Recompilation Rockford

  • Initiateur de la discussion Agualym
  • Date de début
Taink

Taink

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valentin77320 à dit:
Bon ba on m'aide les plus patient :) pitier !
Ce qu'il faut que tu comprenne c'est qu'une fois qu'on t'aura aidé, tu vas tomber sur une autre erreur, puis sur une autre, et encore une autre (c'est d'ailleurs probablement le cas actuellement).
De plus, le fait d'avoir trop de t-junctions est causé par différents éléments qui ne sont décelables que si tu as le vmf. Sauf que si on te règle le problème en te passant un vmf clean, tu sauras pas le régler toi-même et ça sert à rien du coup.

Quand on te dit de ne pas modifier Rockford c'est pas parce qu'on en a marre (même si c'est aussi le cas), c'est juste qu'on sait que tu pourras pas le faire, c'est comme ça.
 
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valentin77320

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j'écoute attententivement promis ! comment rentrer cette ligne de code je l'a note ensuite je fais go ou autre chose
 
Akulla

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valentin77320 à dit:
j'écoute attententivement promis ! comment rentrer cette ligne de code je l'a note ensuite je fais go ou autre chose
Bien sûr que tu fais go,tu crois qu'on te dis sa pour regarder la fenêtre de compil ?
 
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valentin77320

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je fais go sa met sa apres

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -notjunc -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\pc\documents\rp_rockford_monster"

Valve Software - vbsp.exe (Jul 25 2017)
notjunc = true
2 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading c:\users\pc\documents\rp_rockford_monster.vmf
material "de_nuke/nukroofa" not found.
Material not found!: DE_NUKE/NUKROOFA
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
material "de_cbble/outwall02b" not found.
Material not found!: DE_CBBLE/OUTWALL02B
material "de_cbble/outwall04a" not found.
Material not found!: DE_CBBLE/OUTWALL04A
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
material "cs_italy/stonewall02" not found.
Material not found!: CS_ITALY/STONEWALL02
material "de_dust/stonewall02c" not found.
Material not found!: DE_DUST/STONEWALL02C
material "de_chateau/stairconcrete02" not found.
Material not found!: DE_CHATEAU/STAIRCONCRETE02
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
material "nature/cliff01a" not found.
Material not found!: NATURE/CLIFF01A
material "de_tides/tides_dirt" not found.
Material not found!: DE_TIDES/TIDES_DIRT
"materials/nature/milground004_2_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground004_rock2b_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "ajacks/ben_paintblue" not found.
Material not found!: AJACKS/BEN_PAINTBLUE
material "de_train/train_metalceiling_02" not found.
Material not found!: DE_TRAIN/TRAIN_METALCEILING_02
material "de_cbble/outwall02" not found.
Material not found!: DE_CBBLE/OUTWALL02
material "de_piranesi/marblefloor01" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR01
material "de_cbble/outwall04b" not found.
Material not found!: DE_CBBLE/OUTWALL04B
material "cs_havana/woodm" not found.
Material not found!: CS_HAVANA/WOODM
material "de_tides/tides_floor_wood" not found.
Material not found!: DE_TIDES/TIDES_FLOOR_WOOD
material "de_chateau/intbrickktrima" not found.
Material not found!: DE_CHATEAU/INTBRICKKTRIMA
material "de_piranesi/stairoutdoor01" not found.
Material not found!: DE_PIRANESI/STAIROUTDOOR01
material "de_train/train_cement_step_03" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_03
material "de_train/train_cement_step_04" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_04
material "cs_italy/pwood1" not found.
Material not found!: CS_ITALY/PWOOD1
material "de_chateau/stairwood01" not found.
Material not found!: DE_CHATEAU/STAIRWOOD01
material "de_piranesi/pi_grnmetalt" not found.
Material not found!: DE_PIRANESI/PI_GRNMETALT
material "de_train/train_metaltruss_01" not found.
Material not found!: DE_TRAIN/TRAIN_METALTRUSS_01
material "de_piranesi/marblefloor06" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR06
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
"materials/metal/offelevdrsa.vtf": cached version doesn't exist
material "cs_havana/concrete02" not found.
Material not found!: CS_HAVANA/CONCRETE02
material "cs_italy/cr_miscwood2b" not found.
Material not found!: CS_ITALY/CR_MISCWOOD2B
material "de_nuke/nukmetwallab" not found.
Material not found!: DE_NUKE/NUKMETWALLAB
material "de_cbble/grounddirt" not found.
Material not found!: DE_CBBLE/GROUNDDIRT
material "cs_assault/assault_police_tape01" not found.
Material not found!: CS_ASSAULT/ASSAULT_POLICE_TAPE01
material "cs_havana/offroofa" not found.
Material not found!: CS_HAVANA/OFFROOFA
material "de_train/train_wood_door_01" not found.
Material not found!: DE_TRAIN/TRAIN_WOOD_DOOR_01
material "stone/infwllftop" not found.
Material not found!: STONE/INFWLLFTOP
material "cs_havana/metal02" not found.
Material not found!: CS_HAVANA/METAL02
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/rp_rockford_monster/statua/nature/rockfordgrass1_noprop_wvt_patch
Patching WVT material: maps/rp_rockford_monster/statua/nature/rockfordgrass1_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 3604 detail faces...done (6)
Merging details...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (9)
writing c:\users\pc\documents\rp_rockford_monster.prt...Building visibility clusters...
done (0)
Can't load skybox file skybox/painted to build the default cubemap!
Can't load skybox file skybox/painted to build the default cubemap!
Bad surface extents point: -1023.998047 -3008.000000 552.000000
Bad surface extents point: 64.000000 256.000000 552.000000
Bad surface extents point: 3304.000000 -287.996094 552.000000
Bad surface extents point: 2687.989258 -3008.000000 552.000000
Bad surface extents - surface is too big to have a lightmap
material AJACKS/AJACKS_GRASS01 around point (1258.0 -1512.0 552.0)
(dimension: 0, 145>126)


** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\pc\documents\rp_rockford_monster"

Valve Software - vvis.exe (Jul 25 2017)
2 threads
reading c:\users\pc\documents\rp_rockford_monster.bsp
Error opening c:\users\pc\documents\rp_rockford_monster.bsp

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -both -final -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\pc\documents\rp_rockford_monster"

Valve Software - vrad.exe SSE (Jul 25 2017)

Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:\users\pc\documents\rp_rockford_monster.bsp
Error opening c:\users\pc\documents\rp_rockford_monster.bsp

** Executing...
** Command: Copy File
** Parameters: "c:\users\pc\documents\rp_rockford_monster.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_monster.bsp"

The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
 
Akulla

Akulla

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Taink

Taink

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valentin77320 à dit:
sa veut dire en gros que jai galerer au moins 8 hpour rien ! pck en veriter jai mis quoi en rien juste changer des texture au moins 200 mis 3 bite de beton et 9 ligne voila
OUI. C'est pour ça qu'on te dit d'arrêter, tu gâches ton temps dans le vide.
 
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valentin77320

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meme si j'ai dit a mon amie que je lui ferais et que ya des erreur et quon peu m'aider a modifier avec un peu de temp
 
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valentin77320

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pck si je me concentre et que je vous et que je fait bien se que vous me dite jpeux y arriver tu vois
 
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valentin77320

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donc c'est quoi l'erreur la svp ?

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -notjunc -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\pc\documents\rp_rockford_monster"

