Reboot en boucle

  • Initiateur de la discussion isodu57
  • Date de début
  • Initiateur de la discussion
I

isodu57

Geek
Messages
76
Score réaction
7
Points
60
Bonsoir,


Mon serveur reboot en boucle... voici les logs:

Changing gamemode to DarkRP (darkrp)
06/13/2017 22:26:46: server_cvar "sbox_playershurtplayers" "0"
06/13/2017 22:26:46: server_cvar "sbox_noclip" "0"
06/13/2017 22:26:46: server_cvar "sbox_maxprops" "150"
06/13/2017 22:26:46: server_cvar "sbox_maxragdolls" "5"
06/13/2017 22:26:46: server_cvar "sbox_maxballoons" "10"
06/13/2017 22:26:46: server_cvar "sbox_maxeffects" "50"
06/13/2017 22:26:46: server_cvar "sbox_maxlamps" "20"
06/13/2017 22:26:46: server_cvar "sbox_maxthrusters" "30"
06/13/2017 22:26:46: server_cvar "sbox_maxwheels" "20"
06/13/2017 22:26:46: server_cvar "sbox_maxhoverballs" "20"
06/13/2017 22:26:46: server_cvar "sbox_maxvehicles" "6"
06/13/2017 22:26:46: server_cvar "sbox_maxbuttons" "20"
06/13/2017 22:26:46: server_cvar "sbox_maxsents" "20"
06/13/2017 22:26:46: server_cvar "sbox_maxemitters" "5"
Unknown command "sbox_maxspawners"
Unknown command "sbox_maxturrets"
'banned_ip.cfg' not present; not executing.
'banned_user.cfg' not present; not executing.
Network: IP 51.255.119.156, mode MP, dedicated Yes, ports 27030 SV / 27031 CL
06/13/2017 22:26:46: server_cvar "mp_flashlight" "1"
06/13/2017 - 22:26:47: Log file closed.
Server logging data to file logs/L0613239.log
06/13/2017 - 22:26:47: Log file started (file "logs/L0613239.log") (game "/home/serveur1/srcds/garrysmod") (version "6729")
06/13/2017 - 22:26:47: Loading map "rp_rockford_french_v4b"
06/13/2017 - 22:26:47: server cvars start
06/13/2017 - 22:26:47: "ttt_namechange_bantime" = "10"
06/13/2017 - 22:26:47: "ttt_namechange_kick" = "1"
06/13/2017 - 22:26:47: "ttt_ragdoll_pinning_innocents" = "0"
06/13/2017 - 22:26:47: "ttt_ragdoll_pinning" = "1"
06/13/2017 - 22:26:47: "ttt_teleport_telefrags" = "0"
06/13/2017 - 22:26:47: "ttt_no_nade_throw_during_prep" = "0"
06/13/2017 - 22:26:47: "ttt_allow_discomb_jump" = "0"
06/13/2017 - 22:26:47: "ttt_detective_hats" = "0"
06/13/2017 - 22:26:47: "ttt_detective_karma_min" = "600"
06/13/2017 - 22:26:47: "ttt_detective_min_players" = "8"
06/13/2017 - 22:26:47: "ttt_det_credits_starting" = "1"
06/13/2017 - 22:26:47: "ttt_detective_pct" = "0.125000"
06/13/2017 - 22:26:47: "ttt_detective_max" = "32"
06/13/2017 - 22:26:47: "ttt_credits_starting" = "2"
06/13/2017 - 22:26:47: "ttt_traitor_pct" = "0.250000"
06/13/2017 - 22:26:47: "ttt_traitor_max" = "32"
06/13/2017 - 22:26:47: "ttt_postround_dm" = "0"
06/13/2017 - 22:26:47: "ttt_haste_minutes_per_death" = "0.500000"
06/13/2017 - 22:26:47: "ttt_haste_starting_minutes" = "5"
06/13/2017 - 22:26:47: "ttt_roundtime_minutes" = "10"
06/13/2017 - 22:26:47: "ttt_round_limit" = "6"
06/13/2017 - 22:26:47: "ttt_posttime_seconds" = "30"
06/13/2017 - 22:26:47: "ttt_preptime_seconds" = "30"
06/13/2017 - 22:26:47: "ttt_firstpreptime" = "60"
06/13/2017 - 22:26:47: "ttt_time_limit_minutes" = "75"
06/13/2017 - 22:26:47: "ttt_haste" = "1"
06/13/2017 - 22:26:47: "ttt_debug_preventwin" = "0"
06/13/2017 - 22:26:47: "sbox_persist" = ""
06/13/2017 - 22:26:47: "sbox_bonemanip_misc" = "0"
06/13/2017 - 22:26:47: "sbox_bonemanip_player" = "0"
06/13/2017 - 22:26:47: "sbox_bonemanip_npc" = "1"
06/13/2017 - 22:26:47: "sbox_weapons" = "1"
06/13/2017 - 22:26:47: "sbox_maxemitters" = "5"
06/13/2017 - 22:26:47: "sbox_maxbuttons" = "20"
06/13/2017 - 22:26:47: "sbox_maxhoverballs" = "20"
06/13/2017 - 22:26:47: "sbox_maxthrusters" = "30"
06/13/2017 - 22:26:47: "sbox_maxwheels" = "20"
06/13/2017 - 22:26:47: "sbox_maxlights" = "5"
06/13/2017 - 22:26:47: "sbox_maxlamps" = "20"
06/13/2017 - 22:26:47: "sbox_maxdynamite" = "10"
