Problème avec SleekHUD

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WaiTiC

WaiTiC

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Bonsoir j'ai un petit problème avec SleekHUD, (j'avais TCB HUD v4 avant)

Depuis que j'ai installé cette interface, quand je vise les portes je ne vois plus les textes qu'il y a d'habitude par exemple (Owned by: Jean Dupont)

(Voici une petite vidéo pour l'exemple :
)



surface.CreateFont( "namef", {
font = "Bebas Neue",
size = 24,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "namefsmall", {
font = "Bebas Neue",
size = 16,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "jobf", {
font = "Bebas Neue",
size = 34,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "jobfsmall", {
font = "Bebas Neue",
size = 24,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "jobfxsmall", {
font = "Bebas Neue",
size = 16,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "moneyf", {
font = "Bebas Neue",
size = 48,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "moneyfsmall", {
font = "Bebas Neue",
size = 36,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "salaryf", {
font = "Bebas Neue",
size = 24,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "healthf", {
font = "Bebas Neue",
size = 16,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "healthf2", {
font = "Bebas Neue",
size = 20,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "wantf", {
font = "Bebas Neue",
size = 36,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

surface.CreateFont( "hungerf", {
font = "Bebas Neue",
size = 18,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true
} )

local hideHUDElements = {
-- if you DarkRP_HUD this to true, ALL of DarkRP's HUD will be disabled. That is the health bar and stuff,
-- but also the agenda, the voice chat icons, lockdown text, player arrested text and the names above players' heads
["DarkRP_HUD"] = false,

-- DarkRP_EntityDisplay is the text that is drawn above a player when you look at them.
-- This also draws the information on doors and vehicles
["DarkRP_EntityDisplay"] = true,

-- DarkRP_ZombieInfo draws information about zombies for admins who use /showzombie.
["DarkRP_ZombieInfo"] = false,

-- This is the one you're most likely to replace first
-- DarkRP_LocalPlayerHUD is the default HUD you see on the bottom left of the screen
-- It shows your health, job, salary and wallet
["DarkRP_LocalPlayerHUD"] = true,

-- Drawing the DarkRP agenda
["DarkRP_Agenda"] = false
}

-- this is the code that actually disables the drawing.
hook.Add("HUDShouldDraw", "HideDefaultDarkRPHud", function(name)
if hideHUDElements[name] then return false end
end)

--if true then return end -- REMOVE THIS LINE TO ENABLE THE CUSTOM HUD BELOW


local Health = 0

HM = {}

HM.UsingHungerMod = true

local av
local name

local oldName

local function DrawPlayerAvatar( p )

oldName = LocalPlayer():Name()
print( oldName )

av = vgui.Create("AvatarImage")
av:SetPos(64,ScrH() - 130)
av:SetSize(56, 56)
av:SetPlayer( p, 64 )
end

local function formatNumber(n)
if not n then return "" end
if n >= 1e14 then return tostring(n) end
n = tostring(n)
local sep = sep or ","
local dp = string.find(n, "%.") or #n+1
for i=dp-4, 1, -3 do
n = n:sub(1, i) .. sep .. n:sub(i+1)
end
return n
end

local function hudPaint()

draw.RoundedBox( 4, 9, ScrH() - 143, 392, 133, Color( 0, 0, 0, 255 ) )
draw.RoundedBox( 4, 10, ScrH() - 142, 390, 132, Color( 38, 38, 38, 255 ) )
draw.RoundedBoxEx( 4, 10, ScrH() - 142, 40, 80, Color( 54, 54, 54, 255 ), true, false, false, false )
draw.RoundedBoxEx( 4, 400 - 156, ScrH() - 142, 156, 80, Color( 54, 54, 54, 255 ), false, true, false, false )

surface.SetDrawColor( 0, 0, 0, 255 )
surface.DrawLine( 10, ScrH() - 102, 50, ScrH() - 102 )

surface.SetDrawColor( 61, 61, 61, 255 )
surface.DrawLine( 10, ScrH() - 101, 50, ScrH() - 101 )

surface.SetDrawColor( 4, 4, 4, 255 )
surface.DrawLine( 10, ScrH() - 62, 400, ScrH() - 62 )

surface.SetDrawColor( 61, 61, 61, 255 )
surface.DrawLine( 10, ScrH() - 61, 400, ScrH() - 61 )

surface.SetDrawColor( 84, 84, 84, 255 )
surface.DrawLine( 11, ScrH() - 142, 398, ScrH() - 142 )

surface.SetDrawColor( 24, 24, 24, 255 )
surface.DrawLine( 400 - 156, ScrH() - 142, 400 - 156, ScrH() - 62 )

surface.SetDrawColor( 24, 24, 24, 255 )
surface.DrawLine( 50, ScrH() - 142, 50, ScrH() - 62 )

local font

surface.SetFont( "namef" )
local PlayerName = LocalPlayer():Name()
local Width, Height = surface.GetTextSize(PlayerName)
if Width > 100 then
font = "namefsmall"
else
font = "namef"
end

surface.SetFont( "namefsmall" )
local wh, hw = surface.GetTextSize(PlayerName)
if font == "namefsmall" and wh > 100 then
PlayerName = string.sub( LocalPlayer():Name(), 1, 18 )..".."
end

if font == "namef" and Width < 100 then
local PlayerName = LocalPlayer():Name()
end

draw.SimpleText( PlayerName, font, 130, ScrH() - 132, Color( 255, 255, 255 ) )

local jfont
local jof
local eof

surface.SetFont( "jobf" )
local PlayerJob = team.GetName(LocalPlayer():Team())
local wi, hi = surface.GetTextSize(PlayerJob)
if wi > 100 and wi < 140 then
jfont = "jobfsmall"
jof = 2
elseif wi > 140 then
jfont = "jobfxsmall"
jof = 4
else
jfont = "jobf"
jof = 0
end

