/ATM/METAL6
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "phoenix_storms/plastic" not found.
Material not found!: PHOENIX_STORMS/PLASTIC
material "phoenix_storms/tiles2" not found.
Material not found!: PHOENIX_STORMS/TILES2
material "xeon133/sliderbar" not found.
Material not found!: XEON133/SLIDERBAR
material "nova_p/np_nlith" not found.
Material not found!: NOVA_P/NP_NLITH
material "/metal6" not found.
Material not found!: /METAL6
material "nova_p/np_cb_red" not found.
Material not found!: NOVA_P/NP_CB_RED
material "phoenix_storms/ps_grass" not found.
Material not found!: PHOENIX_STORMS/PS_GRASS
material "nova_p/np_cb_grn" not found.
Material not found!: NOVA_P/NP_CB_GRN
material "nova_p/conc_edited" not found.
Material not found!: NOVA_P/CONC_EDITED
Could not locate 'GameData' key in d:\steam\steamapps\common\source sdk base 2013 singleplayer\episodic\gameinfo.txt
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blendgrassgravel001b_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blenddirtmud003a_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/red_grass_thin_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/canal_reeds_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 690 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (2)
writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.prt...Building visibility clusters...
done (1)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (2) (1671720 bytes)
Error! To use model "models/props_combine/breenconsole.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/props_combine/breenconsole.mdl"!
Error loading studio model "models/props_foliage/tree_springers_01a.mdl"!
Error loading studio model "models/canabis/canabis.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 8089 texinfos to 4350
Reduced 528 texdatas to 417 (22845 bytes to 18431)
Writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.bsp
13 seconds elapsed



8 threads
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.prt
7684 portalclusters
23901 numportals
0...1...2...3...


[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']

Loading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
No vis information, direct lighting only.
25334 faces
7 degenerate faces
9934280 square feet [1430536320.00 square inches]
195 Displacements
572959 Square Feet [82506176.00 Square Inches]
268 direct lights
0...1.


materialPath: D:\steam\steamapps\common\Source SDK Base 2013 Singleplayer\hl2\materials
Loading C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.vmf
material "arc/atm/metal6" not found.
Material not found!: ARC/ATM/METAL6
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "phoenix_storms/plastic" not found.
Material not found!: PHOENIX_STORMS/PLASTIC
material "phoenix_storms/tiles2" not found.
Material not found!: PHOENIX_STORMS/TILES2
material "xeon133/sliderbar" not found.
Material not found!: XEON133/SLIDERBAR
material "nova_p/np_nlith" not found.
Material not found!: NOVA_P/NP_NLITH
material "/metal6" not found.
Material not found!: /METAL6
material "nova_p/np_cb_red" not found.
Material not found!: NOVA_P/NP_CB_RED
material "phoenix_storms/ps_grass" not found.
Material not found!: PHOENIX_STORMS/PS_GRASS
material "nova_p/np_cb_grn" not found.
Material not found!: NOVA_P/NP_CB_GRN
material "nova_p/conc_edited" not found.
Material not found!: NOVA_P/CONC_EDITED
Could not locate 'GameData' key in d:\steam\steamapps\common\source sdk base 2013 singleplayer\hl2\gameinfo.txt
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blendgrassgravel001b_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blenddirtmud003a_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/red_grass_thin_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/canal_reeds_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 690 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (2)
writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.prt...Building visibility clusters...
done (1)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (1671720 bytes)
Error loading studio model "models/props_foliage/tree_springers_01a.mdl"!
Error loading studio model "models/canabis/canabis.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9..Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/SHORT_RED_GRASS uses unknown detail object type short_redgrass!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/SHORT_RED_GRASS uses unknown detail object type short_redgrass!
.10
Compacting texture/material tables...
Reduced 8089 texinfos to 4350
Reduced 528 texdatas to 417 (22845 bytes to 18431)
Writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.bsp
13 seconds elapsed



8 threads
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.prt
7684 portalclusters
23901 numportals
0...1...2...3...4...5...6...7..