06/13/2017 - 22:26:47: "sbox_maxsents" = "20"
06/13/2017 - 22:26:47: "sbox_maxnpcs" = "10"
06/13/2017 - 22:26:47: "sbox_maxcameras" = "10"
06/13/2017 - 22:26:47: "sbox_maxballoons" = "10"
06/13/2017 - 22:26:47: "sbox_maxeffects" = "50"
06/13/2017 - 22:26:47: "sbox_maxvehicles" = "6"
06/13/2017 - 22:26:47: "sbox_maxragdolls" = "5"
06/13/2017 - 22:26:47: "sbox_maxprops" = "150"
06/13/2017 - 22:26:47: "sbox_playershurtplayers" = "0"
06/13/2017 - 22:26:47: "sbox_godmode" = "0"
06/13/2017 - 22:26:47: "sbox_noclip" = "0"
06/13/2017 - 22:26:47: "physgun_limited" = "0"
06/13/2017 - 22:26:47: "mp_friendlyfire" = "0"
06/13/2017 - 22:26:47: "mp_fadetoblack" = "0"
06/13/2017 - 22:26:47: "physgun_maxrange" = "4096"
06/13/2017 - 22:26:47: "sv_hl2mp_weapon_respawn_time" = "20"
06/13/2017 - 22:26:47: "sv_hl2mp_item_respawn_time" = "30"
06/13/2017 - 22:26:47: "sv_report_client_settings" = "0"
06/13/2017 - 22:26:47: "sv_gravity" = "600"
06/13/2017 - 22:26:47: "sv_stopspeed" = "10"
06/13/2017 - 22:26:47: "sv_noclipaccelerate" = "5"
06/13/2017 - 22:26:47: "sv_noclipspeed" = "5"
06/13/2017 - 22:26:47: "sv_specaccelerate" = "5"
06/13/2017 - 22:26:47: "sv_specspeed" = "3"
06/13/2017 - 22:26:47: "sv_specnoclip" = "1"
06/13/2017 - 22:26:47: "sv_maxspeed" = "10000"
06/13/2017 - 22:26:47: "sv_accelerate" = "10"
06/13/2017 - 22:26:47: "sv_airaccelerate" = "10"
06/13/2017 - 22:26:47: "sv_wateraccelerate" = "10"
06/13/2017 - 22:26:47: "sv_waterfriction" = "1"
06/13/2017 - 22:26:47: "sv_footsteps" = "1"
06/13/2017 - 22:26:47: "sv_rollspeed" = "200"
06/13/2017 - 22:26:47: "sv_rollangle" = "0"
06/13/2017 - 22:26:47: "sv_friction" = "8"
06/13/2017 - 22:26:47: "sv_bounce" = "0"
06/13/2017 - 22:26:47: "sv_stepsize" = "18"
06/13/2017 - 22:26:47: "r_VehicleViewDampen" = "0"
06/13/2017 - 22:26:47: "r_JeepViewDampenFreq" = "7.0"
06/13/2017 - 22:26:47: "r_JeepViewDampenDamp" = "1.0"
06/13/2017 - 22:26:47: "r_JeepViewZHeight" = "10.0"
06/13/2017 - 22:26:47: "r_AirboatViewDampenFreq" = "7.0"
06/13/2017 - 22:26:47: "r_AirboatViewDampenDamp" = "1.0"
06/13/2017 - 22:26:47: "r_AirboatViewZHeight" = "0.0"
06/13/2017 - 22:26:47: "mp_timelimit" = "0"
06/13/2017 - 22:26:47: "mp_fraglimit" = "0"
06/13/2017 - 22:26:47: "nextlevel" = ""
06/13/2017 - 22:26:47: "sv_alltalk" = "0"
06/13/2017 - 22:26:47: "sv_allowcslua" = "0"
06/13/2017 - 22:26:47: "ai_disabled" = "0"
06/13/2017 - 22:26:47: "ai_ignoreplayers" = "0"
06/13/2017 - 22:26:47: "mp_teamplay" = "0"
06/13/2017 - 22:26:47: "mp_falldamage" = "0"
06/13/2017 - 22:26:47: "mp_weaponstay" = "0"
06/13/2017 - 22:26:47: "mp_forcerespawn" = "1"
06/13/2017 - 22:26:47: "mp_footsteps" = "1"
06/13/2017 - 22:26:47: "mp_flashlight" = "1"
06/13/2017 - 22:26:47: "mp_autocrosshair" = "1"
06/13/2017 - 22:26:47: "decalfrequency" = "10"
06/13/2017 - 22:26:47: "mp_teamlist" = "hgrunt;scientist"
06/13/2017 - 22:26:47: "mp_allowNPCs" = "1"
06/13/2017 - 22:26:47: "sv_maxusrcmdprocessticks" = "24"
06/13/2017 - 22:26:47: "sv_password" = "isolebg"
06/13/2017 - 22:26:47: "tv_relaypassword" = ""
06/13/2017 - 22:26:47: "tv_password" = ""
06/13/2017 - 22:26:47: "deathmatch" = "1"
06/13/2017 - 22:26:47: "coop" = "0"
06/13/2017 - 22:26:47: "sv_cheats" = "0"
06/13/2017 - 22:26:47: "sv_pausable" = "0"
06/13/2017 - 22:26:47: "sv_contact" = ""
06/13/2017 - 22:26:47: "sv_voiceenable" = "1"
06/13/2017 - 22:26:47: "tv_enable" = "0"
06/13/2017 - 22:26:47: "sv_steamgroup" = ""
06/13/2017 - 22:26:47: server cvars end
PREP OK
