Problème de compilation en .bsp

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Tiguy

Tiguy

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Bonjour à tous !

Je me permet de créer une discussion afin d'essayer d'avoir de l'aide sur une map déjà modifiée. J'ai eu l'autorisation de la modifier à nouveau afin de l'adapter au serveur pour lequel je travail en ce moment même.

Mon soucis est le suivant : hammer ne parvient pas à effectuer la compilation de la map malgré les correction d'erreurs. Voici ce que me disent les logs :


Code:
** Executing...
** Command: "A:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game "A:\Steam\steamapps\common\GarrysMod\garrysmod" "A:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test.vmf"
Valve Software - vbsp.exe (Dec 6 2021)
4 threads
materialPath: A:\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading A:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test.vmf
***need to set $abovewater for material lostcoast/nature/water_ati_cheap001
***need to set $abovewater for material lostcoast/nature/water_ati_cheap001
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
Can't find surfaceprop sheetrock for material MATERIALS/PLASTER/CEILING_POPCORN02, using default
Can't find surfaceprop alttile for material OFFICE/TILE/TILE_FLOOR_001B, using default
Can't find surfaceprop alttile for material OFFICE/TILE/TILE_FLOOR_001, using default
Can't find surfaceprop sheetrock for material MATERIALS/PLASTER/WALL_WHITE01, using default
Can't find surfaceprop marble for material MAPS/RP_ROCKFORD_KARNAKA_FRENCH_V1/AGENCY/FLOOR/MARBLE02A_1962_-6665_-234, using default
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02A, using default
Patching WVT material: maps/rp_rockford_karnaka_french_elyxia_test/hr_massive/gravel_1_blend_2_wvt_patch
Patching WVT material: maps/rp_rockford_karnaka_french_elyxia_test/fork/cliff04c_wvt_patch
fixing up env_cubemap materials on brush sides...
Generated env_cubemap patch name : maps/rp_rockford_karnaka_french_elyxia_test/MAPS/RP_ROCKFORD_KARNAKA_FRENCH_V1/AGENCY/FLOOR/MARBLE02A_1962_-6665_-234_2233_-13954_-157 too long! (max = 128)
** Executing...
** Command: "A:\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "A:\Steam\steamapps\common\GarrysMod\garrysmod" "A:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test"
Valve Software - vvis.exe (Dec 6 2021)
4 threads
reading a:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test.bsp
Error opening a:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test.bsp
** Executing...
** Command: "A:\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -both -game "A:\Steam\steamapps\common\GarrysMod\garrysmod" "A:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test"
Valve Software - vrad.exe SSE (Dec 6 2021) Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading a:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test.bsp
Error opening a:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test.bsp
** Executing...
** Command: Copy File
** Parameters: "A:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test.bsp" "A:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_karnaka_french_elyxia_test.bsp"
Voilà pour les logs. Merci d'avance pour vos aides !
 
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