if jfont == "jobfsmall" and font == "namefsmall" then
jof = jof - 4
elseif jfont == "jobf" and font == "namefsmall" then
jof = jof - 6
elseif jfont == "jobfxsmall" and font == "namefsmall" then
jof = jof - 8
else
jof = jof
end
draw.SimpleText( PlayerJob, jfont, 130, ScrH() - 118 + jof, Color( 220, 220, 220, 255 ) )
if HM.UsingHungerMod then
draw.SimpleText( "Faim: "..math.Round(LocalPlayer():getDarkRPVar( "Energy" ) or 0), "hungerf", 130, ScrH() - 88 + jof, Color( 200, 200, 200, 255 ) )
end

local mfont

surface.SetFont( "moneyf" )
local PlayerMoney = formatNumber(LocalPlayer():getDarkRPVar( "money" ))
local wl, hl = surface.GetTextSize(PlayerMoney)

if wl > 140 then
mfont = "moneyfsmall"
else
mfont = "moneyf"
end

draw.SimpleText( "$"..PlayerMoney, mfont, 320, ScrH() - 132, Color( 255, 255, 255, 255 ), TEXT_ALIGN_CENTER )
draw.SimpleText( "Salaire: $"..formatNumber(LocalPlayer():getDarkRPVar( "salary" )), "salaryf", 320, ScrH() - 96, Color( 200, 200, 200, 255 ), TEXT_ALIGN_CENTER )

local x, y = 30, ScrH() - 20
local localplayer = LocalPlayer()
Health = math.min(100, (Health == localplayer:Health() and Health) or Lerp(0.1, Health, localplayer:Health()))

local DrawHealth = math.Min(Health / GAMEMODE.Config.startinghealth, 1)
local Border = math.Min(6, math.pow(2, math.Round(3*DrawHealth)))
draw.RoundedBox(4, 20 + 60, y - 33, 309 - 7, 16, Color(0,0,0,200))
if LocalPlayer():Health() > 0 then
draw.RoundedBox(4, 21 + 60, y - 32, (309 - 9) * DrawHealth, 14, Color(255,40,40,180))
end

draw.DrawText(math.Max(0, math.Round(localplayer:Health())), "healthf", 302 / 2 + 80, y - 33, Color(255,255,255,200), 1, TEXT_ALIGN_CENTER)

local armor = LocalPlayer():Armor()
draw.RoundedBox(4, 20 + 60, ScrH() - 34, 302, 16, Color(0,0,0,200))
if armor > 0 then
draw.RoundedBox(4, 21 + 60, ScrH() - 33, armor * 3, 14, Color(40,40,255,255))
end
draw.SimpleText(armor, "healthf", 80 + 302 / 2, ScrH() - 33, Color(255,255,255,200), TEXT_ALIGN_CENTER)

draw.SimpleText("Vie:", "healthf2", 20, ScrH() - 54, Color(255,255,255,255), TEXT_ALIGN_LEFT)
draw.SimpleText("Armure:", "healthf2", 20, ScrH() - 36, Color(255,255,255,255), TEXT_ALIGN_LEFT)

if LocalPlayer():isWanted() then
draw.SimpleText("!", "wantf", 30, ScrH() - 98, Color( math.sin( CurTime() * 3 ) * 255, 0, 0 ), TEXT_ALIGN_CENTER)
else
draw.SimpleText("!", "wantf", 30, ScrH() - 98, Color( 0, 0, 0, 255 ), TEXT_ALIGN_CENTER)
end

draw.SimpleText("+", "wantf", 30, ScrH() - 138, Color( 0, 0, 0, 255 ), TEXT_ALIGN_CENTER)

if av then
return
else
DrawPlayerAvatar( LocalPlayer() )
end
end
hook.Add("HUDPaint", "DarkRP_Mod_HUDPaint", hudPaint)

hook.Add( "HUDShouldDraw", "Remove default", function( name )
if ( name == "CHudHealth" or name == "CHudBattery" ) then
return false
end
end )

hook.Add("HUDDrawTargetID", "HMHUD", function()
return
end)

Il y a quelque chose qui ne va pas dans le code?
Merci d'avance ! :D
 
PabloEscobar50

PabloEscobar50

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Salut à toi , j'ai eu le même problème , en changeant de HUD , en mettant SleekHUD tu as juste à aller dans ton DarkRPmodificationmaster\lua\darkrp_config\disable_defaults.lua , tu l'ouvres avec Notepad puis tu change (ligne 31) ["HUD"] = true , tu le passe en false , normalement après t'aura pas de soucis pour ça
 
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WaiTiC

WaiTiC

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Toujours pas :/
 
PabloEscobar50

PabloEscobar50

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Ah ... Bah je sais pas mais avec moi ça avait marché .. C'est un leak ?
 
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WaiTiC

WaiTiC

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Oui, cela vient sûrement de là mais il est impossible de l'acheter sur scriptfodder car "The developer of this script does not have an active developer subscription. You will be unable to purchase the script." Donc voilà :/, je vais devoir prendre un autre HUD du coup :(
 
PabloEscobar50

PabloEscobar50

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Ça vient sûrement de ou tu as mis ton HUD aussi , après je sais pas desole ^^
 
  • Initiateur de la discussion
WaiTiC

WaiTiC

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Problème réglé j'ai juste pris un autre leak et c'est bon :)
Merci pour l'aide quand même ^^
 
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PabloEscobar50

PabloEscobar50

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Ah bah voilà ^^ :) No soucis
 
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