Valve Software - vbsp.exe (Jul 25 2017)
notjunc = true
2 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading c:\users\pc\documents\rp_rockford_monster.vmf
material "de_nuke/nukroofa" not found.
Material not found!: DE_NUKE/NUKROOFA
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
material "de_cbble/outwall02b" not found.
Material not found!: DE_CBBLE/OUTWALL02B
material "de_cbble/outwall04a" not found.
Material not found!: DE_CBBLE/OUTWALL04A
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
material "cs_italy/stonewall02" not found.
Material not found!: CS_ITALY/STONEWALL02
material "de_dust/stonewall02c" not found.
Material not found!: DE_DUST/STONEWALL02C
material "de_chateau/stairconcrete02" not found.
Material not found!: DE_CHATEAU/STAIRCONCRETE02
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
material "nature/cliff01a" not found.
Material not found!: NATURE/CLIFF01A
material "de_tides/tides_dirt" not found.
Material not found!: DE_TIDES/TIDES_DIRT
"materials/nature/milground004_2_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground004_rock2b_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "ajacks/ben_paintblue" not found.
Material not found!: AJACKS/BEN_PAINTBLUE
material "de_train/train_metalceiling_02" not found.
Material not found!: DE_TRAIN/TRAIN_METALCEILING_02
material "de_cbble/outwall02" not found.
Material not found!: DE_CBBLE/OUTWALL02
material "de_piranesi/marblefloor01" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR01
material "de_cbble/outwall04b" not found.
Material not found!: DE_CBBLE/OUTWALL04B
material "cs_havana/woodm" not found.
Material not found!: CS_HAVANA/WOODM
material "de_tides/tides_floor_wood" not found.
Material not found!: DE_TIDES/TIDES_FLOOR_WOOD
material "de_chateau/intbrickktrima" not found.
Material not found!: DE_CHATEAU/INTBRICKKTRIMA
material "de_piranesi/stairoutdoor01" not found.
Material not found!: DE_PIRANESI/STAIROUTDOOR01
material "de_train/train_cement_step_03" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_03
material "de_train/train_cement_step_04" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_04
material "cs_italy/pwood1" not found.
Material not found!: CS_ITALY/PWOOD1
material "de_chateau/stairwood01" not found.
Material not found!: DE_CHATEAU/STAIRWOOD01
material "de_piranesi/pi_grnmetalt" not found.
Material not found!: DE_PIRANESI/PI_GRNMETALT
material "de_train/train_metaltruss_01" not found.
Material not found!: DE_TRAIN/TRAIN_METALTRUSS_01
material "de_piranesi/marblefloor06" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR06
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
"materials/metal/offelevdrsa.vtf": cached version doesn't exist
material "cs_havana/concrete02" not found.
Material not found!: CS_HAVANA/CONCRETE02
material "cs_italy/cr_miscwood2b" not found.
Material not found!: CS_ITALY/CR_MISCWOOD2B
material "de_nuke/nukmetwallab" not found.
Material not found!: DE_NUKE/NUKMETWALLAB
material "de_cbble/grounddirt" not found.
Material not found!: DE_CBBLE/GROUNDDIRT
material "cs_assault/assault_police_tape01" not found.
Material not found!: CS_ASSAULT/ASSAULT_POLICE_TAPE01
material "cs_havana/offroofa" not found.
Material not found!: CS_HAVANA/OFFROOFA
material "de_train/train_wood_door_01" not found.
Material not found!: DE_TRAIN/TRAIN_WOOD_DOOR_01
material "stone/infwllftop" not found.
Material not found!: STONE/INFWLLFTOP
material "cs_havana/metal02" not found.
Material not found!: CS_HAVANA/METAL02
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/rp_rockford_monster/statua/nature/rockfordgrass1_noprop_wvt_patch
Patching WVT material: maps/rp_rockford_monster/statua/nature/rockfordgrass1_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 3604 detail faces...done (6)
Merging details...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (9)
writing c:\users\pc\documents\rp_rockford_monster.prt...Building visibility clusters...
done (0)
Can't load skybox file skybox/painted to build the default cubemap!
Can't load skybox file skybox/painted to build the default cubemap!
Bad surface extents point: -1023.998047 -3008.000000 552.000000
Bad surface extents point: 64.000000 256.000000 552.000000
Bad surface extents point: 3304.000000 -287.996094 552.000000
Bad surface extents point: 2687.989258 -3008.000000 552.000000
Bad surface extents - surface is too big to have a lightmap
material AJACKS/AJACKS_GRASS01 around point (1258.0 -1512.0 552.0)
(dimension: 0, 145>126)


** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\pc\documents\rp_rockford_monster"

Valve Software - vvis.exe (Jul 25 2017)
2 threads
reading c:\users\pc\documents\rp_rockford_monster.bsp
Error opening c:\users\pc\documents\rp_rockford_monster.bsp

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -both -final -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\pc\documents\rp_rockford_monster"

Valve Software - vrad.exe SSE (Jul 25 2017)

Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:\users\pc\documents\rp_rockford_monster.bsp
Error opening c:\users\pc\documents\rp_rockford_monster.bsp

** Executing...
** Command: Copy File
** Parameters: "c:\users\pc\documents\rp_rockford_monster.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_monster.bsp"