MDLCache: props_interiors\dining_table_round.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Tree_base_bushes01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\Refrigerator03.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage/maple_001_L.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_junk\dumpster.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_rooftop\chimneypipe_cluster02a.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Urban_streettree01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_junk\PetFoodBag01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\styrofoam_cups.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\TrashCan01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_buildings\watertower_001a.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Mall_bush02.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\mall_bigleaves_plant03.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Mall_pot_large01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_unique\GroceryStoreChiller01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\ShelvingStore01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_unique\airport\trash_bin1.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\chairs_airport.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\mall_small_palm01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Mall_big_plant01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_foliage\Mall_pot_squareXL01.mdl uses a different model version to the engine (got 49, expected 48)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_base_bushes01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/furniture/cornerbar/alcohol_bits.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/railroadtrackslong.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/railroadtrackslong.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/railroadtrackslong.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/railroadtrackslong.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_big_plant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_big_plant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_big_plant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_big_plant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_small_palm01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bigleaves_plant03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
06/13/2017 - 22:26:50: Started map "rp_rockford_french_v4b" (CRC "91ac8143486fa29b7164ebe49ac21ddf")
06/13/2017 22:26:54: Lua Error [AddCSLuaFile] Couldn't find 'autorun/addwheelstolistbasic.lua' (@addons/tdmscars_112607905/lua/autorun/addwheelstolist_tdm.lua (line 1))
[AddCSLuaFile] Couldn't find 'autorun/addwheelstolistbasic.lua' (@addons/tdmscars_112607905/lua/autorun/addwheelstolist_tdm.lua (line 1))
[BankRS]: Version 1.8.2 Loaded!
Particles: Missing 'particles/impact_fx_fas.pcf'
06/13/2017 22:26:54: server_cvar "fas2_profgain" "0.040000"
06/13/2017 22:26:54: server_cvar "fas2_profgain_shotguns" "0.010000"
06/13/2017 22:26:55: Lua Error Couldn't include file 'lwcars_partmover.lua' (File not found) (@lua/autorun/lwcars_fordf350ambulance.lua (line 14))
Couldn't include file 'lwcars_partmover.lua' (File not found) (@lua/autorun/lwcars_fordf350ambulance.lua (line 14))
06/13/2017 22:26:55: Lua Error
[[LW] Ford F350 Ambulance] lua/autorun/lwcars_fordf350ambulance.lua:16: attempt to call global 'LWCPartHook' (a nil value)
1. unknown - lua/autorun/lwcars_fordf350ambulance.lua:16
[[LW] Ford F350 Ambulance] lua/autorun/lwcars_fordf350ambulance.lua:16: attempt to call global 'LWCPartHook' (a nil value)
1. unknown - lua/autorun/lwcars_fordf350ambulance.lua:16
Weapon Strip con var created
Penetration/ricochet con var created
Recoil con var created
Ammo crate detonation con var created
Damage Multiplier con var created
Default Clip con var created
Unique Slots con var created
Explosive Nerve Gas con var created
Davy Crockett timer created
KoZ's Food Mod has been initialized.///////////////////////////////