materialPath: D:\steam\steamapps\common\Source SDK Base 2013 Singleplayer\hl2\materials
Loading C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.vmf
material "arc/atm/metal6" not found.
Material not found!: ARC/ATM/METAL6
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "phoenix_storms/plastic" not found.
Material not found!: PHOENIX_STORMS/PLASTIC
material "phoenix_storms/tiles2" not found.
Material not found!: PHOENIX_STORMS/TILES2
material "xeon133/sliderbar" not found.
Material not found!: XEON133/SLIDERBAR
material "nova_p/np_nlith" not found.
Material not found!: NOVA_P/NP_NLITH
material "/metal6" not found.
Material not found!: /METAL6
material "nova_p/np_cb_red" not found.
Material not found!: NOVA_P/NP_CB_RED
material "phoenix_storms/ps_grass" not found.
Material not found!: PHOENIX_STORMS/PS_GRASS
material "nova_p/np_cb_grn" not found.
Material not found!: NOVA_P/NP_CB_GRN
material "nova_p/conc_edited" not found.
Material not found!: NOVA_P/CONC_EDITED
Could not locate 'GameData' key in d:\steam\steamapps\common\source sdk base 2013 singleplayer\hl2\gameinfo.txt
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blendgrassgravel001b_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blenddirtmud003a_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/red_grass_thin_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/canal_reeds_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (1)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 690 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (2)
writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (1671720 bytes)
Error loading studio model "models/props_foliage/tree_springers_01a.mdl"!
Error loading studio model "models/canabis/canabis.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9..Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/SHORT_RED_GRASS uses unknown detail object type short_redgrass!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/SHORT_RED_GRASS uses unknown detail object type short_redgrass!
.10
Compacting texture/material tables...
Reduced 8089 texinfos to 4350
Reduced 528 texdatas to 417 (22845 bytes to 18431)
Writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.bsp
13 seconds elapsed



8 threads
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.prt
7684 portalclusters
23901 numportals
0...1...2...


Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file D:\steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\lights.rad.
Loading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
No vis information, direct lighting only.
25334 faces
7 degenerate faces
9934280 square feet [1430536320.00 square inches]
195 Displacements
572959 Square Feet [82506176.00 Square Inches]
264 direct lights
0...
 
Taink

Taink

El Magnifico
Messages
5 292
Score réaction
2 720
Points
965
thebayou à dit:
Regarde ce que sa me met


materialPath: D:\steam\steamapps\common\Source SDK Base 2013 Singleplayer\episodic\materials
Loading C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.vmf
material "arc/atm/metal6" not found.
Material not found!: ARC/ATM/METAL6
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "phoenix_storms/plastic" not found.
Material not found!: PHOENIX_STORMS/PLASTIC
material "phoenix_storms/tiles2" not found.
Material not found!: PHOENIX_STORMS/TILES2
material "xeon133/sliderbar" not found.
Material not found!: XEON133/SLIDERBAR
material "nova_p/np_nlith" not found.
Material not found!: NOVA_P/NP_NLITH
material "/metal6" not found.
Material not found!: /METAL6
material "nova_p/np_cb_red" not found.
Material not found!: NOVA_P/NP_CB_RED
material "phoenix_storms/ps_grass" not found.
Material not found!: PHOENIX_STORMS/PS_GRASS
material "nova_p/np_cb_grn" not found.
Material not found!: NOVA_P/NP_CB_GRN
material "nova_p/conc_edited" not found.
Material not found!: NOVA_P/CONC_EDITED
Could not locate 'GameData' key in d:\steam\steamapps\common\source sdk base 2013 singleplayer\episodic\gameinfo.txt
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blendgrassgravel001b_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blenddirtmud003a_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/red_grass_thin_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/canal_reeds_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 690 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (2)
writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.prt...Building visibility clusters...
done (1)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (2) (1671720 bytes)
Error! To use model "models/props_combine/breenconsole.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/props_combine/breenconsole.mdl"!
Error loading studio model "models/props_foliage/tree_springers_01a.mdl"!
Error loading studio model "models/canabis/canabis.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 8089 texinfos to 4350
Reduced 528 texdatas to 417 (22845 bytes to 18431)
Writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.bsp
13 seconds elapsed



8 threads
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.prt
7684 portalclusters
23901 numportals
0...1...2...3...