The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
 
Taink

Taink

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Messages
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valentin77320 à dit:
Bad surface extents point: -1023.998047 -3008.000000 552.000000
Bad surface extents point: 64.000000 256.000000 552.000000
Bad surface extents point: 3304.000000 -287.996094 552.000000
Bad surface extents point: 2687.989258 -3008.000000 552.000000
Bad surface extents - surface is too big to have a lightmap
valentin77320 à dit:
material AJACKS/AJACKS_GRASS01 around point (1258.0 -1512.0 552.0)
(dimension: 0, 145>126)
valentin77320 à dit:
material "de_cbble/outwall02b" not found.
Material not found!: DE_CBBLE/OUTWALL02B
material "de_cbble/outwall04a" not found.
Material not found!: DE_CBBLE/OUTWALL04A
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
material "cs_italy/stonewall02" not found.
Material not found!: CS_ITALY/STONEWALL02
material "de_dust/stonewall02c" not found.
Material not found!: DE_DUST/STONEWALL02C
material "de_chateau/stairconcrete02" not found.
Material not found!: DE_CHATEAU/STAIRCONCRETE02
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
material "nature/cliff01a" not found.
Material not found!: NATURE/CLIFF01A
material "de_tides/tides_dirt" not found.
Material not found!: DE_TIDES/TIDES_DIRT
"materials/nature/milground004_2_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground004_rock2b_tooltexture.vtf": cached version doesn't exist
"materials/nature/milground008b_2_tooltexture.vtf": cached version doesn't exist
material "ajacks/ben_paintblue" not found.
Material not found!: AJACKS/BEN_PAINTBLUE
material "de_train/train_metalceiling_02" not found.
Material not found!: DE_TRAIN/TRAIN_METALCEILING_02
material "de_cbble/outwall02" not found.
Material not found!: DE_CBBLE/OUTWALL02
material "de_piranesi/marblefloor01" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR01
material "de_cbble/outwall04b" not found.
Material not found!: DE_CBBLE/OUTWALL04B
material "cs_havana/woodm" not found.
Material not found!: CS_HAVANA/WOODM
material "de_tides/tides_floor_wood" not found.
Material not found!: DE_TIDES/TIDES_FLOOR_WOOD
material "de_chateau/intbrickktrima" not found.
Material not found!: DE_CHATEAU/INTBRICKKTRIMA
material "de_piranesi/stairoutdoor01" not found.
Material not found!: DE_PIRANESI/STAIROUTDOOR01
material "de_train/train_cement_step_03" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_03
material "de_train/train_cement_step_04" not found.
Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_04
material "cs_italy/pwood1" not found.
Material not found!: CS_ITALY/PWOOD1
material "de_chateau/stairwood01" not found.
Material not found!: DE_CHATEAU/STAIRWOOD01
material "de_piranesi/pi_grnmetalt" not found.
Material not found!: DE_PIRANESI/PI_GRNMETALT
material "de_train/train_metaltruss_01" not found.
Material not found!: DE_TRAIN/TRAIN_METALTRUSS_01
material "de_piranesi/marblefloor06" not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR06
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
"materials/metal/offelevdrsa.vtf": cached version doesn't exist
material "cs_havana/concrete02" not found.
Material not found!: CS_HAVANA/CONCRETE02
material "cs_italy/cr_miscwood2b" not found.
Material not found!: CS_ITALY/CR_MISCWOOD2B
material "de_nuke/nukmetwallab" not found.
Material not found!: DE_NUKE/NUKMETWALLAB
material "de_cbble/grounddirt" not found.
Material not found!: DE_CBBLE/GROUNDDIRT
material "cs_assault/assault_police_tape01" not found.
Material not found!: CS_ASSAULT/ASSAULT_POLICE_TAPE01
material "cs_havana/offroofa" not found.
Material not found!: CS_HAVANA/OFFROOFA
material "de_train/train_wood_door_01" not found.
Material not found!: DE_TRAIN/TRAIN_WOOD_DOOR_01
material "stone/infwllftop" not found.
Material not found!: STONE/INFWLLFTOP
material "cs_havana/metal02" not found.
Material not found!: CS_HAVANA/METAL02
C'est...
C'est trop long à faire, tu pourras savoir comment le régler une fois que tu seras plus expérimenté, nous on peut pas te tenir la main et faire la map à ta place.
 
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valentin77320

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d'accord l'amis Merci quand meme :-(
 
Treadstonepbs

Treadstonepbs

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Akulla à dit:
Bien sûr que tu fais go,tu crois qu'on te dis sa pour regarder la fenêtre de compil ?
Les lettres en gros caractères c'est pas nécessaire et même inutile à part pour te faire voir.
 
Treadstonepbs

Treadstonepbs

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valentin77320 à dit:
d'accord l'amis Merci quand meme :-(
Salut Valentin passe me voir sur TS je vais t'aider du mieux que je peut :)
 
Steinman78

Steinman78

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Treadstonepbs à dit:
Salut Valentin passe me voir sur TS je vais t'aider du mieux que je peut :)
Aider les gens à faire n'importe quoi c'est pas les aider.
 
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Treadstonepbs

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Steinman78 à dit:
Aider les gens à faire n'importe quoi c'est pas les aider.
C'est a dire ?
 
Steinman78

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Treadstonepbs à dit:
C'est a dire ?
Ce qu'on s'acharne à lui dire c'est que pour chaque problème résolu y'en a 10 autres qui vont se pointer, pourquoi ? Parce que Rockford est une map avancée et que sans de solides bases en mapping c'est peine perdue, on ne peut pas résoudre des problèmes si on en comprend pas la provenance.
Tout comme on ne commence pas la programmation par la modification du code source du Cry Engine, on ne commence pas le mapping par une modification de Rockford, question de bon sens.
Bref, lui indiquer une mauvaise direction ce n'est pas l'aider.
 
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Treadstonepbs

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Steinman78 à dit:
Ce qu'on s'acharne à lui dire c'est que pour chaque problème résolu y'en a 10 autres qui vont se pointer, pourquoi ? Parce que Rockford est une map avancée et que sans de solides bases en mapping c'est peine perdue, on ne peut pas résoudre des problèmes si on en comprend pas la provenance.
Tout comme on ne commence pas la programmation par la modification du code source du Cry Engine, on ne commence pas le mapping par une modification de Rockford, question de bon sens.
Bref, lui indiquer une mauvaise direction ce n'est pas l'aider.
Aaah d'accord. Non en faites je voulais lui expliquer quelques bases ^^
 
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