[ULIB] Loading SHARED module: ulx_init.lua
VCMod: instalation complete, preparing to load data.
VCMod: addons found: VCMod Main.
---------------------------------------
Loading William's Car Dealer version 7.1.0
WCD Various File loaded
WCD Fuel File loaded
WCD Data File loaded
WCD Admin File loaded
Gas effect con var created
---------------------------------
| Loading ServerSide PermaProps |
---------------------------------
permaprops/sv_lib.lua
permaprops/sv_menu.lua
permaprops/sv_permissions.lua
permaprops/sv_specialfcn.lua
permaprops/sv_sql.lua
-----------------------------
| Loading Shared PermaProps |
-----------------------------
---------------------------------
| Loading ClientSide PermaProps |
---------------------------------
permaprops/cl_drawent.lua
permaprops/cl_menu.lua
-------------------------------
---->
> TCB Stamina Loaded ...
> Version: 1.0
> Updates can be found on my website
> http://www.thecodingbeast.com/products
---->
Error! Flag "$halflambert" is multiply defined in material "models/bloo_ltcom_zel/citizens/female_hands"!
Error! Flag "$nocull" is multiply defined in material "models/f_police/prague_civ_rioter_body_col_c"!
MDLCache: Player_Spyro.mdl uses a different model version to the engine (got 49, expected 48)
Error! Variable "$envmapcontrast" is multiply defined in material "katharsmodels/syringe_out/syringe_body"!
Default clips will be not be modified
MDLCache: sentry/vc_spikestrip.mdl uses a different model version to the engine (got 49, expected 48)
ERROR: Trying to derive entity sent_sakarias_car_saab_99_turbo from non existant entity sent_sakarias_scar_base!
ERROR: Trying to derive entity sent_sakarias_car_tdm_veyronss from non existant entity sent_sakarias_scar_base!
ERROR: Trying to derive entity sent_sakarias_car_tdm_transit from non existant entity sent_sakarias_scar_base!
ERROR: Trying to derive entity sent_sakarias_car_tdm_350z from non existant entity sent_sakarias_scar_base!
ERROR: Trying to derive entity sent_sakarias_car_tdm_bmw from non existant entity sent_sakarias_scar_base!
HTTP failed - ISteamHTTP isn't available!
Couldn't find TFA_CSGO_SKINS table. Probably the skins are not installed at all.
Making workshop map available for client download
ConVarRef room_type doesn't point to an existing ConVar
Unknown command "sv_tags"
Executing dedicated server config file server.cfg
Using map cycle file cfg/mapcycle.txt.
MDLCache: Props_Doors/DoorMain01_Small.mdl uses a different model version to the engine (got 49, expected 48)
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_jorpakko/frosted_glass_door.vmt
Refract,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_jorpakko/frosted_glass_door.vmt
Refract,
Dynamic prop prop_dynamic: no sequence named:disco
Dynamic prop prop_dynamic: no sequence named:disco
Dynamic prop prop_dynamic: no sequence named:disco
Dynamic prop prop_dynamic: no sequence named:disco
Dynamic prop prop_dynamic: no sequence named:disco
Dynamic prop prop_dynamic: no sequence named:disco
MDLCache: props_junk\garbage_plasticbottle001a_fullsheet.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\chair_thonet.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: Props_Doors/DoorMainMetalWindowSmall01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: Props_Doors/DoorMainMetalWindow01.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_equipment\snack_machine.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: props_interiors\chair_office2.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: TDMCars\mclaren_p1.mdl uses a different model version to the engine (got 49, expected 48)
MDLCache: TDMCars\zondac12.mdl uses a different model version to the engine (got 49, expected 48)