[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']

Loading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
No vis information, direct lighting only.
25334 faces
7 degenerate faces
9934280 square feet [1430536320.00 square inches]
195 Displacements
572959 Square Feet [82506176.00 Square Inches]
268 direct lights
0...1.


materialPath: D:\steam\steamapps\common\Source SDK Base 2013 Singleplayer\hl2\materials
Loading C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.vmf
material "arc/atm/metal6" not found.
Material not found!: ARC/ATM/METAL6
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "phoenix_storms/plastic" not found.
Material not found!: PHOENIX_STORMS/PLASTIC
material "phoenix_storms/tiles2" not found.
Material not found!: PHOENIX_STORMS/TILES2
material "xeon133/sliderbar" not found.
Material not found!: XEON133/SLIDERBAR
material "nova_p/np_nlith" not found.
Material not found!: NOVA_P/NP_NLITH
material "/metal6" not found.
Material not found!: /METAL6
material "nova_p/np_cb_red" not found.
Material not found!: NOVA_P/NP_CB_RED
material "phoenix_storms/ps_grass" not found.
Material not found!: PHOENIX_STORMS/PS_GRASS
material "nova_p/np_cb_grn" not found.
Material not found!: NOVA_P/NP_CB_GRN
material "nova_p/conc_edited" not found.
Material not found!: NOVA_P/CONC_EDITED
Could not locate 'GameData' key in d:\steam\steamapps\common\source sdk base 2013 singleplayer\hl2\gameinfo.txt
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blendgrassgravel001b_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blenddirtmud003a_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/red_grass_thin_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/canal_reeds_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 690 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (2)
writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.prt...Building visibility clusters...
done (1)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (1671720 bytes)
Error loading studio model "models/props_foliage/tree_springers_01a.mdl"!
Error loading studio model "models/canabis/canabis.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9..Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/SHORT_RED_GRASS uses unknown detail object type short_redgrass!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/SHORT_RED_GRASS uses unknown detail object type short_redgrass!
.10
Compacting texture/material tables...
Reduced 8089 texinfos to 4350
Reduced 528 texdatas to 417 (22845 bytes to 18431)
Writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.bsp
13 seconds elapsed



8 threads
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.prt
7684 portalclusters
23901 numportals
0...1...2...3...4...5...6...7..


materialPath: D:\steam\steamapps\common\Source SDK Base 2013 Singleplayer\hl2\materials
Loading C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.vmf
material "arc/atm/metal6" not found.
Material not found!: ARC/ATM/METAL6
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "phoenix_storms/plastic" not found.
Material not found!: PHOENIX_STORMS/PLASTIC
material "phoenix_storms/tiles2" not found.
Material not found!: PHOENIX_STORMS/TILES2
material "xeon133/sliderbar" not found.
Material not found!: XEON133/SLIDERBAR
material "nova_p/np_nlith" not found.
Material not found!: NOVA_P/NP_NLITH
material "/metal6" not found.
Material not found!: /METAL6
material "nova_p/np_cb_red" not found.
Material not found!: NOVA_P/NP_CB_RED
material "phoenix_storms/ps_grass" not found.
Material not found!: PHOENIX_STORMS/PS_GRASS
material "nova_p/np_cb_grn" not found.
Material not found!: NOVA_P/NP_CB_GRN
material "nova_p/conc_edited" not found.
Material not found!: NOVA_P/CONC_EDITED
Could not locate 'GameData' key in d:\steam\steamapps\common\source sdk base 2013 singleplayer\hl2\gameinfo.txt
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blendgrassgravel001b_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/blenddirtmud003a_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/red_grass_thin_wvt_patch
Patching WVT material: maps/rp_nova_prospekt_v8b/nature/canal_reeds_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (1)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 690 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (2)
writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09_hdr*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (1671720 bytes)
Error loading studio model "models/props_foliage/tree_springers_01a.mdl"!
Error loading studio model "models/canabis/canabis.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9..Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/SHORT_RED_GRASS uses unknown detail object type short_redgrass!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/CANAL_REEDS uses unknown detail object type canal_reeds!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/RED_GRASS_THIN uses unknown detail object type redgrass_light!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
Material NATURE/SHORT_RED_GRASS uses unknown detail object type short_redgrass!
.10
Compacting texture/material tables...
Reduced 8089 texinfos to 4350
Reduced 528 texdatas to 417 (22845 bytes to 18431)
Writing C:\Users\Adrien\Desktop\rp_nova_prospekt_v8b.bsp
13 seconds elapsed



8 threads
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
reading c:\users\adrien\desktop\rp_nova_prospekt_v8b.prt
7684 portalclusters
23901 numportals
0...1...2...


Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file D:\steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\lights.rad.
Loading c:\users\adrien\desktop\rp_nova_prospekt_v8b.bsp
No vis information, direct lighting only.
25334 faces
7 degenerate faces
9934280 square feet [1430536320.00 square inches]
195 Displacements
572959 Square Feet [82506176.00 Square Inches]
264 direct lights
0...
Et ça n'a pas compilé du tout ? Tu n'as pas ta map ?
Je pense qu'il peut y avoir un problème dû au fait que tu aies enlevé vvis de la compilation, mets-le au moins en fast.
 