après sa , sa refait ainsi
 
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Geek suprême
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Fait force reboot
 
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isodu57

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nilvideo à dit:
Fait force reboot
d'un coup sa marche mais si je redémarre sava refaire la meme chose je pense
 
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va s'y essaye
 
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isodu57

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Contact @Snk
 
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Unknown baguette

Unknown baguette

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Effectivement contact le support, si ça touche la console ou autre le support et la meilleur des solutions
 
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isodu57

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Unknown baguette à dit:
Effectivement contact le support, si ça touche la console ou autre le support et la meilleur des solutions
d'accord, j'espere que je devrais pas la réinstaller..
 
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Tu es sur mTx ? normalement y à des sauvegardes automatique, donc si il te dit de le réinstaller, tu prends une sauvegarde antérieure et voila ;)
 
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isodu57

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Unknown baguette à dit:
Tu es sur mTx ? normalement y à des sauvegardes automatique, donc si il te dit de le réinstaller, tu prends une sauvegarde antérieure et voila ;)
Ah oui c'est vrai mercii xD
 
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Pas de soucis t'cho, mais pour éviter de perdre ce que tu as fais en dernier attend une réponse du support, après si t'as rien fais d'exceptionnel tu peux le faire mnt
 
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isodu57

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J'attend le support parce-que j'ai fais des trucs
 
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isodu57 à dit:
J'attend le support parce-que j'ai fais des trucs
C'est peut-être justement un de ces trucs qui fait buger, t'as fais quoi comme modification ?
 
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isodu57

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Unknown baguette à dit:
C'est peut-être justement un de ces trucs qui fait buger, t'as fais quoi comme modification ?
bah enfaite j'ajoute petit a petit ls addon de ma sauvegarde, et j'ai ajouter un reparateur c'est tout xD
 
Unknown baguette

Unknown baguette

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Aucun leak ?
 
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isodu57

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Unknown baguette

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Bah franchement je sais pas comment t'aider, vraiment désolé pour toi si tu voulais y faire des choses ce soir. Le support va sans doute te répondre demain. Oublie pas la solution de charger une ancienne sauvegarde au cas où ;)
 
SGCAtlantis

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Tu peu pas faire une save en .zip du fichier addons et le maitre sur ton pc puis réinstaller le serveur ?
 
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isodu57

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SGCAtlantis à dit:
Tu peu pas faire une save en .zip du fichier addons et le maitre sur ton pc puis réinstaller le serveur ?
c'est ce que je pensais faire,

merci de votre aide les gars, le fait de vouloir m'aider me fait plaisir :D
 
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isodu57 à dit:
c'est ce que je pensais faire,

merci de votre aide les gars, le fait de vouloir m'aider me fait plaisir :D
Forum d'entraide ;) après on à pas réponse à tout malheureusement :'(
 
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isodu57

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Unknown baguette à dit:
Forum d'entraide ;) après on à pas réponse à tout malheureusement :'(
Y'a pas de soucis, j'attend la réponse du support :/
 
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SGCAtlantis

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isodu57 à dit:
c'est ce que je pensais faire,

merci de votre aide les gars, le fait de vouloir m'aider me fait plaisir :D
Avec plaisir ^^
/me croise les doigts pour toi
 
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isodu57

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