  • Initiateur de la discussion
T

thebayou

Nouveau né
Messages
28
Score réaction
1
Points
25
Taink à dit:
Et ça n'a pas compilé du tout ? Tu n'as pas ta map ?
Je pense qu'il peut y avoir un problème dû au fait que tu aies enlevé vvis de la compilation, mets-le au moins en fast.
Si j'ai quand même la map compilé, mais vu que sa crash va-elle etre complète?
 
Taink

Taink

El Magnifico
Messages
5 292
Score réaction
2 720
Points
965
thebayou à dit:
Si j'ai quand même la map compilé, mais vu que sa crash va-elle etre complète?
Oui.
 
Gladiateur45

Gladiateur45

Geek suprême
Messages
472
Score réaction
39
Points
140
Donc du a ton problème c'st normal que cela cras hcela peut durer entre 1 h a 10 +- cela depand quand meme de ta map main ne t'inquiette pas dutout c'est normal , tu doit juste attendre la fin de la compilation (c'est la compilation qui te fait crash car ca travaillle)
 
  • Initiateur de la discussion
T

thebayou

Nouveau né
Messages
28
Score réaction
1
Points
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Gladiateur45 à dit:
Donc du a ton problème c'st normal que cela cras hcela peut durer entre 1 h a 10 +- cela depand quand meme de ta map main ne t'inquiette pas dutout c'est normal , tu doit juste attendre la fin de la compilation (c'est la compilation qui te fait crash car ca travaillle)
Ah d'accord merci
 
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thebayou

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Gladiateur45 à dit:
Donc du a ton problème c'st normal que cela cras hcela peut durer entre 1 h a 10 +- cela depand quand meme de ta map main ne t'inquiette pas dutout c'est normal , tu doit juste attendre la fin de la compilation (c'est la compilation qui te fait crash car ca travaillle)
Oui donc tu à raison, faut juste attendre x) sa a pris 13 minutes..

Merci beaucoup les gas!
 
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thebayou à dit:
Oui donc tu à raison, faut juste attendre x) sa a pris 13 minutes..

Merci beaucoup les gas!
Petite indiscrétion, tu as quoi comme CPU ?
 
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Taink

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thebayou à dit:
Ouais... Étonnant. Bon bah j'imagine que tu supporte juste pas Hammer :x
 
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Taink à dit:
Ouais... Étonnant. Bon bah j'imagine que tu supporte juste pas Hammer :x
Ah car en plus non seulement hammer crash des fois tranquillou mais en plus sur certaines config il te sort "non je refuse..allez va t'faire foutre je crash"

Quelle enculé cette hammer Kappa
 
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Yoh Sambre ♪ à dit:
Ah car en plus non seulement hammer crash des fois tranquillou mais en plus sur certaines config il te sort "non je refuse..allez va t'faire foutre je crash"

Quelle enculé cette hammer Kappa
Ah oui non mais il est récalcitrant le bestiaux.
 
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Taink à dit:
Ah oui non mais il est récalcitrant le bestiaux.
Je me demande si @Steinman78 en n'a chieé sur sa dernière map SwiftRage
 
Taink

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Yoh Sambre ♪ à dit:
Je me demande si @Steinman78 en n'a chieé sur sa dernière map SwiftRage
Sûrement, comme n'importe qui. Ce qui est le plus fatiguant c'est quand tu vas dans l'onglet flags d'une entité (genre une lumière), que tu l'as bien modifiée, que tu vas dans flags et que ça crash alors que tu as oublié de sauvegarder FailFish
 
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Taink à dit:
Sûrement, comme n'importe qui. Ce qui est le plus fatiguant c'est quand tu vas DNS l'onglet flags d'une entité (genre une lumière), que tu l'as bien modifiée, que tu vas dans flags et que ça crash alors que tu as oublié de sauvegarder FailFish
Un peu abusé quand même...Valve pourrais faire un patch
 
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Yoh Sambre ♪ à dit:
Un peu abusé quand même...Valve pourrais faire un patch
Source 2
KappaPride

En fait Valve est surtout actif sur tf2 et csgo, donc du coup on attend toujours des nouvelles de Source 2
 
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thebayou

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Oui en plus ces grave chiant.

Soit mon hammer crash me compile la map et quand je la test, l'image du jeux se " casse " ou soit mon pc plante complètement. X)
 
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